Player Matchup

Artemis
Artemis
Alex doro14
Artemis
Level 147
God Stats
15W - 10L
1,765 SR
Queue Stats
595W - 594L
1,544 Elo+
Solo
Ah Puch
Ah Puch
CrippleOverlord
Ah Puch
Level 232
God Stats
4W - 3L
1,523 SR
Queue Stats
395W - 421L
1,505 Elo+
Solo
Maui
Maui
GintokiUzumaki
Maui
Level 120
God Stats
7W - 1L
1,883 SR
Queue Stats
396W - 168L
1,697 Elo+
Solo
Athena
Athena
SnakeEater369369
Athena
Level 156
God Stats
7W - 6L
1,438 SR
Queue Stats
275W - 290L
1,551 Elo+
Solo
Izanami
Izanami
rlewis542
Izanami
Level 142
God Stats
2W - 2L
1,399 SR
Queue Stats
116W - 116L
1,539 Elo+
Solo
Team Averages
Level 159
1,602 SR
1,567 Elo+

VS

Team Averages
Level 143
1,431 SR
1,550 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Andrea19UwU
Ne Zha
Level 89
God Stats
0W - 1L
1,351 SR
Queue Stats
24W - 21L
1,662 Elo+
Party 1
Raijin
Raijin
Kyono25
Raijin
Level 147
God Stats
0W - 2L
1,283 SR
Queue Stats
180W - 177L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lyrie222
Cu Chulainn
Level 126
God Stats
4W - 1L
1,706 SR
Queue Stats
59W - 73L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
ruskyluke8835
Ao Kuang
Level 156
God Stats
0W - 1L
1,316 SR
Queue Stats
137W - 135L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alex doro14
Artemis
16
10 / 1 / 13
9,239
924
14,563
8,418
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 1 / 13
8,647
865
10,355
6,608
2,966
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 18
8,071
807
6,609
10,174
8,274
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
4 / 0 / 15
9,220
922
4,576
9,768
9,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
rlewis542
Izanami
12
4 / 3 / 9
8,139
814
5,247
8,566
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 3 / 2
7,142
714
9,093
7,704
2,860
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
12
1 / 9 / 3
6,761
676
9,552
10,455
4,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Kyono25
Raijin
13
0 / 6 / 4
7,321
732
3,821
6,940
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Lyrie222
Cu Chulainn
14
2 / 5 / 3
7,700
770
7,868
12,214
9,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ruskyluke8835
Ao Kuang
14
2 / 2 / 3
7,872
787
3,741
7,085
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
25
Kills
6
7
Deaths
25
68
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
2
0.67
W
Artemis
Alex doro14
Artemis
10
1
13
16.5
L
Ne Zha
1
9
3
0.28
W
5
1
13
11.5
W
2
2
18
5.5
L
Raijin
Kyono25
Raijin
0
6
4
0.33
L
Cu Chulainn
Lyrie222
Cu Chulainn
2
5
3
0.7
W
4
0
15
11.5
W
Izanami
rlewis542
Izanami
4
3
9
2.83
L
Ao Kuang
ruskyluke8835
Ao Kuang
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,350
Damage
34,075
43,534
Taken
44,398
28,024
Mitigated
24,520
12,569
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,093
3,173
1,107
1,816
7,704
2,860
0
3,873
3,831
0
19,079
W
Artemis
Alex doro14
Artemis
14,563
4,167
424
268
8,418
4,462
469
1,329
6,937
0
26,812
L
Ne Zha
9,552
1,366
0
581
10,455
4,386
0
5,125
5,330
0
16,982
W
10,355
371
42
1,012
6,608
2,966
33
877
5,697
30,493
0
W
6,609
441
780
794
10,174
8,274
0
2,052
7,949
8,349
351
L
Raijin
Kyono25
Raijin
3,821
112
0
156
6,940
2,085
0
3,497
3,443
20,599
0
L
Cu Chulainn
Lyrie222
Cu Chulainn
7,868
887
136
429
12,214
9,306
0
4,499
7,715
0
15,197
W
4,576
1,138
3,516
3,812
9,768
9,129
0
1,906
7,819
5,761
1,493
W
Izanami
rlewis542
Izanami
5,247
3,049
942
979
8,566
3,193
486
963
7,570
0
19,681
L
Ao Kuang
ruskyluke8835
Ao Kuang
3,741
759
443
2,008
7,085
5,883
0
3,821
3,264
6,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
36,796
125
Minions Killed
116
0
Camps Cleared
0
870,160
Distance Traveled
864,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,142
714
37
4
0
181,137
0
W
Artemis
9,239
924
25
3
0
184,276
0
L
Ne Zha
6,761
676
6
1
0
181,697
0
W
Ah Puch
8,647
865
52
5
0
126,114
0
W
Maui
8,071
807
6
1
0
202,704
0
L
Raijin
7,321
732
45
5
0
152,882
0
L
Cu Chulainn
7,700
770
20
2
0
173,146
0
W
Athena
9,220
922
5
1
0
200,052
0
W
Izanami
8,139
814
37
4
0
157,014
0
L
Ao Kuang
7,872
787
8
1
0
175,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role