Player Matchup

Sol
Sol
AstroidStorm
Sol
Level 128
God Stats
4W - 2L
1,674 SR
Queue Stats
381W - 387L
1,484 Elo+
Party 3
Hera
Hera
Bjames106
Hera
Level 220
God Stats
1W - 5L
1,310 SR
Queue Stats
113W - 127L
1,446 Elo+
Party 3
Medusa
Medusa
ImTiredofGrandpa
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Solo
Nemesis
Nemesis
frenzziyttt
Nemesis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 163L
1,456 Elo+
Party 3
Maui
Maui
uwuApache
Maui
Level 143
God Stats
0W - 1L
1,282 SR
Queue Stats
153W - 183L
1,428 Elo+
Solo
Team Averages
Level 131
1,453 SR
1,390 Elo+

VS

Team Averages
Level 97
1,514 SR
1,465 Elo+
Cthulhu
Cthulhu
Celticpride2698
Cthulhu
Level 50
God Stats
2W - 0L
1,675 SR
Queue Stats
29W - 23L
1,481 Elo+
Party 1
Arachne
Arachne
KingBashEm
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
Mayuyaa
Hun Batz
Level 190
God Stats
8W - 8L
1,516 SR
Queue Stats
437W - 487L
1,431 Elo+
Solo
Medusa
Medusa
Outmanipulating
Medusa
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,400 Elo+
Party 2
Artemis
Artemis
Smiten1
Artemis
Level 109
God Stats
4W - 6L
1,379 SR
Queue Stats
569W - 592L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
4,841
968
2,838
3,637
858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
8
0 / 2 / 1
4,718
944
3,092
2,733
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,246
249
0
0
0
Nemesis
frenzziyttt
Nemesis
11
4 / 1 / 0
5,478
1,096
2,699
6,256
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
9
0 / 1 / 2
4,760
952
1,974
3,505
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,265
1,253
2,007
2,807
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
KingBashEm
Arachne
8
0 / 0 / 3
5,206
1,041
919
2,664
1,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Mayuyaa
Hun Batz
10
2 / 0 / 3
5,817
1,163
3,422
2,725
1,528
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 1 / 2
5,921
1,184
1,804
2,795
912
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Smiten1
Artemis
12
2 / 2 / 3
6,490
1,298
5,358
4,084
1,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
6
6
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Hera
0
2
1
0.25
W
1
1
2
2
L
0
0
0
0
W
Arachne
KingBashEm
Arachne
0
0
3
1.5
W
Hun Batz
Mayuyaa
Hun Batz
2
0
3
3.5
W
1
1
2
2
W
Artemis
Smiten1
Artemis
2
2
3
1.75
L
Nemesis
frenzziyttt
Nemesis
4
1
0
4
L
Maui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,603
Damage
13,510
16,131
Taken
15,075
7,180
Mitigated
7,311
5,785
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,838
85
0
990
3,637
858
0
375
3,262
9,710
0
L
Hera
3,092
493
0
750
2,733
560
0
0
2,699
6,354
0
W
2,007
31
548
560
2,807
1,736
0
1,417
1,390
5,828
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
KingBashEm
Arachne
919
779
1,359
1,069
2,664
1,741
0
1,883
781
0
2,139
W
Hun Batz
Mayuyaa
Hun Batz
3,422
135
73
202
2,725
1,528
0
1,400
1,325
0
6,228
W
1,804
629
205
687
2,795
912
0
1,464
1,331
0
14,227
W
Artemis
Smiten1
Artemis
5,358
299
93
507
4,084
1,394
440
1,740
2,344
0
12,391
L
Nemesis
frenzziyttt
Nemesis
2,699
508
0
2,307
6,256
2,513
0
1,047
5,139
0
6,128
L
Maui
1,974
167
621
1,117
3,505
3,249
0
585
2,884
4,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,043
Gold Earned
29,699
32
Minions Killed
64
0
Camps Cleared
0
349,113
Distance Traveled
558,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,841
968
13
3
0
82,170
0
L
Hera
4,718
944
9
2
0
75,753
0
W
Cthulhu
6,265
1,253
9
2
0
117,764
0
L
Medusa
1,246
249
0
0
0
18,933
0
W
Arachne
5,206
1,041
2
0
0
111,101
0
W
Hun Batz
5,817
1,163
9
2
0
106,563
0
W
Medusa
5,921
1,184
24
5
0
111,977
0
W
Artemis
6,490
1,298
20
4
0
111,588
0
L
Nemesis
5,478
1,096
6
1
0
72,762
0
L
Maui
4,760
952
4
1
0
99,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role