Player Matchup

Hercules
Hercules
EvilBunny45
Hercules
Level 145
God Stats
1W - 1L
1,211 SR
Queue Stats
48W - 41L
1,629 Elo+
Party 1
Raijin
Raijin
FredRechidd
Raijin
Level 166
God Stats
5W - 2L
1,707 SR
Queue Stats
110W - 92L
1,585 Elo+
Party 1
Neith
Neith
Jeanesgood
Neith
Level 71
God Stats
1W - 1L
1,526 SR
Queue Stats
34W - 37L
1,422 Elo+
Party 2
Ymir
Ymir
YNG Beast8613
Ymir
Level 87
God Stats
8W - 4L
1,492 SR
Queue Stats
121W - 120L
1,446 Elo+
Solo
Fenrir
Fenrir
liamEstacado
Fenrir
Level 82
God Stats
7W - 1L
1,645 SR
Queue Stats
31W - 30L
1,411 Elo+
Party 2
Team Averages
Level 110
1,516 SR
1,498 Elo+

VS

Team Averages
Level 135
1,655 SR
1,538 Elo+
Pele
Pele
Ck01214030
Pele
Level 107
God Stats
5W - 7L
1,609 SR
Queue Stats
105W - 93L
1,579 Elo+
Solo
Amaterasu
Amaterasu
Grim-mie
Amaterasu
Level 123
God Stats
1W - 1L
1,737 SR
Queue Stats
12W - 16L
1,538 Elo+
Solo
Neith
Neith
Ls KIRA UCHIHA
Neith
Level 156
God Stats
5W - 6L
1,536 SR
Queue Stats
523W - 534L
1,490 Elo+
Solo
Janus
Janus
OdÎum
Janus
Level 161
God Stats
13W - 5L
1,891 SR
Queue Stats
104W - 101L
1,571 Elo+
Solo
Maui
Maui
PVCtotheFace
Maui
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 48L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EvilBunny45
Hercules
10
2 / 0 / 0
5,712
714
2,374
2,862
1,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
11
6 / 0 / 0
6,580
823
2,956
3,180
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
8
0 / 0 / 4
4,441
555
5,006
5,026
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 4
4,672
584
2,011
8,410
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
4 / 0 / 1
5,438
680
2,942
5,423
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
3,940
493
1,190
5,560
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Amaterasu
Grim-mie
Amaterasu
6
0 / 2 / 0
3,936
492
1,179
4,955
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 1
3,984
498
4,484
3,743
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
OdÎum
Janus
8
0 / 5 / 0
4,046
506
2,470
4,863
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 2 / 0
4,467
558
2,936
6,190
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hercules
EvilBunny45
Hercules
2
0
0
2
W
Raijin
6
0
0
6
L
Amaterasu
Grim-mie
Amaterasu
0
2
0
0
W
Neith
0
0
4
2
L
0
0
1
0.5
L
Janus
OdÎum
Janus
0
5
0
0
L
1
2
0
0.5
W
0
1
4
2
W
Fenrir
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,289
Damage
12,259
24,901
Taken
25,311
9,237
Mitigated
9,342
9,926
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,190
176
0
2,057
5,560
1,453
0
1,101
4,353
0
18,899
W
Hercules
EvilBunny45
Hercules
2,374
1,068
0
1,218
2,862
1,432
317
0
2,862
0
34,508
W
Raijin
2,956
499
0
871
3,180
856
135
1,061
1,961
45,532
1,152
L
Amaterasu
Grim-mie
Amaterasu
1,179
451
0
2,425
4,955
1,529
0
0
4,771
0
13,759
W
Neith
5,006
2,327
0
3,651
5,026
1,307
33
1,094
3,932
0
28,920
L
4,484
1,335
0
1,640
3,743
1,092
0
782
2,961
0
24,442
L
Janus
OdÎum
Janus
2,470
527
0
314
4,863
1,326
0
1,649
3,006
22,844
0
L
2,936
1,037
0
1,412
6,190
3,942
0
1,121
5,069
16,320
943
W
2,011
183
176
2,897
8,410
4,000
0
1,489
6,921
14,304
0
W
Fenrir
2,942
793
0
1,113
5,423
1,642
0
1,536
3,819
0
25,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
20,373
279
Minions Killed
178
0
Camps Cleared
0
780,331
Distance Traveled
782,298
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,940
493
33
4
0
178,687
0
W
Hercules
5,712
714
75
9
0
139,563
0
W
Raijin
6,580
823
95
12
0
157,789
0
L
Amaterasu
3,936
492
32
4
0
147,741
3
W
Neith
4,441
555
37
5
0
137,526
0
L
Neith
3,984
498
45
6
0
132,702
2
L
Janus
4,046
506
45
6
0
165,128
0
L
Maui
4,467
558
23
3
0
158,040
0
W
Ymir
4,672
584
29
4
0
135,125
2
W
Fenrir
5,438
680
43
5
0
210,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role