Player Matchup

Janus
Janus
Cthonic
Janus
Level 208
God Stats
13W - 15L
1,560 SR
Queue Stats
316W - 325L
1,627 Elo+
Party 1
Cernunnos
Cernunnos
Lennov0
Cernunnos
Level 116
God Stats
15W - 11L
1,595 SR
Queue Stats
131W - 129L
1,470 Elo+
Solo
Hun Batz
Hun Batz
Supersona
Hun Batz
Level 126
God Stats
9W - 7L
1,639 SR
Queue Stats
115W - 117L
1,502 Elo+
Solo
Ares
Ares
WomboKimbo
Ares
Level 175
God Stats
14W - 6L
1,754 SR
Queue Stats
385W - 383L
1,616 Elo+
Party 1
Mulan
Mulan
WulfyIsKiNg0410
Mulan
Level 123
God Stats
1W - 2L
1,505 SR
Queue Stats
93W - 91L
1,428 Elo+
Solo
Team Averages
Level 150
1,610 SR
1,528 Elo+

VS

Team Averages
Level 92
1,626 SR
1,635 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BiologistBacon
Mulan
Level 126
God Stats
2W - 0L
1,668 SR
Queue Stats
16W - 3L
1,765 Elo+
Solo
Neith
Neith
Handcore
Neith
Level 129
God Stats
4W - 2L
1,652 SR
Queue Stats
15W - 13L
1,554 Elo+
Solo
Hel
Hel
Jhene Aiku
Hel
Level 194
God Stats
10W - 12L
1,551 SR
Queue Stats
241W - 199L
1,516 Elo+
Party 2
Bake Kujira
Bake Kujira
Mikeyv18
Bake Kujira
Level 5
God Stats
2W - 0L
1,757 SR
Queue Stats
15W - 1L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cthonic
Janus
11
2 / 2 / 1
5,774
1,155
3,365
3,369
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Lennov0
Cernunnos
9
1 / 0 / 0
5,086
1,017
3,693
4,462
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Supersona
Hun Batz
7
0 / 0 / 0
4,432
886
0
439
146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 3
5,420
1,084
2,973
5,947
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 2
4,955
991
4,268
5,432
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 1
4,957
991
5,135
5,263
4,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 3
5,344
1,069
3,223
3,976
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Handcore
Neith
10
2 / 1 / 1
5,526
1,105
1,991
2,314
681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
1 / 0 / 2
5,373
1,075
2,048
2,332
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
Mikeyv18
Bake Kujira
10
1 / 1 / 2
5,125
1,025
4,486
4,902
3,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
6
6
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
1
1.5
W
1
2
3
1.25
L
Janus
Cthonic
Janus
2
2
1
1.25
W
Neith
Handcore
Neith
2
1
1
2.5
W
1
0
2
2
L
Cernunnos
Lennov0
Cernunnos
1
0
0
1
W
Bake Kujira
Mikeyv18
Bake Kujira
1
1
2
2
L
Hun Batz
Supersona
Hun Batz
0
0
0
0
L
1
2
3
1.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,299
Damage
16,883
19,649
Taken
18,787
10,799
Mitigated
12,032
4,028
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,135
2,898
0
138
5,263
4,919
27
876
4,302
7,252
0
W
3,223
527
0
386
3,976
1,993
0
1,449
2,306
0
8,473
L
Janus
Cthonic
Janus
3,365
198
0
250
3,369
1,211
0
2,274
1,030
18,502
0
W
Neith
Handcore
Neith
1,991
679
0
1,196
2,314
681
180
780
1,430
0
12,494
W
2,048
0
934
1,366
2,332
834
0
685
1,533
14,947
0
L
Cernunnos
Lennov0
Cernunnos
3,693
1,491
0
1,859
4,462
1,340
0
3,005
1,393
0
13,008
W
Bake Kujira
Mikeyv18
Bake Kujira
4,486
2,788
0
37
4,902
3,605
0
2,113
2,499
6,940
204
L
Hun Batz
Supersona
Hun Batz
0
0
0
0
439
146
0
237
202
0
731
L
2,973
85
0
716
5,947
5,536
0
3,278
2,560
4,521
0
L
4,268
508
0
1,203
5,432
2,566
0
2,830
2,566
0
12,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,667
Gold Earned
26,325
102
Minions Killed
78
0
Camps Cleared
0
435,593
Distance Traveled
703,522
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,957
991
4
1
0
225,160
0
W
Mulan
5,344
1,069
16
3
0
127,928
0
L
Janus
5,774
1,155
46
9
0
117,900
0
W
Neith
5,526
1,105
23
5
0
65,666
1
W
Hel
5,373
1,075
30
6
0
122,820
0
L
Cernunnos
5,086
1,017
32
6
0
93,434
0
W
Bake Kujira
5,125
1,025
5
1
0
161,948
0
L
Hun Batz
4,432
886
2
0
0
11,052
0
L
Ares
5,420
1,084
1
0
0
116,830
2
L
Mulan
4,955
991
21
4
0
96,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role