Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Apokalypse55
Thanatos
Level 97
God Stats
38W - 41L
1,485 SR
Queue Stats
323W - 352L
1,453 Elo+
Party 2
Yemoja
Yemoja
Tirikitauntaun
Yemoja
Level 21
God Stats
42W - 32L
1,611 SR
Queue Stats
55W - 55L
1,457 Elo+
Party 3
Anhur
Anhur
Vantablack2525
Anhur
Level 87
God Stats
76W - 80L
1,461 SR
Queue Stats
411W - 387L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
freshell54
Baron Samedi
Level 65
God Stats
43W - 34L
1,553 SR
Queue Stats
224W - 205L
1,459 Elo+
Solo
Team Averages
Level 71
1,522 SR
1,472 Elo+

VS

Team Averages
Level 96
1,509 SR
1,446 Elo+
Ares
Ares
Azokej
Ares
Level 99
God Stats
3W - 5L
1,404 SR
Queue Stats
149W - 139L
1,478 Elo+
Solo
Cthulhu
Cthulhu
BigFishBazza
Cthulhu
Level 49
God Stats
87W - 74L
1,522 SR
Queue Stats
113W - 116L
1,458 Elo+
Solo
Janus
Janus
Dabotas_0907
Janus
Level 45
God Stats
1W - 4L
1,333 SR
Queue Stats
44W - 63L
1,335 Elo+
Solo
Kumbhakarna
Kumbhakarna
Erebusskii
Kumbhakarna
Level 147
God Stats
3W - 2L
1,680 SR
Queue Stats
221W - 202L
1,474 Elo+
Party 1
Hachiman
Hachiman
Kashikato14
Hachiman
Level 139
God Stats
2W - 2L
1,605 SR
Queue Stats
95W - 98L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
5 / 0 / 1
6,621
662
7,098
3,801
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Apokalypse55
Thanatos
10
5 / 0 / 1
5,622
562
3,596
5,998
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 3
5,737
574
4,895
4,298
2,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 0 / 4
5,532
553
9,376
7,746
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
freshell54
Baron Samedi
11
2 / 0 / 1
5,386
539
3,320
5,874
1,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azokej
Ares
8
0 / 3 / 0
4,890
489
2,128
11,963
4,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
BigFishBazza
Cthulhu
10
0 / 3 / 0
5,432
543
3,998
7,556
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 0
4,495
450
1,395
7,228
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Erebusskii
Kumbhakarna
7
0 / 1 / 0
4,312
431
1,923
7,293
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Kashikato14
Hachiman
8
0 / 2 / 0
4,454
445
3,290
7,666
1,610
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
15
Kills
0
0
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
1
5.5
W
Thanatos
Apokalypse55
Thanatos
5
0
1
5.5
L
Ares
Azokej
Ares
0
3
0
0
L
Cthulhu
BigFishBazza
Cthulhu
0
3
0
0
L
0
6
0
0
L
Kumbhakarna
Erebusskii
Kumbhakarna
0
1
0
0
L
Hachiman
Kashikato14
Hachiman
0
2
0
0
W
2
0
3
3.5
W
1
0
4
3
W
Baron Samedi
freshell54
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
12,734
27,717
Taken
41,706
9,143
Mitigated
15,372
20,083
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,098
458
100
2,589
3,801
1,059
308
1,784
1,875
38,124
2,393
W
Thanatos
Apokalypse55
Thanatos
3,596
551
0
6,911
5,998
1,801
0
1,068
4,930
0
29,214
L
Ares
Azokej
Ares
2,128
84
1,307
3,471
11,963
4,271
0
3,044
8,919
15,285
0
L
Cthulhu
BigFishBazza
Cthulhu
3,998
38
0
2,440
7,556
5,489
0
3,150
4,406
33,365
1,496
L
1,395
43
0
951
7,228
1,571
0
5,022
1,578
18,180
0
L
Kumbhakarna
Erebusskii
Kumbhakarna
1,923
225
0
1,903
7,293
2,431
0
1,135
6,018
18,343
573
L
Hachiman
Kashikato14
Hachiman
3,290
1,786
0
2,051
7,666
1,610
0
1,851
5,815
0
26,698
W
4,895
1,466
2,570
1,498
4,298
2,146
200
1,038
3,220
12,339
0
W
9,376
6,699
0
2,498
7,746
2,272
636
1,628
6,118
0
46,635
W
Baron Samedi
freshell54
Baron Samedi
3,320
299
132
3,785
5,874
1,865
0
3,187
2,281
30,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
23,583
283
Minions Killed
215
0
Camps Cleared
0
942,218
Distance Traveled
941,205
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,621
662
84
8
0
198,958
0
W
Thanatos
5,622
562
62
6
0
234,248
3
L
Ares
4,890
489
27
3
0
187,042
2
L
Cthulhu
5,432
543
62
6
0
166,839
2
L
Janus
4,495
450
45
5
0
204,315
2
L
Kumbhakarna
4,312
431
38
4
0
208,465
3
L
Hachiman
4,454
445
43
4
0
174,544
0
W
Yemoja
5,737
574
12
1
0
171,837
0
W
Anhur
5,532
553
81
8
0
167,708
0
W
Baron Samedi
5,386
539
44
4
0
169,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role