Player Matchup

Mulan
Mulan
Babushhka
Mulan
Level 105
God Stats
87W - 42L
1,656 SR
Queue Stats
170W - 110L
1,580 Elo+
Solo
Loki
Loki
aldrich09
Loki
Level 126
God Stats
4W - 4L
1,393 SR
Queue Stats
156W - 149L
1,432 Elo+
Solo
Ra
Ra
beamerbum
Ra
Level 111
God Stats
4W - 1L
1,692 SR
Queue Stats
331W - 317L
1,425 Elo+
Solo
Ymir
Ymir
itzDRIVbaby
Ymir
Level 148
God Stats
9W - 11L
1,583 SR
Queue Stats
244W - 237L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
zumaki23
Cernunnos
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 82L
1,458 Elo+
Party 1
Team Averages
Level 107
1,565 SR
1,468 Elo+

VS

Team Averages
Level 116
1,579 SR
1,530 Elo+
Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TacoSocko
Anubis
Level 120
God Stats
2W - 1L
1,858 SR
Queue Stats
16W - 16L
1,526 Elo+
Solo
Cerberus
Cerberus
Tamalitosupremo
Cerberus
Level 79
God Stats
0W - 6L
1,500 SR
Queue Stats
145W - 130L
1,537 Elo+
Solo
Lancelot
Lancelot
funnyputty2
Lancelot
Level 104
God Stats
13W - 9L
1,565 SR
Queue Stats
62W - 66L
1,523 Elo+
Solo
Anhur
Anhur
thearchdork
Anhur
Level 133
God Stats
4W - 10L
1,474 SR
Queue Stats
310W - 272L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Babushhka
Mulan
8
3 / 1 / 0
4,405
881
3,030
3,455
1,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
7
1 / 1 / 0
3,394
679
734
2,869
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
3,001
600
1,107
2,097
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 2 / 0
2,979
596
1,824
3,894
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
zumaki23
Cernunnos
5
0 / 2 / 1
3,131
626
3,247
2,415
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 3 / 0
3,213
643
1,477
4,685
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
TacoSocko
Anubis
7
1 / 0 / 0
3,738
748
1,341
2,040
888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
6
2 / 0 / 3
3,790
758
1,808
5,361
2,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
funnyputty2
Lancelot
6
2 / 0 / 0
3,674
735
1,179
2,599
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 2
2,853
571
943
1,339
293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
5
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
0
0
W
Mulan
Babushhka
Mulan
3
1
0
3
L
Anubis
TacoSocko
Anubis
1
0
0
1
L
Cerberus
2
0
3
3.5
W
Loki
1
1
0
1
W
0
1
0
0
L
Lancelot
funnyputty2
Lancelot
2
0
0
2
W
0
2
0
0
L
0
1
2
1
W
Cernunnos
zumaki23
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,942
Damage
6,748
14,730
Taken
16,024
4,381
Mitigated
6,223
6,150
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,477
432
0
1,228
4,685
1,423
0
0
4,685
804
13,650
W
Mulan
Babushhka
Mulan
3,030
576
0
1,739
3,455
1,872
0
104
3,351
0
21,909
L
Anubis
TacoSocko
Anubis
1,341
96
0
1,438
2,040
888
0
998
1,042
24,208
431
L
Cerberus
1,808
229
0
2,390
5,361
2,690
0
870
4,491
8,904
0
W
Loki
734
62
0
1,914
2,869
536
0
426
2,443
0
16,749
W
1,107
196
112
1,058
2,097
350
0
1,067
1,030
10,037
0
L
Lancelot
funnyputty2
Lancelot
1,179
236
0
406
2,599
929
0
611
1,988
0
13,996
W
1,824
353
0
907
3,894
1,044
0
754
3,140
7,524
579
L
943
810
0
333
1,339
293
0
280
1,059
0
6,331
W
Cernunnos
zumaki23
Cernunnos
3,247
1,947
0
420
2,415
579
0
872
1,543
0
14,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,910
Gold Earned
17,268
121
Minions Killed
130
0
Camps Cleared
0
498,824
Distance Traveled
460,428
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,213
643
27
5
0
100,592
2
W
Mulan
4,405
881
35
7
0
103,408
0
L
Anubis
3,738
748
41
8
0
88,431
0
L
Cerberus
3,790
758
16
3
0
99,505
1
W
Loki
3,394
679
36
7
0
111,499
0
W
Ra
3,001
600
14
3
0
111,655
1
L
Lancelot
3,674
735
35
7
0
120,736
0
W
Ymir
2,979
596
10
2
0
83,533
0
L
Anhur
2,853
571
11
2
0
51,164
0
W
Cernunnos
3,131
626
26
5
0
88,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role