Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AndrewPower92
Loki
Level 47
God Stats
3W - 2L
1,506 SR
Queue Stats
76W - 95L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NelloLegend
Cu Chulainn
Level 68
God Stats
17W - 12L
1,566 SR
Queue Stats
187W - 219L
1,429 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mastromico
Kumbhakarna
Level 59
God Stats
10W - 0L
1,695 SR
Queue Stats
150W - 169L
1,441 Elo+
Party 2
Odin
Odin
xViper93
Odin
Level 60
God Stats
3W - 5L
1,379 SR
Queue Stats
117W - 138L
1,364 Elo+
Party 2
Team Averages
Level 73
1,529 SR
1,433 Elo+

VS

Team Averages
Level 95
1,473 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ArcticWolf04374
Sun Wukong
Level 109
God Stats
1W - 3L
1,318 SR
Queue Stats
30W - 37L
1,427 Elo+
Party 1
Xbalanque
Xbalanque
Zerocaresgiven72
Xbalanque
Level 27
God Stats
9W - 6L
1,560 SR
Queue Stats
10W - 8L
1,548 Elo+
Party 1
Ares
Ares
recorderben1
Ares
Level 48
God Stats
13W - 11L
1,487 SR
Queue Stats
21W - 32L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 0 / 1
7,576
689
5,305
6,648
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 4
5,657
514
3,504
5,726
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
NelloLegend
Cu Chulainn
12
5 / 0 / 0
7,855
714
3,098
6,277
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
mastromico
Kumbhakarna
10
5 / 0 / 5
6,931
630
4,663
9,607
8,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
10
6 / 0 / 5
6,483
589
7,233
6,107
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 3 / 0
5,807
528
3,438
6,665
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
5
0 / 5 / 0
4,414
401
1,492
5,289
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ArcticWolf04374
Sun Wukong
11
0 / 1 / 1
5,535
503
2,852
9,082
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
7
0 / 6 / 0
4,894
445
5,843
8,013
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 0
5,376
489
2,972
8,604
4,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
20
Kills
1
1
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
1
3.5
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Hun Batz
 
Hun Batz
0
5
0
0
W
1
1
4
3
L
Sun Wukong
ArcticWolf04374
Sun Wukong
0
1
1
0.5
W
Cu Chulainn
NelloLegend
Cu Chulainn
5
0
0
5
L
Xbalanque
0
6
0
0
W
Kumbhakarna
mastromico
Kumbhakarna
5
0
5
7.5
L
1
5
0
0.2
W
Odin
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
16,597
34,365
Taken
37,653
21,062
Mitigated
15,614
12,989
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,305
331
0
2,868
6,648
2,189
0
3,383
3,265
56,830
1,066
L
Baron Samedi
 
Baron Samedi
3,438
118
0
1,771
6,665
2,010
0
4,417
2,248
38,065
0
L
Hun Batz
 
Hun Batz
1,492
484
0
769
5,289
1,794
0
0
4,942
0
8,525
W
3,504
1,105
0
3,256
5,726
1,609
0
504
5,222
0
33,148
L
Sun Wukong
ArcticWolf04374
Sun Wukong
2,852
105
0
2,558
9,082
4,399
0
1,336
7,666
0
37,949
W
Cu Chulainn
NelloLegend
Cu Chulainn
3,098
829
0
1,979
6,277
4,301
258
339
5,938
725
50,888
L
Xbalanque
5,843
3,017
0
1,322
8,013
2,571
413
2,493
5,289
0
27,071
W
Kumbhakarna
mastromico
Kumbhakarna
4,663
909
0
3,178
9,607
8,281
0
1,871
7,736
25,824
0
L
2,972
266
0
883
8,604
4,840
171
1,722
6,706
15,641
0
W
Odin
7,233
2,648
0
1,708
6,107
4,682
0
776
5,331
0
33,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
26,026
352
Minions Killed
222
0
Camps Cleared
0
1,153,481
Distance Traveled
933,960
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,576
689
111
10
0
212,942
0
L
Baron Samedi
5,807
528
78
7
0
225,227
2
L
Hun Batz
4,414
401
16
1
0
112,194
4
W
Loki
5,657
514
61
6
0
267,474
0
L
Sun Wukong
5,535
503
66
6
0
214,750
2
W
Cu Chulainn
7,855
714
96
9
0
224,243
4
L
Xbalanque
4,894
445
43
4
0
207,230
0
W
Kumbhakarna
6,931
630
34
3
0
217,914
0
L
Ares
5,376
489
19
2
0
174,559
0
W
Odin
6,483
589
50
5
0
230,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role