Player Matchup

Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
GetKitDumped
Erlang Shen
Platinum I
Level 87
God Stats
2W - 1L
1,607 SR
Queue Stats
158W - 151L
1,879 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
LitVacuum
Baron Samedi
Platinum I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,855 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
RayNoober
Nu Wa
Platinum II
Level 85
God Stats
3W - 2L
1,642 SR
Queue Stats
84W - 72L
1,908 MMR
Solo
Jing Wei
Jing Wei
Gold I
geccco
Jing Wei
Gold I
Level 159
God Stats
2W - 1L
1,942 SR
Queue Stats
20W - 4L
1,700 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,638 SR
1,769 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,538 SR
1,854 MMR
Loki
Loki
Platinum IV
BaBaBeanÉr
Loki
Platinum IV
Level 149
God Stats
14W - 5L
1,855 SR
Queue Stats
118W - 106L
1,839 MMR
Party 1
Izanami
Izanami
Platinum IV
ChaoticPhenomena
Izanami
Platinum IV
Level 156
God Stats
114W - 123L
1,582 SR
Queue Stats
270W - 269L
1,762 MMR
Solo
Mulan
Mulan
Platinum II
Devita--
Mulan
Platinum II
Level 159
God Stats
1W - 7L
1,280 SR
Queue Stats
377W - 369L
1,904 MMR
Solo
Ares
Ares
Platinum IV
FawkinSupa
Ares
Platinum IV
Level 142
God Stats
1W - 3L
1,423 SR
Queue Stats
141W - 129L
1,758 MMR
Solo
The Morrigan
The Morrigan
Diamond V
PressF6ImFed
The Morrigan
Diamond V
Level 93
God Stats
2W - 2L
1,551 SR
Queue Stats
52W - 38L
2,006 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 0 / 3
9,901
619
10,791
15,706
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
GetKitDumped
Erlang Shen
15
5 / 3 / 5
9,207
575
9,768
17,885
9,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
LitVacuum
Baron Samedi
14
6 / 1 / 12
9,594
600
9,368
12,907
8,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
RayNoober
Nu Wa
16
0 / 3 / 9
9,811
613
11,605
6,926
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
geccco
Jing Wei
15
5 / 1 / 0
9,207
575
5,557
6,725
2,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaRaijinHe BoAo Kuang

VS

Bans
MedusaCthulhuNe ZhaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,904
494
7,322
13,561
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 1
8,677
542
4,049
8,759
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Devita--
Mulan
13
0 / 6 / 2
7,677
480
7,327
18,246
8,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 1
6,302
394
4,267
14,360
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
PressF6ImFed
The Morrigan
15
6 / 4 / 1
9,105
569
11,719
8,526
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
7
8
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
3
6.5
L
1
3
4
1
L
0
4
1
0.13
L
Mulan
Devita--
Mulan
0
6
2
0.17
L
0
5
1
0.1
W
Erlang Shen
GetKitDumped
Erlang Shen
5
3
5
2.5
W
Baron Samedi
LitVacuum
Baron Samedi
6
1
12
12
L
The Morrigan
PressF6ImFed
The Morrigan
6
4
1
1.63
W
Nu Wa
RayNoober
Nu Wa
0
3
9
1.5
W
Jing Wei
geccco
Jing Wei
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,089
Damage
34,684
60,149
Taken
63,452
32,588
Mitigated
25,946
23,331
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,791
1,987
0
5,976
15,706
10,102
0
2,543
13,055
0
80,124
L
7,322
1,852
0
2,744
13,561
3,774
0
4,625
8,712
0
57,812
L
4,049
2,860
0
2,376
8,759
2,688
1,315
2,223
6,456
0
80,818
L
Mulan
Devita--
Mulan
7,327
465
0
5,023
18,246
8,196
0
3,733
14,360
0
54,875
L
4,267
443
0
1,349
14,360
8,820
0
5,676
8,417
17,887
0
W
Erlang Shen
GetKitDumped
Erlang Shen
9,768
6,498
0
5,348
17,885
9,565
458
3,416
14,156
0
69,125
W
Baron Samedi
LitVacuum
Baron Samedi
9,368
1,895
1,765
5,049
12,907
8,791
0
3,849
8,868
42,810
1,932
L
The Morrigan
PressF6ImFed
The Morrigan
11,719
1,340
0
1,000
8,526
2,468
0
3,507
4,652
55,045
2,047
W
Nu Wa
RayNoober
Nu Wa
11,605
1,937
0
1,568
6,926
2,072
530
2,211
4,437
80,347
1,603
W
Jing Wei
geccco
Jing Wei
5,557
4,090
0
3,625
6,725
2,058
0
1,218
5,467
0
64,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
39,665
547
Minions Killed
476
0
Camps Cleared
0
1,579,403
Distance Traveled
1,629,828
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,901
619
124
8
0
355,158
3
L
Loki
7,904
494
88
6
0
390,287
0
L
Izanami
8,677
542
159
10
0
305,516
3
L
Mulan
7,677
480
99
6
0
292,603
1
L
Ares
6,302
394
20
1
0
315,443
2
W
Erlang Shen
9,207
575
89
6
0
359,161
0
W
Baron Samedi
9,594
600
57
4
0
325,468
5
L
The Morrigan
9,105
569
110
7
0
325,979
2
W
Nu Wa
9,811
613
147
9
0
269,327
2
W
Jing Wei
9,207
575
130
8
0
270,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role