Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CleanBanger
Neith
Level 139
God Stats
46W - 61L
1,587 SR
Queue Stats
266W - 296L
1,500 Elo+
Party 1
Ymir
Ymir
Jayd210
Ymir
Level 107
God Stats
2W - 0L
1,762 SR
Queue Stats
17W - 13L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
arcticwolf2112
Tsukuyomi
Level 140
God Stats
3W - 1L
1,897 SR
Queue Stats
64W - 35L
1,682 Elo+
Party 1
Team Averages
Level 140
1,649 SR
1,529 Elo+

VS

Team Averages
Level 138
1,504 SR
1,575 Elo+
Odin
Odin
BONICEDOBLE
Odin
Level 167
God Stats
1W - 3L
1,465 SR
Queue Stats
172W - 124L
1,653 Elo+
Solo
Nu Wa
Nu Wa
Bigshotbroom440
Nu Wa
Level 127
God Stats
0W - 2L
1,315 SR
Queue Stats
186W - 198L
1,500 Elo+
Solo
Serqet
Serqet
Kyorigamer28
Serqet
Level 147
God Stats
3W - 6L
1,162 SR
Queue Stats
262W - 229L
1,597 Elo+
Solo
Sylvanus
Sylvanus
RaccooN_PK1
Sylvanus
Level 156
God Stats
2W - 1L
1,955 SR
Queue Stats
69W - 53L
1,564 Elo+
Solo
Chiron
Chiron
voperman328
Chiron
Level 93
God Stats
1W - 2L
1,622 SR
Queue Stats
86W - 73L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 0 / 1
5,735
819
2,003
3,389
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
8
0 / 0 / 5
4,590
656
3,184
4,360
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 0 / 2
4,979
711
3,558
3,102
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ymir
Jayd210
Ymir
9
1 / 0 / 1
5,016
717
3,959
6,931
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
arcticwolf2112
Tsukuyomi
9
3 / 0 / 4
5,021
717
2,587
5,082
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,722
675
3,571
7,187
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 0
4,620
660
1,897
3,768
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
3
0 / 0 / 0
3,218
460
74
1,098
298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
RaccooN_PK1
Sylvanus
5
0 / 3 / 0
3,700
529
1,234
5,883
2,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
7
0 / 1 / 0
3,965
566
2,377
3,785
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
1
3.5
W
Nu Wa
 
Nu Wa
0
0
5
2.5
L
0
2
0
0
L
0
4
0
0
W
3
0
2
4
W
Ymir
Jayd210
Ymir
1
0
1
1.5
L
Serqet
0
0
0
0
L
Sylvanus
RaccooN_PK1
Sylvanus
0
3
0
0
W
Tsukuyomi
arcticwolf2112
Tsukuyomi
3
0
4
5
L
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
9,153
22,864
Taken
21,721
8,425
Mitigated
8,955
10,774
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,003
114
0
1,537
3,389
1,623
0
580
2,809
35,077
0
W
Nu Wa
 
Nu Wa
3,184
1,659
407
2,250
4,360
1,862
30
646
3,675
14,430
266
L
3,571
1,064
0
2,962
7,187
4,025
0
4,151
3,036
0
26,701
L
1,897
387
0
120
3,768
925
0
1,798
1,695
27,437
383
W
3,558
969
0
663
3,102
900
0
685
2,417
0
31,486
W
Ymir
Jayd210
Ymir
3,959
1,677
75
2,957
6,931
2,597
0
175
6,426
26,752
1,227
L
Serqet
74
58
0
202
1,098
298
0
209
859
0
5,264
L
Sylvanus
RaccooN_PK1
Sylvanus
1,234
182
514
1,414
5,883
2,753
0
1,891
3,992
11,819
0
W
Tsukuyomi
arcticwolf2112
Tsukuyomi
2,587
657
0
2,885
5,082
1,443
0
868
4,214
0
27,112
L
Chiron
2,377
375
181
797
3,785
954
0
737
2,923
0
20,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
20,225
284
Minions Killed
180
0
Camps Cleared
0
788,649
Distance Traveled
639,421
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,735
819
86
12
0
160,128
3
W
Nu Wa
4,590
656
23
3
0
137,925
6
L
Odin
4,722
675
49
7
0
150,713
1
L
Nu Wa
4,620
660
63
9
0
134,544
0
W
Neith
4,979
711
68
10
0
156,441
2
W
Ymir
5,016
717
57
8
0
150,325
0
L
Serqet
3,218
460
12
2
0
96,673
0
L
Sylvanus
3,700
529
18
3
0
112,402
4
W
Tsukuyomi
5,021
717
50
7
0
183,830
2
L
Chiron
3,965
566
38
5
0
145,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role