Player Matchup

Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver V
BlackWidowM8
Mercury
Silver V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 34L
1,253 MMR
Party 1
Thor
Thor
Bronze II
justarrow21
Thor
Bronze II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 56L
875 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,500 SR
1,209 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,494 SR
1,131 MMR
Terra
Terra
Silver II
Brizzle2084
Terra
Silver II
Level 159
God Stats
5W - 12L
1,311 SR
Queue Stats
376W - 478L
1,035 MMR
Solo
Kukulkan
Kukulkan
Silver IV
ChedderGibb30
Kukulkan
Silver IV
Level 109
God Stats
2W - 0L
1,628 SR
Queue Stats
16W - 34L
1,042 MMR
Party 2
Hercules
Hercules
Silver III
SM Senseii
Hercules
Silver III
Level 124
God Stats
5W - 8L
1,542 SR
Queue Stats
16W - 33L
1,315 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 4 / 1
8,642
665
3,764
15,222
7,189
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
BlackWidowM8
Mercury
14
0 / 4 / 0
8,515
655
1,875
9,112
2,880
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 4 / 0
8,250
635
3,590
10,834
4,044
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
AthenaVulcanAphroditeHou YiChaac

VS

Bans
AchillesMerlinBaba YagaKuzenboChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 11
10,898
838
8,516
8,452
10,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ChedderGibb30
Kukulkan
17
7 / 1 / 4
11,437
880
11,924
6,803
3,216
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SM Senseii
Hercules
17
4 / 0 / 6
10,987
845
5,672
10,115
10,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
0
Kills
12
12
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
L
Mercury
BlackWidowM8
Mercury
0
4
0
0
W
1
0
11
6.5
W
Kukulkan
ChedderGibb30
Kukulkan
7
1
4
9
W
Hercules
SM Senseii
Hercules
4
0
6
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,229
Damage
26,112
35,168
Taken
25,370
14,113
Mitigated
23,707
3,006
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,764
531
0
157
15,222
7,189
0
9,614
5,599
0
28,928
L
Mercury
BlackWidowM8
Mercury
1,875
330
126
879
9,112
2,880
0
5,184
3,928
0
16,691
W
8,516
127
5,913
5,336
8,452
10,179
741
9
8,443
33,346
467
W
Kukulkan
ChedderGibb30
Kukulkan
11,924
757
0
216
6,803
3,216
758
24
6,779
50,985
177
W
Hercules
SM Senseii
Hercules
5,672
695
0
1,564
10,115
10,312
856
33
10,082
0
30,423
L
3,590
426
0
1,844
10,834
4,044
0
5,319
5,515
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
33,322
93
Minions Killed
179
0
Camps Cleared
0
648,031
Distance Traveled
670,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,642
665
38
3
0
212,313
0
L
Mercury
8,515
655
24
2
0
224,044
0
W
Terra
10,898
838
46
4
0
228,056
0
W
Kukulkan
11,437
880
79
6
0
210,964
0
W
Hercules
10,987
845
54
4
0
231,416
0
L
Thor
8,250
635
31
2
0
211,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role