Player Matchup

Artemis
Artemis
DustinGrande
Artemis
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,465 Elo+
Party 3
Surtr
Surtr
Ironstark209
Surtr
Level 105
God Stats
3W - 3L
1,464 SR
Queue Stats
215W - 210L
1,460 Elo+
Solo
Eset
Eset
Killer-Re-
Eset
Level 148
God Stats
5W - 6L
1,646 SR
Queue Stats
424W - 485L
1,466 Elo+
Party 1
Athena
Athena
TaylorsJet
Athena
Level 129
God Stats
7W - 11L
1,450 SR
Queue Stats
35W - 33L
1,487 Elo+
Party 3
Ah Puch
Ah Puch
X_Gundogan_X
Ah Puch
Level 176
God Stats
42W - 28L
1,620 SR
Queue Stats
723W - 799L
1,438 Elo+
Party 1
Team Averages
Level 145
1,536 SR
1,463 Elo+

VS

Team Averages
Level 87
1,594 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gunshys
Thanatos
Level 45
God Stats
17W - 22L
1,466 SR
Queue Stats
200W - 179L
1,493 Elo+
Party 2
Ymir
Ymir
Sosvoss5777
Ymir
Level 127
God Stats
5W - 6L
1,720 SR
Queue Stats
203W - 194L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Vaupen
Danzaburou
Level 65
God Stats
9W - 4L
1,748 SR
Queue Stats
229W - 210L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
xmatt9293x
Jormungandr
Level 57
God Stats
25W - 19L
1,534 SR
Queue Stats
138W - 134L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DustinGrande
Artemis
11
2 / 2 / 2
5,897
590
4,590
5,285
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 2 / 2
6,306
631
4,758
11,208
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 4
7,170
717
7,414
5,716
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
TaylorsJet
Athena
9
2 / 2 / 5
5,518
552
2,902
8,646
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
X_Gundogan_X
Ah Puch
10
0 / 2 / 3
5,641
564
6,361
6,494
1,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 4 / 1
5,847
585
3,160
6,003
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Gunshys
Thanatos
10
2 / 6 / 2
5,761
576
6,138
9,932
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 3 / 0
6,100
610
7,592
7,770
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Vaupen
Danzaburou
9
2 / 3 / 2
5,426
543
4,562
7,338
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
xmatt9293x
Jormungandr
11
2 / 1 / 3
6,997
700
4,011
7,179
4,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
9
9
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
W
Artemis
DustinGrande
Artemis
2
2
2
1.5
L
Thanatos
Gunshys
Thanatos
2
6
2
0.5
W
6
2
2
3.5
W
5
1
4
7
L
3
3
0
1
W
Athena
TaylorsJet
Athena
2
2
5
2.25
L
Danzaburou
Vaupen
Danzaburou
2
3
2
1
W
Ah Puch
X_Gundogan_X
Ah Puch
0
2
3
0.75
L
Jormungandr
xmatt9293x
Jormungandr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
25,463
37,349
Taken
38,222
14,980
Mitigated
14,525
14,024
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,160
191
340
1,814
6,003
1,777
0
3,527
2,220
38,501
732
W
Artemis
DustinGrande
Artemis
4,590
1,701
0
1,271
5,285
1,583
390
2,223
2,990
0
38,890
L
Thanatos
Gunshys
Thanatos
6,138
2,094
0
4,994
9,932
2,925
0
3,003
6,847
0
34,818
W
4,758
1,746
0
6,238
11,208
4,139
0
2,050
8,977
1,380
34,283
W
7,414
609
0
1,834
5,716
1,608
0
1,411
3,908
46,876
2,025
L
7,592
474
0
1,229
7,770
2,955
0
4,515
3,255
29,602
1,899
W
Athena
TaylorsJet
Athena
2,902
738
0
1,479
8,646
5,773
0
3,370
4,940
10,215
0
L
Danzaburou
Vaupen
Danzaburou
4,562
2,152
0
1,671
7,338
1,993
523
3,191
3,957
0
27,493
W
Ah Puch
X_Gundogan_X
Ah Puch
6,361
591
0
3,202
6,494
1,877
0
4,074
1,959
37,939
720
L
Jormungandr
xmatt9293x
Jormungandr
4,011
1,110
0
2,116
7,179
4,875
116
1,842
5,337
37,085
1,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
30,131
326
Minions Killed
302
0
Camps Cleared
0
1,046,485
Distance Traveled
996,559
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,847
585
74
7
0
210,942
0
W
Artemis
5,897
590
73
7
0
192,899
0
L
Thanatos
5,761
576
60
6
0
227,325
0
W
Surtr
6,306
631
74
7
0
224,929
0
W
Eset
7,170
717
99
10
0
206,905
1
L
Ymir
6,100
610
63
6
0
190,486
0
W
Athena
5,518
552
20
2
0
233,816
0
L
Danzaburou
5,426
543
43
4
0
163,629
0
W
Ah Puch
5,641
564
60
6
0
187,936
0
L
Jormungandr
6,997
700
62
6
0
204,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role