Player Matchup

Serqet
Serqet
DemonicDiddler
Serqet
Level 55
God Stats
1W - 3L
1,617 SR
Queue Stats
24W - 16L
1,553 Elo+
Party 3
Skadi
Skadi
QCkeeper7
Skadi
Level 138
God Stats
10W - 6L
1,701 SR
Queue Stats
166W - 165L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
SIamRod
Cthulhu
Level 148
God Stats
6W - 4L
1,574 SR
Queue Stats
45W - 51L
1,512 Elo+
Party 3
Kumbhakarna
Kumbhakarna
StarRilker
Kumbhakarna
Level 18
God Stats
2W - 3L
1,488 SR
Queue Stats
16W - 20L
1,460 Elo+
Party 2
Olorun
Olorun
shankanapopo
Olorun
Level 126
God Stats
2W - 4L
1,388 SR
Queue Stats
40W - 42L
1,509 Elo+
Party 3
Team Averages
Level 97
1,554 SR
1,499 Elo+

VS

Team Averages
Level 93
1,472 SR
1,484 Elo+
Freya
Freya
Aquaberry Viper
Freya
Level 124
God Stats
2W - 6L
1,466 SR
Queue Stats
100W - 100L
1,511 Elo+
Solo
Fenrir
Fenrir
Brozzi24
Fenrir
Level 69
God Stats
4W - 9L
1,241 SR
Queue Stats
224W - 225L
1,483 Elo+
Party 1
Chaac
Chaac
CuddlelySnorlax
Chaac
Level 77
God Stats
4W - 3L
1,309 SR
Queue Stats
248W - 236L
1,435 Elo+
Party 1
Sobek
Sobek
Ulitmate_Cobra
Sobek
Level 102
God Stats
4W - 0L
1,781 SR
Queue Stats
380W - 360L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ult is down
Morgan Le Fay
Level 91
God Stats
15W - 13L
1,563 SR
Queue Stats
659W - 654L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
8,490
531
9,646
13,742
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
QCkeeper7
Skadi
11
0 / 6 / 1
6,891
431
5,969
10,439
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SIamRod
Cthulhu
14
0 / 1 / 2
8,226
514
4,602
7,618
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
StarRilker
Kumbhakarna
11
0 / 5 / 1
6,902
431
4,321
13,641
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
13
1 / 3 / 1
7,668
479
2,606
10,355
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
9,271
579
9,275
8,874
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Brozzi24
Fenrir
15
5 / 2 / 4
8,515
532
7,566
13,902
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 0 / 7
8,340
521
9,109
10,523
8,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 3
8,431
527
7,404
11,715
8,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Ult is down
Morgan Le Fay
16
4 / 1 / 1
9,304
582
6,991
6,210
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Fenrir
Brozzi24
Fenrir
5
2
4
3.5
W
3
0
7
6.5
L
6
4
0
1.5
L
Skadi
QCkeeper7
Skadi
0
6
1
0.08
L
Cthulhu
SIamRod
Cthulhu
0
1
2
1
L
Kumbhakarna
StarRilker
Kumbhakarna
0
5
1
0.1
W
0
2
3
0.75
W
Morgan Le Fay
Ult is down
Morgan Le Fay
4
1
1
4.5
L
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
40,345
55,795
Taken
51,224
28,195
Mitigated
28,199
9,172
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,275
2,534
0
3,687
8,874
3,851
293
1,284
7,590
52,413
1,628
W
Fenrir
Brozzi24
Fenrir
7,566
2,272
0
1,888
13,902
5,952
0
2,394
10,674
0
61,991
W
9,109
1,137
0
2,873
10,523
8,325
84
2,192
8,331
914
47,585
L
9,646
2,825
0
2,599
13,742
5,416
0
3,901
9,444
0
66,013
L
Skadi
QCkeeper7
Skadi
5,969
1,944
0
860
10,439
3,386
0
2,420
7,743
0
56,923
L
Cthulhu
SIamRod
Cthulhu
4,602
103
47
1,895
7,618
4,291
0
4,118
2,308
54,876
0
L
Kumbhakarna
StarRilker
Kumbhakarna
4,321
371
0
913
13,641
11,737
0
5,509
7,545
12,312
289
W
7,404
90
0
5,458
11,715
8,055
0
4,383
7,332
40,816
4,224
W
Morgan Le Fay
Ult is down
Morgan Le Fay
6,991
530
0
1,266
6,210
2,016
210
1,309
4,547
68,487
1,610
L
Olorun
2,606
1,409
0
2,858
10,355
3,365
0
4,487
5,304
55,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
43,861
387
Minions Killed
510
0
Camps Cleared
0
1,569,625
Distance Traveled
1,647,595
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,271
579
117
7
0
310,038
0
W
Fenrir
8,515
532
79
5
0
380,554
0
W
Chaac
8,340
521
80
5
0
316,114
0
L
Serqet
8,490
531
79
5
0
369,787
0
L
Skadi
6,891
431
90
6
0
266,311
2
L
Cthulhu
8,226
514
101
6
0
328,138
0
L
Kumbhakarna
6,902
431
20
1
0
304,957
0
W
Sobek
8,431
527
85
5
0
298,968
0
W
Morgan Le Fay
9,304
582
149
9
0
341,921
3
L
Olorun
7,668
479
97
6
0
300,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role