Player Matchup

Fenrir
Fenrir
ASRENZO237
Fenrir
Level 115
God Stats
13W - 9L
1,521 SR
Queue Stats
435W - 439L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Deus Regem1705
Nu Wa
Level 116
God Stats
2W - 1L
1,534 SR
Queue Stats
217W - 220L
1,493 Elo+
Solo
Odin
Odin
PotensSacerdos
Odin
Level 69
God Stats
7W - 0L
1,946 SR
Queue Stats
11W - 7L
1,678 Elo+
Party 1
Cthulhu
Cthulhu
SKELLY444
Cthulhu
Level 161
God Stats
6W - 7L
1,491 SR
Queue Stats
203W - 211L
1,540 Elo+
Party 1
Nut
Nut
Then9t
Nut
Level 86
God Stats
65W - 27L
1,760 SR
Queue Stats
106W - 59L
1,610 Elo+
Solo
Team Averages
Level 109
1,651 SR
1,561 Elo+

VS

Team Averages
Level 145
1,558 SR
1,517 Elo+
Mercury
Mercury
Ali-A-WINS
Mercury
Level 147
God Stats
4W - 2L
1,542 SR
Queue Stats
302W - 268L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
MAYITOOuO
Cthulhu
Level 144
God Stats
5W - 10L
1,442 SR
Queue Stats
174W - 156L
1,475 Elo+
Solo
Chernobog
Chernobog
SteelsRevenge
Chernobog
Level 159
God Stats
4W - 7L
1,819 SR
Queue Stats
136W - 137L
1,519 Elo+
Solo
Bellona
Bellona
Waffle_king891
Bellona
Level 115
God Stats
1W - 3L
1,422 SR
Queue Stats
178W - 160L
1,534 Elo+
Party 2
Hel
Hel
srninstlga
Hel
Level 158
God Stats
0W - 5L
1,562 SR
Queue Stats
171W - 167L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASRENZO237
Fenrir
8
1 / 0 / 0
4,480
640
1,334
4,571
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 0 / 0
4,626
661
2,543
2,317
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,819
546
520
3,236
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SKELLY444
Cthulhu
8
2 / 1 / 2
5,239
748
2,859
5,460
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
Then9t
Nut
9
1 / 0 / 3
4,885
698
4,140
2,695
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ali-A-WINS
Mercury
7
0 / 1 / 1
4,025
575
855
5,448
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
MAYITOOuO
Cthulhu
9
0 / 0 / 0
4,892
699
1,739
3,449
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
SteelsRevenge
Chernobog
4
0 / 2 / 0
3,153
450
1,327
3,652
757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 0
4,139
591
2,083
4,538
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 0
4,315
616
1,472
3,525
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASRENZO237
Fenrir
1
0
0
1
L
Mercury
Ali-A-WINS
Mercury
0
1
1
0.5
W
0
0
0
0
L
Cthulhu
MAYITOOuO
Cthulhu
0
0
0
0
W
0
0
0
0
W
Cthulhu
SKELLY444
Cthulhu
2
1
2
3
L
Chernobog
SteelsRevenge
Chernobog
0
2
0
0
W
Nut
Then9t
Nut
1
0
3
2.5
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,396
Damage
7,476
18,279
Taken
20,612
6,981
Mitigated
7,299
8,790
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASRENZO237
Fenrir
1,334
318
0
3,435
4,571
1,343
0
273
4,298
0
22,263
L
Mercury
Ali-A-WINS
Mercury
855
274
0
2,668
5,448
1,244
0
643
4,713
0
18,350
W
2,543
571
0
324
2,317
618
0
1,375
942
22,128
843
L
Cthulhu
MAYITOOuO
Cthulhu
1,739
234
0
859
3,449
1,910
0
178
3,118
27,542
1,189
W
520
72
0
1,093
3,236
1,709
0
1,333
1,903
0
13,560
W
Cthulhu
SKELLY444
Cthulhu
2,859
612
0
2,040
5,460
2,574
0
0
5,460
15,287
0
L
Chernobog
SteelsRevenge
Chernobog
1,327
709
0
1,229
3,652
757
0
1,032
2,588
0
7,827
W
Nut
Then9t
Nut
4,140
2,806
0
1,898
2,695
737
210
0
2,695
0
38,541
L
2,083
805
0
1,044
4,538
2,480
0
1,792
2,714
0
15,620
L
1,472
149
317
2,778
3,525
908
0
1,435
1,956
27,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
20,524
213
Minions Killed
201
0
Camps Cleared
0
730,594
Distance Traveled
707,172
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,480
640
54
8
0
169,209
0
L
Mercury
4,025
575
49
7
0
176,332
0
W
Nu Wa
4,626
661
45
6
0
132,848
2
L
Cthulhu
4,892
699
63
9
0
133,150
2
W
Odin
3,819
546
22
3
0
139,753
0
W
Cthulhu
5,239
748
19
3
0
142,944
0
L
Chernobog
3,153
450
7
1
0
77,002
0
W
Nut
4,885
698
73
10
0
145,840
0
L
Bellona
4,139
591
35
5
0
146,657
0
L
Hel
4,315
616
47
7
0
174,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role