Player Matchup

Terra
Terra
GGYella
Terra
Level 107
God Stats
3W - 5L
1,658 SR
Queue Stats
501W - 490L
1,515 Elo+
Solo
Athena
Athena
YoshuaAGR
Athena
Level 124
God Stats
6W - 9L
1,706 SR
Queue Stats
24W - 31L
1,527 Elo+
Solo
Thoth
Thoth
ZipZopZ
Thoth
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 89L
1,499 Elo+
Party 1
Surtr
Surtr
Zjrocks03
Surtr
Level 23
God Stats
3W - 4L
1,517 SR
Queue Stats
42W - 31L
1,517 Elo+
Party 1
Izanami
Izanami
ninjaslayer305
Izanami
Level 97
God Stats
150W - 120L
1,705 SR
Queue Stats
637W - 600L
1,600 Elo+
Solo
Team Averages
Level 81
1,617 SR
1,532 Elo+

VS

Team Averages
Level 135
1,516 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
LeeryHammer
Nut
Level 124
God Stats
5W - 6L
1,343 SR
Queue Stats
310W - 275L
1,524 Elo+
Solo
Nemesis
Nemesis
colonelpain
Nemesis
Level 129
God Stats
4W - 3L
1,565 SR
Queue Stats
143W - 134L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
jsuisBienG514
Tsukuyomi
Level 89
God Stats
2W - 1L
1,674 SR
Queue Stats
95W - 107L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GGYella
Terra
9
0 / 5 / 1
5,239
476
3,459
8,933
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
YoshuaAGR
Athena
8
0 / 2 / 1
5,387
490
2,205
11,552
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thoth
ZipZopZ
Thoth
10
1 / 6 / 1
5,542
504
2,231
6,618
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Zjrocks03
Surtr
11
3 / 5 / 0
6,381
580
5,644
11,176
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 0
5,589
508
5,229
7,856
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 0 / 5
7,713
701
5,486
4,723
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
9
0 / 0 / 5
5,888
535
5,077
6,388
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 1 / 1
6,493
590
8,512
5,542
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
colonelpain
Nemesis
12
5 / 3 / 0
6,399
582
7,847
10,434
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
jsuisBienG514
Tsukuyomi
12
4 / 1 / 2
6,488
590
5,741
7,185
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
19
20
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
5
8.5
W
Horus
 
Horus
0
0
5
2.5
L
Terra
GGYella
Terra
0
5
1
0.1
W
4
1
1
4.5
L
Athena
YoshuaAGR
Athena
0
2
1
0.25
L
Thoth
ZipZopZ
Thoth
1
6
1
0.25
L
Surtr
Zjrocks03
Surtr
3
5
0
0.6
W
Nemesis
colonelpain
Nemesis
5
3
0
1.67
W
Tsukuyomi
jsuisBienG514
Tsukuyomi
4
1
2
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,768
Damage
32,663
46,135
Taken
34,272
20,550
Mitigated
13,898
13,971
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,486
1,005
0
973
4,723
1,404
0
1,679
2,971
60,330
1,144
W
Horus
 
Horus
5,077
2,351
560
3,193
6,388
4,201
9
893
5,495
0
17,423
L
Terra
GGYella
Terra
3,459
829
0
2,718
8,933
3,349
0
687
8,152
26,323
0
W
8,512
4,548
0
2,688
5,542
1,517
651
938
4,604
0
50,426
L
Athena
YoshuaAGR
Athena
2,205
804
0
3,613
11,552
8,158
0
523
10,989
9,778
0
L
Thoth
ZipZopZ
Thoth
2,231
171
0
374
6,618
1,396
0
2,279
4,177
27,609
0
L
Surtr
Zjrocks03
Surtr
5,644
1,518
0
4,109
11,176
5,671
0
1,528
8,976
1,411
34,269
W
Nemesis
colonelpain
Nemesis
7,847
4,976
0
4,804
10,434
3,032
0
4,093
6,233
0
47,713
W
Tsukuyomi
jsuisBienG514
Tsukuyomi
5,741
1,576
0
2,109
7,185
3,744
0
676
5,967
0
39,693
L
5,229
3,694
0
3,157
7,856
1,976
0
0
7,856
0
43,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
32,981
250
Minions Killed
381
0
Camps Cleared
0
1,041,258
Distance Traveled
1,157,853
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,713
701
125
11
0
252,203
2
W
Horus
5,888
535
15
1
0
216,484
0
L
Terra
5,239
476
55
5
0
215,485
0
W
Nut
6,493
590
90
8
0
210,256
2
L
Athena
5,387
490
14
1
0
208,390
5
L
Thoth
5,542
504
38
3
0
196,749
0
L
Surtr
6,381
580
56
5
0
211,189
0
W
Nemesis
6,399
582
89
8
0
259,219
0
W
Tsukuyomi
6,488
590
62
6
0
219,691
0
L
Izanami
5,589
508
87
8
0
209,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role