Player Matchup

Lancelot
Lancelot
GGYella
Lancelot
Level 107
God Stats
6W - 6L
1,344 SR
Queue Stats
501W - 490L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
KirinaRave
Baron Samedi
Level 157
God Stats
1W - 0L
1,704 SR
Queue Stats
12W - 6L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Megatron8184
Guan Yu
Level 69
God Stats
2W - 0L
1,612 SR
Queue Stats
7W - 8L
1,330 Elo+
Party 1
Terra
Terra
Sola Requiem
Terra
Level 103
God Stats
7W - 15L
1,362 SR
Queue Stats
59W - 53L
1,545 Elo+
Solo
Neith
Neith
YuunoXV
Neith
Level 125
God Stats
1W - 0L
1,286 SR
Queue Stats
6W - 3L
1,475 Elo+
Party 1
Team Averages
Level 112
1,462 SR
1,490 Elo+

VS

Team Averages
Level 99
1,467 SR
1,415 Elo+
Nut
Nut
Kertadis
Nut
Level 89
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Ares
Ares
RIP-Feorge-Gloyd
Ares
Level 61
God Stats
1W - 1L
1,736 SR
Queue Stats
204W - 181L
1,514 Elo+
Party 2
Bakasura
Bakasura
Un Tejon
Bakasura
Level 123
God Stats
0W - 2L
1,296 SR
Queue Stats
33W - 44L
1,380 Elo+
Solo
Bellona
Bellona
X-2BsThickThighs
Bellona
Level 171
God Stats
8W - 14L
1,389 SR
Queue Stats
259W - 230L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
evilpot91
Kukulkan
Level 52
God Stats
2W - 6L
1,420 SR
Queue Stats
79W - 93L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GGYella
Lancelot
14
5 / 4 / 3
8,114
624
5,822
12,097
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
KirinaRave
Baron Samedi
15
6 / 0 / 6
9,108
701
12,918
9,154
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Megatron8184
Guan Yu
13
0 / 1 / 2
7,304
562
5,877
14,239
13,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 3
6,844
526
3,744
9,370
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
YuunoXV
Neith
14
3 / 0 / 4
8,269
636
5,153
5,777
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,078
468
5,325
10,701
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
6,200
477
3,061
10,544
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bakasura
Un Tejon
Bakasura
3
0 / 1 / 0
4,517
347
335
2,109
524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 2 / 0
8,226
633
11,791
16,220
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
evilpot91
Kukulkan
14
2 / 6 / 0
7,281
560
4,994
8,771
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
7
7
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GGYella
Lancelot
5
4
3
1.63
L
1
4
3
0.63
W
Baron Samedi
KirinaRave
Baron Samedi
6
0
6
9
W
Guan Yu
Megatron8184
Guan Yu
0
1
2
1
L
1
4
1
0.38
W
3
2
3
2.25
L
Bakasura
Un Tejon
Bakasura
0
1
0
0
L
3
2
0
1.5
W
Neith
YuunoXV
Neith
3
0
4
5
L
Kukulkan
evilpot91
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
25,506
50,637
Taken
48,345
30,698
Mitigated
22,743
17,691
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GGYella
Lancelot
5,822
1,325
0
1,621
12,097
5,774
0
2,060
9,865
669
62,996
L
5,325
2,531
0
3,566
10,701
2,970
0
3,557
6,862
0
27,453
W
Baron Samedi
KirinaRave
Baron Samedi
12,918
456
399
4,368
9,154
3,671
148
2,875
6,037
59,862
3,044
W
Guan Yu
Megatron8184
Guan Yu
5,877
551
68
7,038
14,239
13,670
239
155
14,084
0
44,554
L
3,061
57
0
2,101
10,544
6,920
0
3,425
7,093
23,156
796
W
3,744
98
158
2,349
9,370
5,776
180
1,352
7,971
25,849
0
L
Bakasura
Un Tejon
Bakasura
335
208
0
1,088
2,109
524
0
204
1,905
0
5,360
L
11,791
5,289
0
4,760
16,220
9,699
0
4,399
11,821
0
68,513
W
Neith
YuunoXV
Neith
5,153
854
0
1,690
5,777
1,807
1,703
983
4,794
0
60,079
L
Kukulkan
evilpot91
Kukulkan
4,994
804
0
0
8,771
2,630
0
4,703
3,950
50,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
32,302
460
Minions Killed
311
0
Camps Cleared
0
1,340,584
Distance Traveled
1,306,804
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,114
624
102
8
0
293,036
0
L
Nut
6,078
468
31
2
0
219,259
0
W
Baron Samedi
9,108
701
124
10
0
267,260
0
W
Guan Yu
7,304
562
80
6
0
262,685
0
L
Ares
6,200
477
35
3
0
252,275
8
W
Terra
6,844
526
45
3
0
274,706
0
L
Bakasura
4,517
347
18
1
0
305,753
0
L
Bellona
8,226
633
124
10
0
276,238
0
W
Neith
8,269
636
109
8
0
242,897
5
L
Kukulkan
7,281
560
103
8
0
253,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role