Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Viperouszorro
Baron Samedi
Level 155
God Stats
1W - 0L
1,700 SR
Queue Stats
133W - 99L
1,566 Elo+
Party 1
Nut
Nut
aPalindrome
Nut
Level 106
God Stats
2W - 1L
1,611 SR
Queue Stats
59W - 53L
1,552 Elo+
Party 1
Ares
Ares
crackedcastle
Ares
Level 125
God Stats
3W - 0L
1,860 SR
Queue Stats
118W - 80L
1,572 Elo+
Party 1
Team Averages
Level 138
1,634 SR
1,538 Elo+

VS

Team Averages
Level 115
1,565 SR
1,564 Elo+
Xbalanque
Xbalanque
K9Mead_
Xbalanque
Level 128
God Stats
2W - 1L
1,701 SR
Queue Stats
109W - 97L
1,583 Elo+
Solo
Raijin
Raijin
Littlegmr
Raijin
Level 46
God Stats
1W - 1L
1,766 SR
Queue Stats
30W - 23L
1,575 Elo+
Solo
Artio
Artio
MGSTAFF95
Artio
Level 129
God Stats
1W - 4L
1,210 SR
Queue Stats
351W - 353L
1,611 Elo+
Solo
Lancelot
Lancelot
PaintingIowa
Lancelot
Level 145
God Stats
3W - 11L
1,288 SR
Queue Stats
411W - 422L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
jystefanos
Sun Wukong
Level 128
God Stats
15W - 10L
1,859 SR
Queue Stats
1,055W - 1,002L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 2 / 12
9,987
999
13,608
9,334
4,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
 
Scylla
16
10 / 1 / 10
9,903
990
9,231
5,562
2,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Viperouszorro
Baron Samedi
14
3 / 2 / 11
8,486
849
12,218
6,285
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 16
8,538
854
10,468
7,816
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

14
4 / 2 / 17
9,362
936
10,755
16,646
22,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
K9Mead_
Xbalanque
12
1 / 5 / 2
7,264
726
8,016
9,382
3,740
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Littlegmr
Raijin
14
1 / 5 / 6
8,322
832
9,064
8,432
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
MGSTAFF95
Artio
14
1 / 5 / 5
7,915
792
6,482
17,220
14,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
PaintingIowa
Lancelot
11
1 / 9 / 3
7,234
723
6,011
15,104
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
jystefanos
Sun Wukong
18
5 / 0 / 3
9,571
957
8,589
13,867
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
24
Kills
9
9
Deaths
24
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
12
5.5
W
Scylla
 
Scylla
10
1
10
15
L
Xbalanque
K9Mead_
Xbalanque
1
5
2
0.4
L
Raijin
Littlegmr
Raijin
1
5
6
0.8
L
Artio
MGSTAFF95
Artio
1
5
5
0.7
L
Lancelot
PaintingIowa
Lancelot
1
9
3
0.28
W
Baron Samedi
Viperouszorro
Baron Samedi
3
2
11
4.25
W
2
2
16
5
W
4
2
17
6.25
L
Sun Wukong
jystefanos
Sun Wukong
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,280
Damage
38,162
45,643
Taken
64,005
36,218
Mitigated
37,498
22,497
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,608
5,048
999
4,507
9,334
4,010
2,422
2,594
6,740
35,246
1,274
W
Scylla
 
Scylla
9,231
1,296
2,940
1,892
5,562
2,303
248
1,569
3,993
21,057
0
L
Xbalanque
K9Mead_
Xbalanque
8,016
4,515
322
1,474
9,382
3,740
233
5,414
3,852
0
20,504
L
Raijin
Littlegmr
Raijin
9,064
870
625
608
8,432
2,978
0
6,625
1,691
17,291
0
L
Artio
MGSTAFF95
Artio
6,482
0
4,139
4,234
17,220
14,848
0
12,292
4,680
12,556
149
L
Lancelot
PaintingIowa
Lancelot
6,011
221
0
2,538
15,104
6,390
98
10,829
4,114
0
9,100
W
Baron Samedi
Viperouszorro
Baron Samedi
12,218
612
2,645
1,651
6,285
3,490
157
2,169
4,116
15,724
0
W
10,468
5,198
831
1,239
7,816
3,743
1,077
2,375
5,441
0
21,849
W
10,755
674
2,168
3,625
16,646
22,672
44
6,771
9,875
13,434
952
L
Sun Wukong
jystefanos
Sun Wukong
8,589
1,351
0
6,535
13,867
9,542
58
9,055
4,662
0
23,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
40,306
128
Minions Killed
98
0
Camps Cleared
0
973,726
Distance Traveled
997,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,987
999
46
5
0
191,052
0
W
Scylla
9,903
990
43
4
0
207,277
0
L
Xbalanque
7,264
726
26
3
0
161,892
0
L
Raijin
8,322
832
20
2
0
186,769
0
L
Artio
7,915
792
13
1
0
186,718
0
L
Lancelot
7,234
723
8
1
0
231,805
0
W
Baron Samedi
8,486
849
15
2
0
194,190
0
W
Nut
8,538
854
22
2
0
190,221
0
W
Ares
9,362
936
2
0
0
190,986
0
L
Sun Wukong
9,571
957
31
3
0
229,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role