Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Juicy_BananaBoy
King Arthur
Level 129
God Stats
1W - 7L
1,148 SR
Queue Stats
201W - 208L
1,443 Elo+
Party 1
Chernobog
Chernobog
Natteee
Chernobog
Level 128
God Stats
0W - 2L
1,289 SR
Queue Stats
199W - 195L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
Stlnky
Cabrakan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,507 Elo+
Party 2
Camazotz
Camazotz
Yanuu
Camazotz
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 46L
1,525 Elo+
Party 2
Team Averages
Level 92
1,387 SR
1,501 Elo+

VS

Team Averages
Level 92
1,487 SR
1,537 Elo+
Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElDirkO000
Cu Chulainn
Level 138
God Stats
10W - 6L
1,504 SR
Queue Stats
143W - 145L
1,434 Elo+
Solo
Artemis
Artemis
HuperSuman
Artemis
Level 124
God Stats
2W - 4L
1,272 SR
Queue Stats
81W - 75L
1,484 Elo+
Solo
Bakasura
Bakasura
ICant11
Bakasura
Level 105
God Stats
48W - 50L
1,465 SR
Queue Stats
467W - 438L
1,509 Elo+
Solo
Geb
Geb
JhonJD24
Geb
Level 34
God Stats
1W - 1L
1,694 SR
Queue Stats
34W - 31L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 0
5,419
542
4,296
7,632
2,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Juicy_BananaBoy
King Arthur
9
0 / 5 / 0
4,868
487
2,036
9,532
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Natteee
Chernobog
7
1 / 3 / 2
4,659
466
4,612
5,588
1,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Stlnky
Cabrakan
5
0 / 3 / 1
4,235
424
2,545
8,994
5,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Yanuu
Camazotz
8
3 / 3 / 1
5,260
526
2,683
6,271
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 1
5,678
568
3,059
4,193
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ElDirkO000
Cu Chulainn
12
6 / 1 / 1
7,348
735
7,548
8,950
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
HuperSuman
Artemis
9
5 / 1 / 1
5,485
549
5,433
4,946
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bakasura
ICant11
Bakasura
12
4 / 0 / 0
6,170
617
4,362
7,563
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 7
5,478
548
4,959
6,624
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
17
18
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
W
Janus
 
Janus
2
1
1
2.5
W
Cu Chulainn
ElDirkO000
Cu Chulainn
6
1
1
6.5
W
Artemis
HuperSuman
Artemis
5
1
1
5.5
W
Bakasura
ICant11
Bakasura
4
0
0
4
W
0
2
7
1.75
L
King Arthur
Juicy_BananaBoy
King Arthur
0
5
0
0
L
Chernobog
Natteee
Chernobog
1
3
2
0.67
L
Cabrakan
Stlnky
Cabrakan
0
3
1
0.17
L
Camazotz
Yanuu
Camazotz
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,172
Damage
25,361
38,017
Taken
32,276
17,089
Mitigated
15,185
10,477
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,296
50
0
2,960
7,632
2,847
0
2,153
5,151
41,416
810
W
Janus
 
Janus
3,059
162
0
700
4,193
860
0
2,074
2,119
26,128
464
W
Cu Chulainn
ElDirkO000
Cu Chulainn
7,548
2,029
0
2,315
8,950
5,098
0
1,552
7,398
0
47,356
W
Artemis
HuperSuman
Artemis
5,433
2,175
0
665
4,946
1,294
663
419
4,527
0
27,466
W
Bakasura
ICant11
Bakasura
4,362
2,905
0
4,410
7,563
3,103
0
910
6,653
0
44,244
W
4,959
538
0
1,336
6,624
4,830
0
1,421
5,203
18,844
317
L
King Arthur
Juicy_BananaBoy
King Arthur
2,036
78
0
1,378
9,532
5,120
0
0
9,532
0
31,024
L
Chernobog
Natteee
Chernobog
4,612
2,971
0
2,103
5,588
1,696
0
2,080
3,317
0
24,473
L
Cabrakan
Stlnky
Cabrakan
2,545
462
0
2,536
8,994
5,478
0
2,250
6,416
7,621
1,003
L
Camazotz
Yanuu
Camazotz
2,683
1,065
0
1,500
6,271
1,948
0
1,077
4,940
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
30,159
216
Minions Killed
297
0
Camps Cleared
0
904,938
Distance Traveled
1,029,463
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,419
542
71
7
0
152,911
2
W
Janus
5,678
568
57
6
0
189,706
1
W
Cu Chulainn
7,348
735
67
7
0
194,188
0
W
Artemis
5,485
549
51
5
0
179,841
0
W
Bakasura
6,170
617
100
10
0
268,801
0
W
Geb
5,478
548
22
2
0
196,927
0
L
King Arthur
4,868
487
55
6
0
210,947
0
L
Chernobog
4,659
466
38
4
0
197,386
0
L
Cabrakan
4,235
424
11
1
0
156,625
0
L
Camazotz
5,260
526
41
4
0
187,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role