Player Matchup

Geb
Geb
 
Geb
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MultiBoii
Skadi
Level 47
God Stats
22W - 11L
1,757 SR
Queue Stats
115W - 131L
1,379 Elo+
Solo
Surtr
Surtr
Nightmare8143
Surtr
Level 68
God Stats
7W - 12L
1,226 SR
Queue Stats
220W - 200L
1,450 Elo+
Solo
Ymir
Ymir
TheQuince3
Ymir
Level 119
God Stats
5W - 2L
1,182 SR
Queue Stats
50W - 40L
1,513 Elo+
Solo
Nu Wa
Nu Wa
coyote385
Nu Wa
Level 108
God Stats
18W - 19L
1,470 SR
Queue Stats
170W - 154L
1,413 Elo+
Solo
Team Averages
Level 77
1,427 SR
1,451 Elo+

VS

Team Averages
Level 72
1,588 SR
1,415 Elo+
Terra
Terra
LostKnightBr204
Terra
Level 69
God Stats
2W - 2L
1,649 SR
Queue Stats
80W - 74L
1,472 Elo+
Solo
Surtr
Surtr
TOXICxFLIPYx
Surtr
Level 85
God Stats
14W - 12L
1,555 SR
Queue Stats
200W - 194L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
Toxichino9117
Kukulkan
Level 100
God Stats
1W - 1L
1,688 SR
Queue Stats
121W - 118L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
YungSavage_9one6
Danzaburou
Level 52
God Stats
33W - 34L
1,449 SR
Queue Stats
35W - 36L
1,357 Elo+
Solo
Ymir
Ymir
brandonarias
Ymir
Level 55
God Stats
1W - 1L
1,602 SR
Queue Stats
12W - 18L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 7
7,996
533
8,665
9,835
8,923
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
MultiBoii
Skadi
14
8 / 1 / 1
8,329
555
11,666
8,205
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 6 / 8
8,853
590
15,716
18,531
11,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 8
9,028
602
8,547
10,937
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
coyote385
Nu Wa
15
6 / 3 / 4
9,018
601
9,657
7,174
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,679
445
5,993
19,414
10,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
6 / 5 / 0
7,806
520
10,005
16,372
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Toxichino9117
Kukulkan
12
3 / 5 / 0
7,926
528
7,140
8,284
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
YungSavage_9one6
Danzaburou
10
0 / 6 / 0
6,064
404
4,355
11,784
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 7 / 2
7,651
510
6,506
14,209
5,484
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
29
Kills
11
11
Deaths
29
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
7
5.5
L
0
6
1
0.08
W
Skadi
MultiBoii
Skadi
8
1
1
8.5
W
6
6
8
1.67
L
6
5
0
1.2
W
7
1
8
11
L
Kukulkan
Toxichino9117
Kukulkan
3
5
0
0.6
L
Danzaburou
YungSavage_9one6
Danzaburou
0
6
0
0
L
2
7
2
0.43
W
Nu Wa
coyote385
Nu Wa
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,251
Damage
33,999
54,682
Taken
70,063
31,309
Mitigated
29,121
12,852
Healing
20,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,665
1,432
0
2,455
9,835
8,923
28
2,251
7,584
26,931
0
L
5,993
813
1,809
4,109
19,414
10,092
0
8,512
10,627
24,297
860
W
Skadi
MultiBoii
Skadi
11,666
4,429
0
1,378
8,205
3,213
604
3,186
5,019
0
58,226
W
15,716
8,161
0
6,838
18,531
11,483
526
6,237
12,294
1,192
55,308
L
10,005
4,375
0
7,228
16,372
6,939
23
5,878
10,276
869
53,443
W
8,547
899
0
750
10,937
5,237
49
4,040
6,897
53,268
949
L
Kukulkan
Toxichino9117
Kukulkan
7,140
106
11
1,000
8,284
2,710
0
4,608
3,376
42,052
1,320
L
Danzaburou
YungSavage_9one6
Danzaburou
4,355
1,528
0
2,658
11,784
3,896
0
5,579
6,165
0
28,883
L
6,506
1,422
0
3,697
14,209
5,484
853
1,765
12,324
41,915
2,005
W
Nu Wa
coyote385
Nu Wa
9,657
3,105
0
1,431
7,174
2,453
859
3,757
3,417
55,623
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
36,126
361
Minions Killed
354
0
Camps Cleared
0
1,369,044
Distance Traveled
1,363,950
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,996
533
24
2
0
278,018
3
L
Terra
6,679
445
42
3
0
306,277
2
W
Skadi
8,329
555
87
6
0
269,269
0
W
Surtr
8,853
590
68
5
0
257,051
0
L
Surtr
7,806
520
97
6
0
290,342
0
W
Ymir
9,028
602
80
5
0
290,042
0
L
Kukulkan
7,926
528
90
6
0
263,563
4
L
Danzaburou
6,064
404
41
3
0
261,963
0
L
Ymir
7,651
510
84
6
0
241,805
4
W
Nu Wa
9,018
601
102
7
0
274,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role