Player Matchup

Xing Tian
Xing Tian
Diamond IV
IFLORIDAIBOY
Xing Tian
Diamond IV
Level 205
God Stats
32W - 33L
1,527 SR
Queue Stats
532W - 443L
2,047 MMR
Party 1
Medusa
Medusa
Diamond III
Rawbitt
Medusa
Diamond III
Level 178
God Stats
14W - 19L
1,488 SR
Queue Stats
285W - 254L
2,213 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
TickleParts13
Cthulhu
Diamond II
Level 217
God Stats
6W - 3L
1,666 SR
Queue Stats
202W - 145L
2,236 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 200
1,560 SR
2,165 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,495 SR
1,435 MMR
Baron Samedi
Baron Samedi
Bronze III
Ms__RavenClaw
Baron Samedi
Bronze III
Level 125
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 4L
1,355 MMR
Party 2
Kali
Kali
Gold II
Warlord_Mohican_
Kali
Gold II
Level 153
God Stats
25W - 49L
1,464 SR
Queue Stats
533W - 664L
1,550 MMR
Solo
Achilles
Achilles
Bronze III
YodaMinch
Achilles
Bronze III
Level 83
God Stats
0W - 3L
1,536 SR
Queue Stats
2W - 5L
1,402 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IFLORIDAIBOY
Xing Tian
17
1 / 1 / 12
10,358
797
6,556
16,426
14,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Rawbitt
Medusa
19
8 / 1 / 5
12,310
947
17,168
8,075
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
16
4 / 1 / 9
10,792
830
9,642
13,723
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
KumbhakarnaAgniSerqetNe ZhaCerberus

VS

Bans
KuzenboCharybdisScyllaPersephoneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ms__RavenClaw
Baron Samedi
16
1 / 5 / 1
9,790
753
7,156
9,867
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 2
9,491
730
6,378
11,332
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
YodaMinch
Achilles
15
1 / 3 / 1
9,303
716
5,581
17,169
21,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
2
3
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IFLORIDAIBOY
Xing Tian
1
1
12
7
L
Baron Samedi
Ms__RavenClaw
Baron Samedi
1
5
1
0.3
W
Medusa
Rawbitt
Medusa
8
1
5
10.5
W
Cthulhu
4
1
9
8.5
L
0
5
2
0.2
L
Achilles
YodaMinch
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,366
Damage
19,115
38,224
Taken
38,368
32,050
Mitigated
31,806
11,837
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IFLORIDAIBOY
Xing Tian
6,556
164
0
6,055
16,426
14,763
268
3,095
13,093
18,951
961
L
Baron Samedi
Ms__RavenClaw
Baron Samedi
7,156
512
263
2,489
9,867
4,640
0
3,129
6,509
30,553
0
W
Medusa
Rawbitt
Medusa
17,168
6,658
0
1,669
8,075
3,401
3,048
1,454
6,467
0
76,857
W
Cthulhu
9,642
89
838
3,275
13,723
13,886
105
2,998
10,364
31,628
2,094
L
6,378
973
0
2,477
11,332
5,736
0
4,208
6,887
0
40,619
L
Achilles
YodaMinch
Achilles
5,581
1,282
0
7,731
17,169
21,430
0
7,009
9,487
0
16,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
28,584
190
Minions Killed
155
0
Camps Cleared
0
774,024
Distance Traveled
674,075
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,358
797
27
2
0
271,567
4
L
Baron Samedi
9,790
753
63
5
0
218,158
8
W
Medusa
12,310
947
115
9
0
245,901
0
W
Cthulhu
10,792
830
48
4
0
256,556
1
L
Kali
9,491
730
68
5
0
216,435
0
L
Achilles
9,303
716
24
2
0
239,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role