Player Matchup

Nu Wa
Nu Wa
Mollyman97
Nu Wa
Level 135
God Stats
3W - 4L
1,406 SR
Queue Stats
76W - 88L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
NeweyKemp
Jormungandr
Level 18
God Stats
1W - 1L
1,286 SR
Queue Stats
8W - 8L
1,788 Elo+
Party 1
Arachne
Arachne
Œdžæij
Arachne
Level 143
God Stats
3W - 2L
1,545 SR
Queue Stats
270W - 287L
1,482 Elo+
Party 1
Team Averages
Level 99
1,412 SR
1,596 Elo+

VS

Team Averages
Level 134
1,479 SR
1,408 Elo+
Nu Wa
Nu Wa
DormantKnight59
Nu Wa
Level 138
God Stats
18W - 9L
1,621 SR
Queue Stats
198W - 212L
1,428 Elo+
Solo
Hou Yi
Hou Yi
coloureddaze
Hou Yi
Level 119
God Stats
8W - 7L
1,517 SR
Queue Stats
662W - 692L
1,441 Elo+
Solo
Janus
Janus
miguelortizdomin
Janus
Level 146
God Stats
57W - 77L
1,300 SR
Queue Stats
639W - 799L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 0 / 9
10,802
900
9,791
6,401
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NeweyKemp
Jormungandr
16
1 / 3 / 12
10,199
850
7,933
8,038
5,761
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Œdžæij
Arachne
18
15 / 1 / 1
12,811
1,068
14,185
14,712
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,213
768
7,208
10,758
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
13
1 / 5 / 1
8,658
722
2,502
10,555
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 7 / 0
8,989
749
7,276
12,390
4,303
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
4
4
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Nu Wa
2
0
9
6.5
W
Jormungandr
NeweyKemp
Jormungandr
1
3
12
2.33
L
Hou Yi
1
5
1
0.3
L
3
7
0
0.43
W
Arachne
Œdžæij
Arachne
15
1
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,909
Damage
16,986
29,151
Taken
33,703
12,797
Mitigated
10,429
8,256
Healing
1,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,208
3,517
0
116
10,758
3,060
270
5,447
5,173
41,358
314
W
Nu Wa
9,791
2,970
0
0
6,401
1,662
3,032
4,285
2,116
43,174
0
W
Jormungandr
NeweyKemp
Jormungandr
7,933
547
98
71
8,038
5,761
14
2,657
5,381
32,550
2,156
L
Hou Yi
2,502
831
0
983
10,555
3,066
0
6,112
4,317
0
21,021
L
7,276
93
0
0
12,390
4,303
0
5,308
6,988
27,684
753
W
Arachne
Œdžæij
Arachne
14,185
10,176
0
8,087
14,712
5,374
32
7,442
7,270
0
53,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
26,860
177
Minions Killed
162
0
Camps Cleared
0
700,549
Distance Traveled
556,464
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,213
768
66
6
0
180,750
0
W
Nu Wa
10,802
900
78
7
0
210,662
0
W
Jormungandr
10,199
850
40
3
0
224,386
0
L
Hou Yi
8,658
722
43
4
0
203,276
4
L
Janus
8,989
749
53
4
0
172,438
0
W
Arachne
12,811
1,068
59
5
0
265,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role