Player Matchup

Chernobog
Chernobog
Eloc_Lazy1
Chernobog
Level 63
God Stats
2W - 2L
1,241 SR
Queue Stats
161W - 194L
1,316 Elo+
Solo
Kumbhakarna
Kumbhakarna
ManoCoquis
Kumbhakarna
Level 146
God Stats
10W - 16L
1,402 SR
Queue Stats
383W - 390L
1,333 Elo+
Solo
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 101
God Stats
200W - 108L
1,488 SR
Queue Stats
226W - 156L
1,410 Elo+
Solo
Team Averages
Level 103
1,377 SR
1,353 Elo+

VS

Team Averages
Level 113
1,510 SR
1,400 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DewmDropp1032
Ares
Level 88
God Stats
13W - 9L
1,661 SR
Queue Stats
73W - 69L
1,420 Elo+
Solo
Hun Batz
Hun Batz
abraham359
Hun Batz
Level 92
God Stats
11W - 16L
1,369 SR
Queue Stats
349W - 403L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Eloc_Lazy1
Chernobog
15
4 / 1 / 1
9,254
925
4,707
5,694
1,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
ManoCoquis
Kumbhakarna
11
1 / 0 / 3
7,782
778
2,617
7,834
2,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
ocsithur
Nu Wa
13
2 / 0 / 2
8,111
811
8,064
2,911
752
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
6,511
651
3,096
3,209
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,147
715
3,464
11,128
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
abraham359
Hun Batz
11
1 / 2 / 0
7,040
704
1,707
4,766
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
5
1
0.1
W
Chernobog
Eloc_Lazy1
Chernobog
4
1
1
4.5
W
Kumbhakarna
ManoCoquis
Kumbhakarna
1
0
3
2.5
L
Hun Batz
abraham359
Hun Batz
1
2
0
0.5
W
Nu Wa
ocsithur
Nu Wa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
8,267
16,439
Taken
19,103
5,498
Mitigated
9,642
4,105
Healing
857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,096
732
70
176
3,209
619
0
2,695
491
16,483
0
L
3,464
518
32
543
11,128
7,484
0
4,408
6,677
14,539
994
W
Chernobog
Eloc_Lazy1
Chernobog
4,707
3,062
0
1,929
5,694
1,881
1,547
1,928
3,667
0
40,181
W
Kumbhakarna
ManoCoquis
Kumbhakarna
2,617
532
0
1,926
7,834
2,865
0
2,690
4,940
15,390
0
L
Hun Batz
abraham359
Hun Batz
1,707
314
0
36
4,766
1,539
0
3,098
1,599
0
12,354
W
Nu Wa
ocsithur
Nu Wa
8,064
1,546
0
250
2,911
752
1,751
1,435
1,339
20,748
2,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
20,698
132
Minions Killed
68
0
Camps Cleared
0
519,133
Distance Traveled
388,871
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,511
651
22
2
0
127,948
0
L
Ares
7,147
715
18
2
0
143,000
2
W
Chernobog
9,254
925
79
8
0
189,325
0
W
Kumbhakarna
7,782
778
20
2
0
151,805
3
L
Hun Batz
7,040
704
28
3
0
117,923
2
W
Nu Wa
8,111
811
33
3
0
178,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role