Player Matchup

Artemis
Artemis
Hexiiii
Artemis
Level 119
God Stats
40W - 33L
1,624 SR
Queue Stats
119W - 108L
1,606 Elo+
Party 2
Anubis
Anubis
Itzshmabe
Anubis
Level 126
God Stats
8W - 7L
1,527 SR
Queue Stats
99W - 96L
1,509 Elo+
Party 3
Chaac
Chaac
Way2Marzz
Chaac
Level 45
God Stats
5W - 4L
1,622 SR
Queue Stats
36W - 42L
1,462 Elo+
Party 3
Nemesis
Nemesis
temp-10915801
Nemesis
Level 88
God Stats
2W - 2L
1,410 SR
Queue Stats
63W - 60L
1,494 Elo+
Party 3
Charon
Charon
trav2s
Charon
Level 60
God Stats
4W - 1L
1,734 SR
Queue Stats
147W - 123L
1,609 Elo+
Party 2
Team Averages
Level 88
1,584 SR
1,536 Elo+

VS

Team Averages
Level 135
1,588 SR
1,506 Elo+
Baron Samedi
Baron Samedi
GOLDringOfDeath
Baron Samedi
Level 157
God Stats
4W - 11L
1,363 SR
Queue Stats
270W - 266L
1,496 Elo+
Party 1
Maui
Maui
Sploogo
Maui
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 176L
1,502 Elo+
Party 1
Medusa
Medusa
TTK king3313
Medusa
Level 150
God Stats
9W - 4L
1,736 SR
Queue Stats
94W - 79L
1,547 Elo+
Solo
Mercury
Mercury
TTVHabanero
Mercury
Level 56
God Stats
1W - 3L
1,396 SR
Queue Stats
94W - 104L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
wayofzay
Gilgamesh
Level 148
God Stats
4W - 1L
1,943 SR
Queue Stats
187W - 148L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hexiiii
Artemis
11
2 / 0 / 4
5,735
574
7,364
3,729
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Itzshmabe
Anubis
10
4 / 1 / 4
6,205
621
5,590
5,377
2,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Way2Marzz
Chaac
12
2 / 0 / 1
6,639
664
7,993
10,241
7,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
10
2 / 0 / 4
5,458
546
5,368
8,816
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
trav2s
Charon
10
3 / 0 / 3
5,954
595
3,598
7,893
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GOLDringOfDeath
Baron Samedi
9
1 / 4 / 0
5,407
541
4,351
6,989
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Sploogo
Maui
8
0 / 3 / 1
5,318
532
3,391
9,355
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
9
0 / 2 / 0
5,064
506
4,588
7,318
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
TTVHabanero
Mercury
9
0 / 3 / 0
4,840
484
2,529
8,653
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilgamesh
wayofzay
Gilgamesh
10
0 / 2 / 0
5,236
524
5,837
10,261
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GOLDringOfDeath
Baron Samedi
1
4
0
0.25
W
Artemis
Hexiiii
Artemis
2
0
4
4
W
Anubis
Itzshmabe
Anubis
4
1
4
6
L
Maui
Sploogo
Maui
0
3
1
0.17
L
Medusa
0
2
0
0
L
Mercury
TTVHabanero
Mercury
0
3
0
0
W
Chaac
Way2Marzz
Chaac
2
0
1
2.5
W
Nemesis
2
0
4
4
W
Charon
trav2s
Charon
3
0
3
4.5
L
Gilgamesh
wayofzay
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,913
Damage
20,696
36,056
Taken
42,576
18,765
Mitigated
16,847
16,676
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GOLDringOfDeath
Baron Samedi
4,351
119
353
1,973
6,989
1,816
0
3,289
3,700
29,742
0
W
Artemis
Hexiiii
Artemis
7,364
2,476
0
440
3,729
1,105
0
273
3,456
0
41,874
W
Anubis
Itzshmabe
Anubis
5,590
191
0
2,509
5,377
2,463
0
2,769
2,608
31,749
396
L
Maui
Sploogo
Maui
3,391
659
0
4,007
9,355
5,427
0
3,863
5,492
14,096
374
L
Medusa
4,588
1,875
0
2,268
7,318
1,871
0
791
6,527
0
36,936
L
Mercury
TTVHabanero
Mercury
2,529
1,387
0
2,106
8,653
2,563
0
1,023
7,630
0
37,895
W
Chaac
Way2Marzz
Chaac
7,993
2,007
0
4,507
10,241
7,887
0
0
9,793
0
48,163
W
Nemesis
5,368
1,514
0
4,897
8,816
2,807
0
2,128
6,688
0
39,810
W
Charon
trav2s
Charon
3,598
1,190
1,691
2,632
7,893
4,503
0
2,198
5,695
19,768
0
L
Gilgamesh
wayofzay
Gilgamesh
5,837
2,828
0
2,726
10,261
5,170
0
0
10,261
0
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
25,865
325
Minions Killed
297
0
Camps Cleared
0
1,014,891
Distance Traveled
1,023,494
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,407
541
62
6
0
189,847
2
W
Artemis
5,735
574
75
8
0
190,063
0
W
Anubis
6,205
621
60
6
0
188,860
0
L
Maui
5,318
532
23
2
0
196,627
0
L
Medusa
5,064
506
68
7
0
197,652
1
L
Mercury
4,840
484
69
7
0
243,479
3
W
Chaac
6,639
664
91
9
0
204,542
0
W
Nemesis
5,458
546
66
7
0
227,721
0
W
Charon
5,954
595
33
3
0
203,705
4
L
Gilgamesh
5,236
524
75
8
0
195,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role