Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Najaro87
Mercury
Level 165
God Stats
5W - 2L
1,672 SR
Queue Stats
485W - 448L
1,539 Elo+
Party 1
Medusa
Medusa
ShootinDXcloud
Medusa
Level 187
God Stats
33W - 18L
1,664 SR
Queue Stats
278W - 246L
1,573 Elo+
Party 1
Scylla
Scylla
ToastedLetuce71
Scylla
Level 135
God Stats
3W - 5L
1,280 SR
Queue Stats
313W - 298L
1,502 Elo+
Party 1
Charon
Charon
i-Askari
Charon
Level 109
God Stats
19W - 10L
1,507 SR
Queue Stats
62W - 64L
1,476 Elo+
Solo
Team Averages
Level 140
1,525 SR
1,518 Elo+

VS

Team Averages
Level 102
1,582 SR
1,461 Elo+
Geb
Geb
REAPSINNERS
Geb
Level 156
God Stats
0W - 1L
1,690 SR
Queue Stats
69W - 62L
1,470 Elo+
Solo
Kukulkan
Kukulkan
ShowMäker
Kukulkan
Level 80
God Stats
0W - 2L
1,703 SR
Queue Stats
75W - 64L
1,514 Elo+
Solo
Nemesis
Nemesis
TraCuz-
Nemesis
Level 100
God Stats
0W - 2L
1,249 SR
Queue Stats
62W - 76L
1,344 Elo+
Solo
Chiron
Chiron
WaWaVision
Chiron
Level 84
God Stats
4W - 5L
1,876 SR
Queue Stats
46W - 51L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
sebitas1201
Gilgamesh
Level 89
God Stats
0W - 1L
1,394 SR
Queue Stats
35W - 27L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 1 / 0
9,923
620
10,758
12,951
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
Najaro87
Mercury
17
5 / 3 / 1
9,647
603
7,136
12,586
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
5 / 6 / 1
8,388
524
9,916
11,783
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 4
8,106
507
4,368
7,472
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
i-Askari
Charon
12
2 / 4 / 4
8,057
504
4,185
10,933
7,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,241
453
5,854
12,645
11,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
ShowMäker
Kukulkan
15
5 / 3 / 3
9,238
577
6,586
6,408
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
TraCuz-
Nemesis
14
5 / 2 / 1
8,265
517
7,218
11,402
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
WaWaVision
Chiron
14
4 / 3 / 1
8,292
518
9,876
9,196
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
sebitas1201
Gilgamesh
12
0 / 2 / 2
6,645
415
4,664
10,900
8,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
15
Kills
15
15
Deaths
15
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
0
3
W
Mercury
Najaro87
Mercury
5
3
1
1.83
L
1
5
6
0.8
W
5
6
1
0.92
L
Kukulkan
ShowMäker
Kukulkan
5
3
3
2.17
W
0
1
4
2
L
Nemesis
TraCuz-
Nemesis
5
2
1
2.75
L
Chiron
WaWaVision
Chiron
4
3
1
1.5
W
Charon
i-Askari
Charon
2
4
4
1
L
Gilgamesh
sebitas1201
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
34,198
55,725
Taken
50,551
28,167
Mitigated
30,853
8,629
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,758
2,403
0
3,974
12,951
8,439
790
1,698
11,253
0
76,982
W
Mercury
Najaro87
Mercury
7,136
4,635
0
1,014
12,586
5,473
0
1,719
10,867
0
88,516
L
5,854
502
0
1,216
12,645
11,255
0
3,493
9,152
23,503
0
W
9,916
4,090
0
1,539
11,783
4,140
629
5,786
5,997
0
55,293
L
Kukulkan
ShowMäker
Kukulkan
6,586
515
0
880
6,408
2,396
487
333
6,075
58,636
1,382
W
4,368
970
0
243
7,472
2,273
787
994
6,478
57,801
0
L
Nemesis
TraCuz-
Nemesis
7,218
4,014
0
1,395
11,402
5,761
0
566
10,836
0
55,579
L
Chiron
WaWaVision
Chiron
9,876
3,725
195
2,201
9,196
3,074
685
3,894
5,302
0
59,371
W
Charon
i-Askari
Charon
4,185
1,492
36
1,823
10,933
7,842
370
2,500
8,433
25,937
1,640
L
Gilgamesh
sebitas1201
Gilgamesh
4,664
659
0
602
10,900
8,367
0
162
10,738
874
38,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
39,681
496
Minions Killed
398
0
Camps Cleared
0
1,597,275
Distance Traveled
1,583,509
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,923
620
133
8
0
299,296
0
W
Mercury
9,647
603
139
9
0
388,283
0
L
Geb
7,241
453
30
2
0
322,590
0
W
Medusa
8,388
524
84
5
0
297,167
0
L
Kukulkan
9,238
577
120
8
0
298,659
0
W
Scylla
8,106
507
113
7
0
312,281
0
L
Nemesis
8,265
517
75
5
0
393,425
0
L
Chiron
8,292
518
113
7
0
285,962
9
W
Charon
8,057
504
27
2
0
300,248
6
L
Gilgamesh
6,645
415
60
4
0
282,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role