Player Matchup

Danzaburou
Danzaburou
GYAAAAAAAAT
Danzaburou
Level 18
God Stats
17W - 10L
1,407 SR
Queue Stats
19W - 24L
1,039 Elo+
Party 2
Erlang Shen
Erlang Shen
LumpyOctopus429
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 126L
1,431 Elo+
Party 2
King Arthur
King Arthur
WackyChan69
King Arthur
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 144L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
fucqns
Cthulhu
Level 120
God Stats
12W - 7L
1,554 SR
Queue Stats
344W - 341L
1,434 Elo+
Solo
Neith
Neith
zugus92
Neith
Level 108
God Stats
102W - 87L
1,558 SR
Queue Stats
106W - 91L
1,485 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,361 Elo+

VS

Team Averages
Level 72
1,493 SR
1,449 Elo+
Pele
Pele
FearedTitanium
Pele
Level 127
God Stats
12W - 11L
1,437 SR
Queue Stats
484W - 492L
1,429 Elo+
Solo
Nu Wa
Nu Wa
JeanSilvaSants
Nu Wa
Level 80
God Stats
47W - 42L
1,547 SR
Queue Stats
135W - 170L
1,443 Elo+
Solo
Hou Yi
Hou Yi
KeyoyaS
Hou Yi
Level 109
God Stats
2W - 1L
1,831 SR
Queue Stats
86W - 93L
1,400 Elo+
Party 1
Surtr
Surtr
Nataraikaishi
Surtr
Level 12
God Stats
7W - 10L
1,148 SR
Queue Stats
13W - 25L
1,272 Elo+
Party 1
The Morrigan
The Morrigan
PharaohReign889
The Morrigan
Level 31
God Stats
11W - 14L
1,500 SR
Queue Stats
101W - 127L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GYAAAAAAAAT
Danzaburou
17
2 / 0 / 5
10,753
597
5,953
10,567
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
LumpyOctopus429
Erlang Shen
17
7 / 2 / 10
9,861
548
12,670
16,128
14,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
WackyChan69
King Arthur
17
3 / 7 / 9
9,627
535
11,665
20,254
9,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
fucqns
Cthulhu
17
13 / 6 / 6
11,272
626
21,838
22,688
9,918
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
zugus92
Neith
16
2 / 2 / 7
9,567
532
10,376
13,830
5,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,719
429
7,507
12,829
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 5
9,142
508
13,749
10,759
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
KeyoyaS
Hou Yi
14
2 / 3 / 3
8,614
479
10,400
9,643
3,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 7 / 7
8,909
495
13,866
28,828
26,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
PharaohReign889
The Morrigan
15
4 / 9 / 6
8,618
479
14,354
16,859
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
27
Kills
17
17
Deaths
27
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Danzaburou
GYAAAAAAAAT
Danzaburou
2
0
5
4.5
L
3
5
5
1.1
L
Hou Yi
KeyoyaS
Hou Yi
2
3
3
1.17
W
Erlang Shen
LumpyOctopus429
Erlang Shen
7
2
10
6
L
5
7
7
1.21
L
The Morrigan
PharaohReign889
The Morrigan
4
9
6
0.78
W
King Arthur
WackyChan69
King Arthur
3
7
9
1.07
W
Cthulhu
fucqns
Cthulhu
13
6
6
2.67
W
Neith
zugus92
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,502
Damage
59,876
83,467
Taken
78,918
43,058
Mitigated
43,731
33,290
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,507
2,073
0
7,622
12,829
4,217
0
3,833
8,996
0
54,033
W
Danzaburou
GYAAAAAAAAT
Danzaburou
5,953
2,188
0
7,404
10,567
3,415
596
5,153
4,894
0
98,366
L
13,749
3,006
0
1,341
10,759
3,639
0
3,601
7,158
58,695
802
L
Hou Yi
KeyoyaS
Hou Yi
10,400
3,507
186
1,760
9,643
3,130
0
227
9,416
0
51,121
W
Erlang Shen
LumpyOctopus429
Erlang Shen
12,670
6,375
269
3,957
16,128
14,811
238
5,339
10,589
0
46,763
L
13,866
5,221
0
10,067
28,828
26,250
24
6,640
22,188
1,342
26,923
L
The Morrigan
PharaohReign889
The Morrigan
14,354
6,698
0
3,429
16,859
6,495
40
7,308
9,551
46,649
11,280
W
King Arthur
WackyChan69
King Arthur
11,665
2,967
0
6,991
20,254
9,225
0
4,277
15,786
0
84,067
W
Cthulhu
fucqns
Cthulhu
21,838
1,936
566
7,195
22,688
9,918
0
9,524
12,978
75,988
2,339
W
Neith
zugus92
Neith
10,376
4,393
0
6,908
13,830
5,689
702
2,276
11,405
0
77,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
43,002
595
Minions Killed
385
0
Camps Cleared
0
1,713,187
Distance Traveled
1,499,229
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,719
429
92
5
0
253,931
0
W
Danzaburou
10,753
597
174
10
0
332,026
0
L
Nu Wa
9,142
508
96
5
0
308,700
3
L
Hou Yi
8,614
479
92
5
0
318,027
0
W
Erlang Shen
9,861
548
56
3
0
383,258
0
L
Surtr
8,909
495
34
2
0
341,663
0
L
The Morrigan
8,618
479
71
4
0
276,908
0
W
King Arthur
9,627
535
106
6
0
358,657
0
W
Cthulhu
11,272
626
120
7
0
327,043
1
W
Neith
9,567
532
139
8
0
312,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role