Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BonitoAmourr
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 2
Neith
Neith
I_Am_Mouttxt
Neith
Level 82
God Stats
2W - 0L
1,713 SR
Queue Stats
13W - 17L
1,515 Elo+
Party 2
Merlin
Merlin
Lasher_The_Don
Merlin
Level 69
God Stats
5W - 7L
1,405 SR
Queue Stats
52W - 56L
1,389 Elo+
Solo
Ix Chel
Ix Chel
TerribleAimSRYxD
Ix Chel
Level 157
God Stats
8W - 3L
1,632 SR
Queue Stats
133W - 121L
1,537 Elo+
Party 2
Team Averages
Level 80
1,550 SR
1,471 Elo+

VS

Team Averages
Level 93
1,508 SR
1,483 Elo+
Odin
Odin
ElLegendario
Odin
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 40L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
Goku4983
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,539 Elo+
Party 1
Anhur
Anhur
KingKilly21
Anhur
Level 109
God Stats
3W - 3L
1,587 SR
Queue Stats
200W - 192L
1,455 Elo+
Solo
Sylvanus
Sylvanus
P_Talyuli
Sylvanus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 110L
1,520 Elo+
Solo
Sol
Sol
ashielbowz
Sol
Level 58
God Stats
5W - 8L
1,454 SR
Queue Stats
92W - 107L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 2 / 2
4,540
649
2,419
5,703
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 2 / 1
4,762
680
3,897
6,013
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 0 / 4
4,895
699
4,324
2,649
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
4,202
600
1,380
2,798
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
4 / 1 / 3
4,888
698
3,415
4,882
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,736
677
3,246
6,220
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Goku4983
Hun Batz
8
2 / 2 / 1
4,542
649
1,721
5,291
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

5
0 / 2 / 0
3,221
460
382
2,648
660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
P_Talyuli
Sylvanus
6
1 / 4 / 0
3,583
512
2,754
7,022
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 1 / 1
5,179
740
2,912
3,501
832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
8
8
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
2
1.5
W
2
2
1
1.25
L
2
2
0
1
L
Hun Batz
Goku4983
Hun Batz
2
2
1
1.25
W
3
0
4
5
L
0
2
0
0
W
0
3
0
0
L
Sylvanus
P_Talyuli
Sylvanus
1
4
0
0.25
W
4
1
3
5.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,435
Damage
11,015
22,045
Taken
24,682
8,775
Mitigated
9,734
9,062
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,419
704
0
4,202
5,703
1,439
0
553
5,150
0
20,751
W
3,897
837
0
1,270
6,013
3,956
0
659
5,354
0
24,995
L
3,246
599
0
1,125
6,220
3,827
0
0
6,220
4,074
22,615
L
Hun Batz
Goku4983
Hun Batz
1,721
647
0
250
5,291
1,741
0
809
4,482
0
22,654
W
4,324
1,432
0
1,023
2,649
584
210
873
1,776
0
30,561
L
382
382
0
334
2,648
660
0
729
1,919
0
6,651
W
1,380
97
0
270
2,798
778
0
1,765
1,033
21,473
525
L
Sylvanus
P_Talyuli
Sylvanus
2,754
1,020
280
1,658
7,022
2,674
0
2,030
4,992
10,500
2,825
W
3,415
803
462
1,835
4,882
2,018
0
2,324
2,558
12,767
699
L
2,912
1,193
0
912
3,501
832
0
928
2,573
22,898
2,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
21,261
219
Minions Killed
177
0
Camps Cleared
0
686,800
Distance Traveled
617,954
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,540
649
47
7
0
152,050
0
W
Chaac
4,762
680
46
7
0
140,476
0
L
Odin
4,736
677
49
7
0
142,058
0
L
Hun Batz
4,542
649
42
6
0
160,124
0
W
Neith
4,895
699
58
8
0
133,533
2
L
Anhur
3,221
460
8
1
0
63,272
2
W
Merlin
4,202
600
41
6
0
138,286
0
L
Sylvanus
3,583
512
30
4
0
121,944
0
W
Ix Chel
4,888
698
27
4
0
122,455
2
L
Sol
5,179
740
48
7
0
130,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role