Player Matchup

Cabrakan
Cabrakan
AlterarionBlue
Cabrakan
Level 166
God Stats
3W - 1L
1,697 SR
Queue Stats
316W - 223L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
NoneBar
Gilgamesh
Level 192
God Stats
4W - 1L
1,823 SR
Queue Stats
653W - 282L
1,808 Elo+
Party 1
Hel
Hel
SnusAndCoffee
Hel
Level 159
God Stats
6W - 3L
1,801 SR
Queue Stats
322W - 150L
1,723 Elo+
Party 1
Thor
Thor
TheWambulance
Thor
Level 141
God Stats
7W - 4L
1,557 SR
Queue Stats
162W - 60L
1,713 Elo+
Party 1
Jing Wei
Jing Wei
vrullo
Jing Wei
Level 159
God Stats
4W - 4L
1,701 SR
Queue Stats
323W - 148L
1,744 Elo+
Party 1
Team Averages
Level 163
1,716 SR
1,714 Elo+

VS

Team Averages
Level 115
1,554 SR
1,499 Elo+
Kuzenbo
Kuzenbo
Grizzler01
Kuzenbo
Level 139
God Stats
6W - 5L
1,715 SR
Queue Stats
127W - 121L
1,540 Elo+
Party 2
Ganesha
Ganesha
Jaylemur
Ganesha
Level 148
God Stats
3W - 8L
1,424 SR
Queue Stats
223W - 221L
1,489 Elo+
Party 2
Hercules
Hercules
TurnedCorgi
Hercules
Level 121
God Stats
18W - 15L
1,564 SR
Queue Stats
130W - 129L
1,499 Elo+
Party 2
Merlin
Merlin
VIcETb225
Merlin
Level 99
God Stats
3W - 5L
1,480 SR
Queue Stats
77W - 90L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
WillAGFxgie
Danzaburou
Level 67
God Stats
33W - 25L
1,588 SR
Queue Stats
126W - 141L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 4 / 23
10,573
587
9,852
22,912
25,990
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
NoneBar
Gilgamesh
19
14 / 4 / 12
11,993
666
21,724
22,374
10,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 20
10,608
589
15,875
15,406
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 5 / 14
10,920
607
17,163
21,597
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
vrullo
Jing Wei
19
12 / 1 / 9
11,829
657
19,384
13,725
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grizzler01
Kuzenbo
9
2 / 7 / 2
7,026
390
3,827
13,614
6,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ganesha
Jaylemur
Ganesha
14
0 / 5 / 12
9,186
510
7,031
24,590
25,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
TurnedCorgi
Hercules
16
8 / 11 / 4
10,830
602
16,041
24,726
10,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
VIcETb225
Merlin
12
1 / 11 / 5
7,440
413
6,347
14,451
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WillAGFxgie
Danzaburou
13
4 / 11 / 3
9,093
505
4,996
17,131
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
41
45
Kills
15
16
Deaths
45
78
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
4
23
3.88
L
Kuzenbo
Grizzler01
Kuzenbo
2
7
2
0.43
L
Ganesha
Jaylemur
Ganesha
0
5
12
1.2
W
Gilgamesh
NoneBar
Gilgamesh
14
4
12
5
W
4
2
20
7
W
11
5
14
3.6
L
Hercules
TurnedCorgi
Hercules
8
11
4
0.91
L
Merlin
VIcETb225
Merlin
1
11
5
0.32
L
Danzaburou
WillAGFxgie
Danzaburou
4
11
3
0.5
W
Jing Wei
vrullo
Jing Wei
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,998
Damage
38,242
96,014
Taken
94,512
64,681
Mitigated
52,903
48,939
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,852
1,173
3,554
6,963
22,912
25,990
677
4,438
16,889
27,010
2,584
L
Kuzenbo
Grizzler01
Kuzenbo
3,827
618
0
1,962
13,614
6,882
0
1,955
11,262
13,899
0
L
Ganesha
Jaylemur
Ganesha
7,031
253
0
4,596
24,590
25,021
0
8,239
15,944
22,715
0
W
Gilgamesh
NoneBar
Gilgamesh
21,724
7,215
0
6,383
22,374
10,138
3,368
3,379
16,669
0
117,274
W
15,875
419
10,503
10,309
15,406
7,166
1,644
4,471
10,931
85,563
1,082
W
17,163
2,346
0
5,325
21,597
14,794
784
2,643
18,523
0
60,565
L
Hercules
TurnedCorgi
Hercules
16,041
4,945
0
4,454
24,726
10,180
0
6,814
17,654
0
52,996
L
Merlin
VIcETb225
Merlin
6,347
177
0
0
14,451
5,569
0
3,104
11,171
29,997
0
L
Danzaburou
WillAGFxgie
Danzaburou
4,996
1,416
0
1,604
17,131
5,251
0
5,413
11,581
0
32,466
W
Jing Wei
vrullo
Jing Wei
19,384
17,050
0
5,902
13,725
6,593
3,994
1,696
10,871
0
111,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,923
Gold Earned
43,575
589
Minions Killed
235
0
Camps Cleared
0
1,860,807
Distance Traveled
1,392,307
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,573
587
28
2
0
380,231
4
L
Kuzenbo
7,026
390
26
1
0
165,246
0
L
Ganesha
9,186
510
7
0
0
371,402
2
W
Gilgamesh
11,993
666
175
10
0
387,022
1
W
Hel
10,608
589
129
7
0
379,417
0
W
Thor
10,920
607
80
4
0
348,706
0
L
Hercules
10,830
602
90
5
0
369,395
0
L
Merlin
7,440
413
46
3
0
243,791
0
L
Danzaburou
9,093
505
66
4
0
242,473
0
W
Jing Wei
11,829
657
177
10
0
365,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role