Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
DayserTKOM7
Thor
Level 120
God Stats
1W - 1L
1,334 SR
Queue Stats
93W - 95L
1,494 Elo+
Party 2
Mulan
Mulan
LiberaAnimam
Mulan
Level 157
God Stats
1W - 0L
1,455 SR
Queue Stats
9W - 13L
1,406 Elo+
Party 3
Artemis
Artemis
gorillafunfun
Artemis
Level 108
God Stats
5W - 1L
1,643 SR
Queue Stats
73W - 64L
1,511 Elo+
Solo
Surtr
Surtr
yarol7777
Surtr
Level 99
God Stats
4W - 2L
1,483 SR
Queue Stats
64W - 70L
1,433 Elo+
Party 2
Team Averages
Level 128
1,483 SR
1,469 Elo+

VS

Team Averages
Level 141
1,464 SR
1,462 Elo+
Bastet
Bastet
Grimm_Snowolf
Bastet
Level 158
God Stats
1W - 1L
1,732 SR
Queue Stats
144W - 137L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
JosephCallMeJoe
Cernunnos
Level 144
God Stats
0W - 2L
1,378 SR
Queue Stats
24W - 36L
1,400 Elo+
Solo
Cerberus
Cerberus
JulieBean627
Cerberus
Level 105
God Stats
3W - 2L
1,672 SR
Queue Stats
291W - 310L
1,458 Elo+
Party 1
Bellona
Bellona
Kreiina
Bellona
Level 159
God Stats
2W - 6L
1,284 SR
Queue Stats
313W - 282L
1,507 Elo+
Solo
Ares
Ares
leyenda261
Ares
Level 141
God Stats
2W - 1L
1,252 SR
Queue Stats
40W - 38L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 3 / 9
8,158
816
7,174
11,452
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
1 / 6 / 8
7,905
791
9,476
10,098
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 9
7,758
776
4,894
13,159
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
16
7 / 4 / 6
9,704
970
13,489
10,566
4,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
yarol7777
Surtr
13
1 / 1 / 5
7,748
775
3,568
6,179
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 11
9,145
915
13,388
11,450
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JosephCallMeJoe
Cernunnos
15
4 / 7 / 9
8,664
866
11,844
12,315
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JulieBean627
Cerberus
13
1 / 3 / 11
7,803
780
8,024
14,176
17,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Kreiina
Bellona
5
0 / 0 / 0
5,832
583
0
0
0
18
6 / 0 / 9
9,303
930
9,782
10,069
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
13
Kills
17
17
Deaths
13
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
9
1.83
W
1
6
8
0.83
L
6
3
11
3.83
L
Cernunnos
JosephCallMeJoe
Cernunnos
4
7
9
1.21
L
Cerberus
JulieBean627
Cerberus
1
3
11
2.17
L
Bellona
Kreiina
Bellona
0
0
0
0
W
3
3
9
2.5
W
Artemis
7
4
6
2.5
L
6
0
9
10.5
W
Surtr
yarol7777
Surtr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,601
Damage
43,038
51,454
Taken
48,010
30,517
Mitigated
37,225
12,058
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,174
590
598
1,916
11,452
13,482
93
3,842
7,610
10,919
1,112
W
9,476
1,210
207
709
10,098
3,363
297
2,929
7,169
0
19,897
L
13,388
1,752
1,328
3,829
11,450
4,967
150
1,999
9,451
0
21,998
L
Cernunnos
JosephCallMeJoe
Cernunnos
11,844
4,455
705
1,923
12,315
4,471
1,178
1,265
11,050
0
25,109
L
Cerberus
JulieBean627
Cerberus
8,024
283
688
4,070
14,176
17,059
200
1,305
12,871
14,643
2,668
L
Bellona
Kreiina
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
4,894
595
706
3,519
13,159
5,954
140
5,002
8,157
0
9,809
W
Artemis
13,489
8,513
0
2,443
10,566
4,087
1,400
1,880
8,686
0
28,805
L
9,782
91
961
2,637
10,069
10,728
0
1,592
8,477
18,833
606
W
Surtr
yarol7777
Surtr
3,568
923
504
1,456
6,179
3,631
382
2,644
3,535
127
10,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
40,747
101
Minions Killed
101
0
Camps Cleared
0
784,315
Distance Traveled
743,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,158
816
9
1
0
199,743
0
W
Thor
7,905
791
37
4
0
164,134
0
L
Bastet
9,145
915
31
3
0
205,422
0
L
Cernunnos
8,664
866
28
3
0
156,497
0
L
Cerberus
7,803
780
26
3
0
187,771
0
L
Bellona
5,832
583
0
0
0
0
0
W
Mulan
7,758
776
4
0
0
172,014
0
W
Artemis
9,704
970
41
4
0
153,600
0
L
Ares
9,303
930
16
2
0
193,927
0
W
Surtr
7,748
775
10
1
0
94,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role