Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold II
 
Charon
Gold II
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
Eragonxx
Hercules
Gold III
Level 126
God Stats
28W - 31L
1,580 SR
Queue Stats
286W - 284L
1,528 MMR
Solo
Ra
Ra
Gold II
heycaribou
Ra
Gold II
Level 169
God Stats
3W - 3L
1,405 SR
Queue Stats
275W - 262L
1,640 MMR
Solo
Neith
Neith
Gold II
md147
Neith
Gold II
Level 169
God Stats
6W - 5L
1,666 SR
Queue Stats
142W - 131L
1,574 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,530 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,605 SR
1,595 MMR
Merlin
Merlin
Gold II
Aqua_Sprites
Merlin
Gold II
Level 150
God Stats
58W - 59L
1,495 SR
Queue Stats
527W - 535L
1,550 MMR
Solo
Skadi
Skadi
Platinum V
HandHeldMage117
Skadi
Platinum V
Level 158
God Stats
9W - 7L
1,750 SR
Queue Stats
105W - 93L
1,562 MMR
Party 1
Ganesha
Ganesha
Bronze III
Josephostark
Ganesha
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Ravana
Ravana
Gold I
LoRdDeViL1997
Ravana
Gold I
Level 68
God Stats
18W - 17L
1,606 SR
Queue Stats
125W - 114L
1,662 MMR
Solo
Mulan
Mulan
Platinum V
pappyman1
Mulan
Platinum V
Level 155
God Stats
5W - 3L
1,672 SR
Queue Stats
198W - 193L
1,701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 5 / 0
4,929
493
2,594
11,966
5,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon
 
Charon
8
0 / 0 / 1
4,908
491
2,542
3,840
1,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
Eragonxx
Hercules
9
0 / 2 / 1
5,052
505
1,910
6,824
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
5,763
576
1,337
3,290
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
md147
Neith
11
3 / 3 / 0
5,899
590
6,025
6,121
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LancelotAwilixJanusKumbhakarna

VS

Bans
AthenaAchillesArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 0 / 3
6,348
635
1,257
2,532
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
5,680
568
5,434
6,074
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Josephostark
Ganesha
9
0 / 1 / 4
5,516
552
930
5,894
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 0 / 2
6,046
605
5,800
3,524
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
pappyman1
Mulan
12
5 / 0 / 0
7,355
736
8,020
7,656
4,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
0
0
L
Charon
 
Charon
0
0
1
0.5
W
Merlin
1
0
3
2.5
L
Hercules
Eragonxx
Hercules
0
2
1
0.25
W
2
2
2
1.5
W
Ganesha
Josephostark
Ganesha
0
1
4
2
W
4
0
2
5
L
0
2
0
0
L
Neith
md147
Neith
3
3
0
1
W
Mulan
pappyman1
Mulan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
21,441
32,041
Taken
25,680
12,866
Mitigated
11,661
11,828
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,594
288
80
3,465
11,966
5,921
0
0
11,966
24,002
0
L
Charon
 
Charon
2,542
495
837
1,906
3,840
1,721
0
440
3,400
10,795
0
W
Merlin
1,257
128
0
606
2,532
622
0
799
1,667
43,165
616
L
Hercules
Eragonxx
Hercules
1,910
646
0
3,247
6,824
2,436
0
362
6,462
0
35,271
W
5,434
2,495
0
383
6,074
1,611
863
963
5,111
0
45,999
W
Ganesha
Josephostark
Ganesha
930
365
0
1,708
5,894
3,536
0
825
5,069
13,898
0
W
5,800
1,902
0
2,289
3,524
1,298
0
1,226
2,264
0
39,548
L
1,337
60
156
697
3,290
700
0
710
2,580
41,629
0
L
Neith
md147
Neith
6,025
1,807
0
1,440
6,121
2,088
0
675
5,446
0
46,608
W
Mulan
pappyman1
Mulan
8,020
1,211
0
5,763
7,656
4,594
0
2,560
5,096
0
54,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
30,945
317
Minions Killed
356
0
Camps Cleared
0
1,040,378
Distance Traveled
1,030,004
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,929
493
48
5
0
183,412
0
L
Charon
4,908
491
24
2
0
218,242
3
W
Merlin
6,348
635
89
9
0
212,494
0
L
Hercules
5,052
505
70
7
0
238,590
0
W
Skadi
5,680
568
82
8
0
186,209
0
W
Ganesha
5,516
552
14
1
0
183,182
1
W
Ravana
6,046
605
72
7
0
250,797
0
L
Ra
5,763
576
93
9
0
209,208
2
L
Neith
5,899
590
82
8
0
190,926
3
W
Mulan
7,355
736
99
10
0
197,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role