Player Matchup

Yemoja
Yemoja
Biotekt
Yemoja
Level 159
God Stats
245W - 268L
1,521 SR
Queue Stats
652W - 705L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Genuflect-2-Me
Nu Wa
Level 156
God Stats
122W - 93L
1,627 SR
Queue Stats
213W - 200L
1,589 Elo+
Solo
Nox
Nox
ImmaEatChuBooty
Nox
Level 11
God Stats
6W - 5L
1,618 SR
Queue Stats
18W - 12L
1,576 Elo+
Solo
Shiva
Shiva
daguilera0410
Shiva
Level 118
God Stats
2W - 5L
1,431 SR
Queue Stats
59W - 52L
1,536 Elo+
Solo
Hou Yi
Hou Yi
lopezkevin477
Hou Yi
Level 145
God Stats
21W - 17L
1,497 SR
Queue Stats
259W - 198L
1,555 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,541 Elo+

VS

Team Averages
Level 111
1,542 SR
1,508 Elo+
Guan Yu
Guan Yu
Hybrinater
Guan Yu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,420 Elo+
Party 1
Thanatos
Thanatos
Reveion
Thanatos
Level 114
God Stats
57W - 45L
1,593 SR
Queue Stats
70W - 57L
1,598 Elo+
Solo
Skadi
Skadi
TrurtleBlurt
Skadi
Level 14
God Stats
19W - 27L
1,567 SR
Queue Stats
29W - 46L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
ZenkoLove
Xing Tian
Level 146
God Stats
3W - 4L
1,535 SR
Queue Stats
114W - 146L
1,456 Elo+
Solo
Sol
Sol
iYA1000
Sol
Level 127
God Stats
32W - 33L
1,516 SR
Queue Stats
171W - 192L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Biotekt
Yemoja
15
2 / 0 / 5
8,990
999
4,371
2,220
771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 6
9,205
1,023
9,180
5,952
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
3 / 0 / 6
8,701
967
7,913
4,279
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 8
8,433
937
6,426
7,857
6,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
4 / 1 / 5
8,372
930
7,087
6,487
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hybrinater
Guan Yu
12
2 / 5 / 2
7,562
840
7,846
11,677
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Reveion
Thanatos
14
2 / 1 / 0
7,734
859
4,296
8,935
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 3 / 3
7,116
791
3,347
6,015
3,118
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
ZenkoLove
Xing Tian
12
0 / 5 / 2
7,273
808
4,807
12,574
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
12
0 / 1 / 3
7,217
802
1,600
4,285
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
4
4
Deaths
15
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Biotekt
Yemoja
2
0
5
4.5
W
5
2
6
4
L
Guan Yu
Hybrinater
Guan Yu
2
5
2
0.6
W
3
0
6
6
L
Thanatos
Reveion
Thanatos
2
1
0
2
L
0
3
3
0.5
L
Xing Tian
ZenkoLove
Xing Tian
0
5
2
0.2
W
1
1
8
5
L
Sol
0
1
3
1.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
21,896
26,795
Taken
43,486
12,149
Mitigated
28,151
7,345
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Biotekt
Yemoja
4,371
648
2,618
471
2,220
771
1,082
407
1,718
20,071
0
W
9,180
3,708
0
509
5,952
1,839
1,043
2,140
3,517
21,650
0
L
Guan Yu
Hybrinater
Guan Yu
7,846
368
635
2,831
11,677
10,214
0
5,762
5,915
0
14,590
W
7,913
635
0
250
4,279
1,296
138
315
3,747
25,979
0
L
Thanatos
Reveion
Thanatos
4,296
350
0
5,519
8,935
2,784
0
3,908
5,027
0
21,621
L
3,347
663
0
210
6,015
3,118
84
2,715
3,300
0
14,012
L
Xing Tian
ZenkoLove
Xing Tian
4,807
40
0
631
12,574
10,862
0
7,486
5,088
14,589
0
W
6,426
734
445
2,312
7,857
6,081
112
1,815
5,702
0
21,108
L
Sol
1,600
123
0
1,590
4,285
1,173
0
1,593
2,692
14,112
0
W
7,087
3,666
0
740
6,487
2,162
2,032
1,291
5,027
0
16,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
36,902
181
Minions Killed
131
0
Camps Cleared
0
898,826
Distance Traveled
805,831
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,990
999
42
5
0
167,947
0
W
Nu Wa
9,205
1,023
28
3
0
174,737
2
L
Guan Yu
7,562
840
13
1
0
174,887
0
W
Nox
8,701
967
47
5
0
196,229
0
L
Thanatos
7,734
859
43
5
0
194,930
0
L
Skadi
7,116
791
17
2
0
152,960
0
L
Xing Tian
7,273
808
24
3
0
158,671
0
W
Shiva
8,433
937
40
4
0
177,276
0
L
Sol
7,217
802
34
4
0
124,383
2
W
Hou Yi
8,372
930
24
3
0
182,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role