Player Matchup

Kumbhakarna
Kumbhakarna
Platinum IV
DB_DooFeNsHmiRtZ
Kumbhakarna
Platinum IV
Level 157
God Stats
6W - 0L
1,982 SR
Queue Stats
99W - 89L
1,749 MMR
Party 1
Fafnir
Fafnir
Platinum I
PJ-Surpriz3
Fafnir
Platinum I
Level 157
God Stats
5W - 3L
1,847 SR
Queue Stats
133W - 116L
1,734 MMR
Party 1
Thor
Thor
Platinum V
Sub-Ascension133
Thor
Platinum V
Level 149
God Stats
2W - 0L
1,793 SR
Queue Stats
128W - 119L
1,678 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,874 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,597 SR
1,630 MMR
Ix Chel
Ix Chel
Platinum IV
 
Ix Chel
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
FloralBeast
Mulan
Silver II
Level 99
God Stats
6W - 7L
1,634 SR
Queue Stats
24W - 43L
1,466 MMR
Solo
Osiris
Osiris
Platinum I
GnomeSaynn
Osiris
Platinum I
Level 105
God Stats
3W - 2L
1,657 SR
Queue Stats
43W - 53L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DB_DooFeNsHmiRtZ
Kumbhakarna
17
0 / 3 / 4
10,800
720
8,381
17,675
17,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
19
3 / 1 / 1
12,691
846
13,444
14,915
17,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
1 / 2 / 2
11,378
759
13,781
17,741
13,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AchillesSerqetKuzenboCthulhuNe Zha

VS

Bans
CerberusAresHou YiSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
1 / 1 / 5
11,119
741
12,971
11,539
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 4
11,288
753
13,451
16,819
18,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
GnomeSaynn
Osiris
18
3 / 2 / 3
11,254
750
14,829
16,810
14,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
6
6
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
5
3.5
W
Kumbhakarna
DB_DooFeNsHmiRtZ
Kumbhakarna
0
3
4
0.67
L
2
1
4
4
L
Osiris
GnomeSaynn
Osiris
3
2
3
2.25
W
Fafnir
3
1
1
3.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,606
Damage
41,251
50,331
Taken
45,168
48,902
Mitigated
37,560
11,480
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
12,971
1,407
2,939
4,552
11,539
4,598
184
7,424
4,115
52,753
892
W
Kumbhakarna
DB_DooFeNsHmiRtZ
Kumbhakarna
8,381
335
0
2,400
17,675
17,571
423
4,579
12,439
27,703
0
L
13,451
1,505
0
3,416
16,819
18,163
0
5,573
11,246
0
40,437
L
Osiris
GnomeSaynn
Osiris
14,829
3,976
0
3,914
16,810
14,799
147
7,772
9,038
0
43,948
W
Fafnir
13,444
5,672
0
7,049
14,915
17,673
2,123
4,875
9,446
48,133
5,739
W
13,781
2,318
0
2,031
17,741
13,658
1,228
3,233
13,958
0
53,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
33,661
190
Minions Killed
196
0
Camps Cleared
0
854,951
Distance Traveled
823,136
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,119
741
95
6
0
250,981
0
W
Kumbhakarna
10,800
720
44
3
0
289,249
0
L
Mulan
11,288
753
54
4
0
268,894
1
L
Osiris
11,254
750
47
3
0
303,261
0
W
Fafnir
12,691
846
72
5
0
272,201
0
W
Thor
11,378
759
74
5
0
293,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role