Player Matchup

Shiva
Shiva
Necros998
Shiva
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 63L
1,476 Elo+
Solo
He Bo
He Bo
RoyallGod
He Bo
Level 171
God Stats
3W - 4L
1,533 SR
Queue Stats
601W - 616L
1,524 Elo+
Solo
Hercules
Hercules
Seenti
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,490 Elo+
Solo
Medusa
Medusa
kidololo
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ullr
Ullr
namechanged8603
Ullr
Level 148
God Stats
0W - 2L
1,371 SR
Queue Stats
176W - 185L
1,519 Elo+
Solo
Team Averages
Level 107
1,481 SR
1,502 Elo+

VS

Team Averages
Level 117
1,654 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
A MaG1C M1DgEt
Ah Muzen Cab
Level 84
God Stats
11W - 9L
1,598 SR
Queue Stats
319W - 336L
1,472 Elo+
Party 1
Nike
Nike
Purple Buds Bro
Nike
Level 159
God Stats
7W - 1L
1,804 SR
Queue Stats
123W - 138L
1,549 Elo+
Solo
Anubis
Anubis
Tubby Tito
Anubis
Level 133
God Stats
10W - 11L
1,464 SR
Queue Stats
511W - 492L
1,474 Elo+
Party 1
Artemis
Artemis
WAV1
Artemis
Level 124
God Stats
3W - 1L
1,785 SR
Queue Stats
202W - 194L
1,534 Elo+
Solo
Amaterasu
Amaterasu
redunht
Amaterasu
Level 84
God Stats
5W - 1L
1,618 SR
Queue Stats
111W - 110L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Necros998
Shiva
14
2 / 3 / 9
7,873
716
10,249
14,549
17,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
RoyallGod
He Bo
16
6 / 3 / 4
9,535
867
10,827
8,260
3,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Seenti
Hercules
15
2 / 5 / 9
8,478
771
7,218
18,339
22,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
kidololo
Medusa
14
4 / 6 / 7
8,394
763
6,645
10,908
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 9
7,232
657
7,360
8,038
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A MaG1C M1DgEt
Ah Muzen Cab
16
2 / 1 / 14
9,177
834
8,081
6,429
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
3 / 2 / 14
9,313
847
10,687
15,492
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Tubby Tito
Anubis
15
5 / 4 / 13
9,333
848
15,608
9,421
5,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
WAV1
Artemis
14
5 / 4 / 6
9,092
827
10,564
7,908
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
redunht
Amaterasu
16
5 / 3 / 12
9,653
878
9,741
13,748
13,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
14
Kills
20
20
Deaths
14
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A MaG1C M1DgEt
Ah Muzen Cab
2
1
14
9
L
Shiva
Necros998
Shiva
2
3
9
2.17
W
3
2
14
5
L
He Bo
RoyallGod
He Bo
6
3
4
2.67
L
Hercules
Seenti
Hercules
2
5
9
1.3
W
Anubis
Tubby Tito
Anubis
5
4
13
2.88
W
Artemis
WAV1
Artemis
5
4
6
2
L
Medusa
kidololo
Medusa
4
6
7
1.25
L
0
3
9
1.5
W
Amaterasu
redunht
Amaterasu
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,299
Damage
54,681
60,094
Taken
52,998
50,832
Mitigated
32,383
15,618
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A MaG1C M1DgEt
Ah Muzen Cab
8,081
1,754
1,228
1,341
6,429
2,492
2,224
921
5,508
0
20,849
L
Shiva
Necros998
Shiva
10,249
826
1,688
3,342
14,549
17,004
0
4,235
10,250
0
18,920
W
10,687
354
1,655
4,962
15,492
6,924
679
3,871
11,621
0
24,122
L
He Bo
RoyallGod
He Bo
10,827
355
739
1,426
8,260
3,614
0
1,531
6,638
26,673
0
L
Hercules
Seenti
Hercules
7,218
809
1,774
3,968
18,339
22,044
0
5,296
12,794
0
12,042
W
Anubis
Tubby Tito
Anubis
15,608
588
480
3,358
9,421
5,934
810
2,222
7,199
28,935
0
W
Artemis
WAV1
Artemis
10,564
2,940
477
985
7,908
3,333
2,138
1,067
6,841
0
15,885
L
Medusa
kidololo
Medusa
6,645
2,329
564
517
10,908
5,201
0
3,750
7,158
0
15,057
L
7,360
1,341
642
958
8,038
2,969
0
1,759
6,160
0
17,542
W
Amaterasu
redunht
Amaterasu
9,741
2,806
1,322
4,367
13,748
13,700
1,222
2,746
11,002
1,549
14,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
46,568
128
Minions Killed
126
0
Camps Cleared
0
1,015,950
Distance Traveled
1,004,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,177
834
24
2
0
247,930
0
L
Shiva
7,873
716
20
2
0
220,145
0
W
Nike
9,313
847
34
3
0
234,064
0
L
He Bo
9,535
867
50
5
0
189,483
0
L
Hercules
8,478
771
24
2
0
209,918
0
W
Anubis
9,333
848
32
3
0
177,458
0
W
Artemis
9,092
827
16
1
0
140,558
0
L
Medusa
8,394
763
21
2
0
193,943
0
L
Ullr
7,232
657
13
1
0
202,461
0
W
Amaterasu
9,653
878
20
2
0
204,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role