Player Matchup

Skadi
Skadi
Gold III
NIGHTWING37
Skadi
Gold III
Level 101
God Stats
70W - 40L
1,596 SR
Queue Stats
198W - 205L
1,452 MMR
Party 1
He Bo
He Bo
Gold V
S e b a s C09
He Bo
Gold V
Level 125
God Stats
12W - 7L
1,613 SR
Queue Stats
64W - 66L
1,306 MMR
Solo
Bacchus
Bacchus
Gold IV
Slayer x LG
Bacchus
Gold IV
Level 157
God Stats
38W - 27L
1,635 SR
Queue Stats
550W - 570L
1,248 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
armada32
Sun Wukong
Gold V
Level 123
God Stats
2W - 1L
1,768 SR
Queue Stats
31W - 34L
1,322 MMR
Party 1
Bakasura
Bakasura
Gold V
hungry_sponge677
Bakasura
Gold V
Level 128
God Stats
7W - 4L
1,649 SR
Queue Stats
326W - 341L
1,328 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,652 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,566 SR
1,331 MMR
Cthulhu
Cthulhu
Gold II
ArchBacchus5456
Cthulhu
Gold II
Level 110
God Stats
84W - 55L
1,622 SR
Queue Stats
215W - 215L
1,455 MMR
Solo
Khepri
Khepri
Bronze IV
FreakiW00
Khepri
Bronze IV
Level 99
God Stats
0W - 1L
1,939 SR
Queue Stats
0W - 6L
1,364 MMR
Solo
Chang'e
Chang'e
Gold II
Liliggxz
Chang'e
Gold II
Level 219
God Stats
33W - 35L
1,543 SR
Queue Stats
646W - 662L
1,488 MMR
Solo
Charybdis
Charybdis
Silver I
Perikoss
Charybdis
Silver I
Level 155
God Stats
8W - 8L
1,550 SR
Queue Stats
358W - 362L
1,175 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
dernolix
Ratatoskr
Silver I
Level 149
God Stats
2W - 3L
1,179 SR
Queue Stats
107W - 120L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,237
616
8,832
6,276
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 5 / 4
8,873
592
8,635
10,634
3,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Slayer x LG
Bacchus
13
4 / 0 / 4
8,366
558
4,842
10,113
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
armada32
Sun Wukong
15
1 / 1 / 0
8,752
583
8,089
16,098
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 4
7,456
497
4,468
12,922
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
XbalanqueKumbhakarnaAchillesHou Yi

VS

Bans
BellonaZhong KuiThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,571
571
12,542
11,211
7,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
FreakiW00
Khepri
10
0 / 7 / 1
6,197
413
2,382
13,732
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
Liliggxz
Chang'e
13
1 / 3 / 4
7,658
511
6,503
11,674
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Perikoss
Charybdis
12
0 / 4 / 1
6,544
436
4,021
8,337
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
dernolix
Ratatoskr
14
7 / 1 / 1
8,067
538
5,087
8,712
3,204
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
9
9
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Khepri
FreakiW00
Khepri
0
7
1
0.07
L
Chang'e
Liliggxz
Chang'e
1
3
4
1
W
5
1
5
7.5
L
Charybdis
Perikoss
Charybdis
0
4
1
0.13
W
5
5
4
1.4
W
Bacchus
Slayer x LG
Bacchus
4
0
4
6
W
Sun Wukong
armada32
Sun Wukong
1
1
0
1
L
Ratatoskr
dernolix
Ratatoskr
7
1
1
7.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,866
Damage
30,535
56,043
Taken
53,666
27,897
Mitigated
24,725
19,416
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,542
608
104
4,619
11,211
7,454
240
866
10,205
64,954
2,098
L
Khepri
FreakiW00
Khepri
2,382
290
0
1,093
13,732
7,372
0
3,350
9,922
20,389
0
L
Chang'e
Liliggxz
Chang'e
6,503
351
977
3,884
11,674
3,786
0
5,657
5,642
42,638
2,325
W
8,832
2,808
0
480
6,276
2,189
46
887
5,375
0
74,142
L
Charybdis
Perikoss
Charybdis
4,021
1,608
0
3,499
8,337
2,909
0
2,836
5,501
0
47,861
W
8,635
284
0
3,264
10,634
3,173
50
3,899
6,207
61,543
0
W
Bacchus
Slayer x LG
Bacchus
4,842
494
0
3,869
10,113
8,541
0
2,657
7,181
25,293
730
W
Sun Wukong
armada32
Sun Wukong
8,089
1,575
0
6,888
16,098
9,401
0
7,781
7,014
0
64,781
L
Ratatoskr
dernolix
Ratatoskr
5,087
494
0
4,188
8,712
3,204
0
1,977
6,585
0
53,268
W
4,468
2,526
0
4,915
12,922
4,593
0
3,710
8,856
0
48,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,684
Gold Earned
37,037
470
Minions Killed
429
0
Camps Cleared
0
1,511,815
Distance Traveled
1,499,394
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,571
571
149
10
0
320,417
5
L
Khepri
6,197
413
17
1
0
271,463
2
L
Chang'e
7,658
511
95
6
0
303,177
2
W
Skadi
9,237
616
119
8
0
314,105
0
L
Charybdis
6,544
436
74
5
0
228,010
3
W
He Bo
8,873
592
100
7
0
264,777
2
W
Bacchus
8,366
558
27
2
0
304,123
2
W
Sun Wukong
8,752
583
123
8
0
312,713
3
L
Ratatoskr
8,067
538
94
6
0
376,327
0
W
Bakasura
7,456
497
101
7
0
316,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role