Player Matchup

Ullr
Ullr
Alephsyp
Ullr
Level 103
God Stats
17W - 20L
1,466 SR
Queue Stats
254W - 226L
1,548 Elo+
Solo
Da Ji
Da Ji
EmersonDJezus
Da Ji
Level 146
God Stats
25W - 20L
1,563 SR
Queue Stats
172W - 168L
1,474 Elo+
Solo
Nu Wa
Nu Wa
KingOfHell666420
Nu Wa
Level 83
God Stats
24W - 26L
1,514 SR
Queue Stats
318W - 296L
1,521 Elo+
Solo
Sobek
Sobek
LuchexD
Sobek
Level 47
God Stats
19W - 10L
1,708 SR
Queue Stats
206W - 207L
1,452 Elo+
Solo
Cernunnos
Cernunnos
Pinkie878
Cernunnos
Level 55
God Stats
1W - 1L
1,494 SR
Queue Stats
115W - 113L
1,422 Elo+
Solo
Team Averages
Level 87
1,549 SR
1,483 Elo+

VS

Team Averages
Level 113
1,459 SR
1,437 Elo+
King Arthur
King Arthur
Ballocito
King Arthur
Level 140
God Stats
4W - 2L
1,669 SR
Queue Stats
342W - 352L
1,486 Elo+
Party 1
Da Ji
Da Ji
Noovaacaane
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,313 Elo+
Solo
Ymir
Ymir
becoolant
Ymir
Level 129
God Stats
5W - 14L
1,252 SR
Queue Stats
602W - 604L
1,410 Elo+
Party 1
Nut
Nut
kader80kader
Nut
Level 102
God Stats
3W - 10L
1,352 SR
Queue Stats
191W - 164L
1,471 Elo+
Solo
Sol
Sol
zay37th
Sol
Level 158
God Stats
7W - 7L
1,521 SR
Queue Stats
277W - 283L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 2 / 3
8,762
548
11,134
11,536
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 6 / 4
8,116
507
7,127
14,059
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 3 / 2
9,089
568
18,362
7,327
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
LuchexD
Sobek
13
5 / 3 / 4
8,409
526
8,512
19,693
17,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Pinkie878
Cernunnos
14
1 / 2 / 0
8,087
505
6,720
9,922
4,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ballocito
King Arthur
16
4 / 1 / 1
9,167
573
8,215
16,305
12,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 3 / 6
8,436
527
8,185
12,841
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 2 / 5
7,162
448
6,791
16,289
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 7 / 2
8,071
504
11,105
15,779
4,339
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
16
4 / 2 / 2
8,936
559
8,332
16,267
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
15
Kills
16
16
Deaths
15
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
2
3
2.75
L
King Arthur
Ballocito
King Arthur
4
1
1
4.5
W
2
6
4
0.67
W
3
3
2
1.33
W
Sobek
LuchexD
Sobek
5
3
4
2.33
L
4
3
6
2.33
W
Cernunnos
Pinkie878
Cernunnos
1
2
0
0.5
L
Ymir
0
2
5
1.25
L
4
7
2
0.71
L
Sol
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,855
Damage
42,628
62,537
Taken
77,481
33,514
Mitigated
38,069
14,570
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
11,134
3,494
0
1,204
11,536
3,728
563
3,158
8,378
0
75,367
L
King Arthur
Ballocito
King Arthur
8,215
55
0
2,312
16,305
12,423
32
1,224
15,081
0
55,689
W
7,127
1,601
0
1,273
14,059
5,805
0
4,675
9,384
0
58,527
W
18,362
6,042
0
1,410
7,327
2,266
363
3,360
3,967
74,337
1,095
W
Sobek
LuchexD
Sobek
8,512
1,431
0
7,734
19,693
17,182
0
3,766
15,927
21,790
1,231
L
8,185
1,764
0
4,711
12,841
4,533
0
3,357
9,484
0
51,580
W
Cernunnos
Pinkie878
Cernunnos
6,720
3,946
0
2,949
9,922
4,533
0
0
9,922
0
47,474
L
Ymir
6,791
1,508
0
3,467
16,289
12,725
0
7,674
8,615
36,267
422
L
11,105
7,352
410
4,583
15,779
4,339
0
5,633
10,146
0
54,088
L
Sol
8,332
2,156
0
7,550
16,267
4,049
0
8,573
7,694
80,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
41,772
437
Minions Killed
442
0
Camps Cleared
0
1,534,355
Distance Traveled
1,540,244
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,762
548
115
7
0
301,285
2
L
King Arthur
9,167
573
79
5
0
317,310
0
W
Da Ji
8,116
507
90
6
0
322,261
0
W
Nu Wa
9,089
568
114
7
0
284,428
3
W
Sobek
8,409
526
22
1
0
330,382
0
L
Da Ji
8,436
527
96
6
0
335,381
2
W
Cernunnos
8,087
505
96
6
0
295,999
0
L
Ymir
7,162
448
41
3
0
290,508
2
L
Nut
8,071
504
80
5
0
275,614
0
L
Sol
8,936
559
146
9
0
321,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role