Player Matchup

Thor
Thor
Grandmaster
Hυffy
Thor
Grandmaster
Level 185
God Stats
5W - 1L
1,839 SR
Queue Stats
321W - 85L
3,228 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Noрe
Tsukuyomi
Masters
Level 113
God Stats
4W - 0L
1,854 SR
Queue Stats
218W - 40L
2,886 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
anthony527
Kumbhakarna
Masters
Level 152
God Stats
10W - 1L
2,202 SR
Queue Stats
153W - 38L
2,482 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 150
1,965 SR
2,865 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,560 SR
2,003 MMR
Hun Batz
Hun Batz
Diamond II
 
Hun Batz
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond III
Oвιтo
Bellona
Diamond III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
2,246 MMR
Party 2
Scylla
Scylla
Diamond IV
ѕlαyer
Scylla
Diamond IV
Level 154
God Stats
148W - 124L
1,681 SR
Queue Stats
314W - 288L
2,263 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hυffy
Thor
15
5 / 2 / 8
9,213
921
12,402
8,475
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Noрe
Tsukuyomi
17
7 / 1 / 7
10,221
1,022
11,491
10,680
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
anthony527
Kumbhakarna
14
3 / 1 / 12
8,769
877
4,350
13,387
11,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BakasuraFafnirCthulhuKuzenboCerberus

VS

Bans
SerqetGebChang'eXing TianNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 3 / 2
7,844
784
4,978
10,175
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bellona
Oвιтo
Bellona
13
1 / 5 / 1
7,660
766
6,578
11,647
11,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
ѕlαyer
Scylla
13
1 / 7 / 3
8,038
804
6,398
9,441
2,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
3
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
2
0.67
W
Thor
Hυffy
Thor
5
2
8
4.5
W
Tsukuyomi
Noрe
Tsukuyomi
7
1
7
10.5
L
Bellona
Oвιтo
Bellona
1
5
1
0.3
W
Kumbhakarna
anthony527
Kumbhakarna
3
1
12
9
L
Scylla
ѕlαyer
Scylla
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
17,954
32,542
Taken
31,263
18,500
Mitigated
21,139
6,980
Healing
1,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,978
589
0
486
10,175
7,176
0
939
9,136
0
28,434
W
Thor
Hυffy
Thor
12,402
2,844
0
2,381
8,475
2,745
0
3,301
4,708
0
29,069
W
Tsukuyomi
Noрe
Tsukuyomi
11,491
3,463
0
1,876
10,680
4,297
869
1,366
8,878
0
41,077
L
Bellona
Oвιтo
Bellona
6,578
1,295
0
1,216
11,647
11,649
0
2,157
9,346
0
16,256
W
Kumbhakarna
anthony527
Kumbhakarna
4,350
375
0
2,723
13,387
11,458
262
1,125
11,914
19,680
0
L
Scylla
ѕlαyer
Scylla
6,398
372
0
240
9,441
2,314
120
1,329
8,091
28,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
23,542
128
Minions Killed
126
0
Camps Cleared
0
632,127
Distance Traveled
550,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,844
784
52
5
0
196,436
0
W
Thor
9,213
921
42
4
0
188,435
0
W
Tsukuyomi
10,221
1,022
57
6
0
237,118
0
L
Bellona
7,660
766
27
3
0
172,568
0
W
Kumbhakarna
8,769
877
29
3
0
206,574
0
L
Scylla
8,038
804
47
5
0
181,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role