Player Matchup

Freya
Freya
ITKot007
Freya
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 67L
1,527 Elo+
Party 4
Zeus
Zeus
Leorren
Zeus
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 132L
1,452 Elo+
Solo
Charybdis
Charybdis
NICKOCIA_
Charybdis
Level 126
God Stats
1W - 1L
1,273 SR
Queue Stats
65W - 58L
1,456 Elo+
Party 3
Cliodhna
Cliodhna
NaioDawg
Cliodhna
Level 122
God Stats
2W - 0L
1,717 SR
Queue Stats
59W - 66L
1,398 Elo+
Party 3
Ganesha
Ganesha
RivenBeer
Ganesha
Level 88
God Stats
1W - 1L
1,261 SR
Queue Stats
206W - 188L
1,475 Elo+
Party 4
Team Averages
Level 103
1,493 SR
1,462 Elo+

VS

Team Averages
Level 100
1,530 SR
1,350 Elo+
Bacchus
Bacchus
Dandelion408
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 29L
1,210 Elo+
Party 1
Tiamat
Tiamat
HashibaToyotomi
Tiamat
Level 270
God Stats
22W - 31L
1,422 SR
Queue Stats
1,465W - 1,521L
1,349 Elo+
Solo
Cthulhu
Cthulhu
NeonHood
Cthulhu
Level 85
God Stats
2W - 2L
1,652 SR
Queue Stats
125W - 120L
1,490 Elo+
Party 2
Hercules
Hercules
Pyrobotz
Hercules
Level 89
God Stats
2W - 3L
1,578 SR
Queue Stats
129W - 121L
1,490 Elo+
Party 2
Ishtar
Ishtar
SiLLLveron
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ITKot007
Freya
14
4 / 3 / 13
8,499
850
8,936
7,093
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Leorren
Zeus
16
8 / 3 / 9
9,634
963
19,916
6,483
2,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
NICKOCIA_
Charybdis
14
4 / 3 / 11
8,886
889
7,481
7,742
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
NaioDawg
Cliodhna
16
6 / 4 / 12
9,168
917
9,015
11,034
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
RivenBeer
Ganesha
14
0 / 4 / 17
8,400
840
6,382
13,019
15,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dandelion408
Bacchus
14
2 / 7 / 7
8,429
843
5,087
16,118
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 9
7,859
786
7,162
5,825
2,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NeonHood
Cthulhu
12
1 / 4 / 9
7,498
750
4,994
9,282
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Pyrobotz
Hercules
17
9 / 3 / 7
9,503
950
11,422
14,091
11,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
SiLLLveron
Ishtar
14
3 / 7 / 4
7,590
759
6,891
11,123
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
22
Kills
17
17
Deaths
22
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dandelion408
Bacchus
2
7
7
0.79
L
2
1
9
6.5
W
Freya
ITKot007
Freya
4
3
13
3.5
W
Zeus
Leorren
Zeus
8
3
9
4.17
W
Charybdis
NICKOCIA_
Charybdis
4
3
11
3.17
W
Cliodhna
NaioDawg
Cliodhna
6
4
12
3
L
Cthulhu
NeonHood
Cthulhu
1
4
9
1.38
L
Hercules
Pyrobotz
Hercules
9
3
7
4.17
W
Ganesha
RivenBeer
Ganesha
0
4
17
2.13
L
Ishtar
SiLLLveron
Ishtar
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,730
Damage
35,556
45,371
Taken
56,439
30,549
Mitigated
39,294
13,657
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dandelion408
Bacchus
5,087
267
321
1,305
16,118
13,090
0
11,698
4,420
7,484
0
L
7,162
408
94
1,418
5,825
2,838
0
3,787
2,038
18,652
0
W
Freya
ITKot007
Freya
8,936
3,489
1,201
1,998
7,093
3,454
194
2,302
4,668
13,170
116
W
Zeus
Leorren
Zeus
19,916
1,768
499
1,310
6,483
2,770
830
1,912
4,407
34,353
448
W
Charybdis
NICKOCIA_
Charybdis
7,481
4,024
166
2,094
7,742
3,650
605
2,808
4,687
0
16,112
W
Cliodhna
NaioDawg
Cliodhna
9,015
795
1,224
3,139
11,034
5,158
501
4,751
6,042
0
22,092
L
Cthulhu
NeonHood
Cthulhu
4,994
261
227
1,005
9,282
8,108
0
4,604
4,678
9,261
0
L
Hercules
Pyrobotz
Hercules
11,422
1,790
945
5,926
14,091
11,509
0
8,988
5,103
0
20,882
W
Ganesha
RivenBeer
Ganesha
6,382
388
314
1,712
13,019
15,517
0
5,016
7,636
14,805
404
L
Ishtar
SiLLLveron
Ishtar
6,891
4,299
150
520
11,123
3,749
0
5,602
5,521
0
14,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,587
Gold Earned
40,879
118
Minions Killed
68
0
Camps Cleared
0
926,819
Distance Traveled
866,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,429
843
6
1
0
179,537
0
L
Tiamat
7,859
786
16
2
0
221,096
0
W
Freya
8,499
850
14
1
0
190,849
0
W
Zeus
9,634
963
36
4
0
172,391
0
W
Charybdis
8,886
889
27
3
0
163,174
0
W
Cliodhna
9,168
917
41
4
0
209,048
0
L
Cthulhu
7,498
750
10
1
0
108,671
0
L
Hercules
9,503
950
19
2
0
188,335
0
W
Ganesha
8,400
840
0
0
0
191,357
0
L
Ishtar
7,590
759
17
2
0
168,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role