Player Matchup

Ix Chel
Ix Chel
LazyLagomorph
Ix Chel
Level 88
God Stats
3W - 3L
1,712 SR
Queue Stats
74W - 67L
1,639 Elo+
Party 1
Surtr
Surtr
Lusaka13058
Surtr
Level 158
God Stats
10W - 6L
1,705 SR
Queue Stats
122W - 120L
1,521 Elo+
Party 2
Loki
Loki
The_Big_Bonanza
Loki
Level 141
God Stats
6W - 8L
1,442 SR
Queue Stats
111W - 110L
1,450 Elo+
Party 2
Izanami
Izanami
sophin8or
Izanami
Level 109
God Stats
3W - 6L
1,577 SR
Queue Stats
148W - 121L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
waytoobaad
Sylvanus
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 36L
1,747 Elo+
Party 1
Team Averages
Level 109
1,587 SR
1,568 Elo+

VS

Team Averages
Level 142
1,699 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JonSnowNoMo
Nox
Level 155
God Stats
8W - 7L
1,564 SR
Queue Stats
148W - 138L
1,513 Elo+
Solo
Horus
Horus
nether99
Horus
Level 121
God Stats
6W - 0L
2,039 SR
Queue Stats
123W - 139L
1,440 Elo+
Solo
Skadi
Skadi
xHOLLYWOODx01
Skadi
Level 156
God Stats
27W - 7L
1,783 SR
Queue Stats
738W - 679L
1,494 Elo+
Solo
Thanatos
Thanatos
xxSpartan007
Thanatos
Level 127
God Stats
9W - 7L
1,610 SR
Queue Stats
119W - 116L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
8
0 / 1 / 0
4,876
488
1,617
4,047
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,225
523
4,905
8,560
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 0
5,404
540
4,901
7,920
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
sophin8or
Izanami
9
0 / 6 / 1
4,511
451
1,918
8,935
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
waytoobaad
Sylvanus
8
0 / 4 / 0
4,488
449
1,253
8,737
3,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 1 / 3
5,054
505
4,418
5,110
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 0
6,228
623
3,115
3,638
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
nether99
Horus
11
0 / 0 / 4
6,344
634
5,688
7,521
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
6 / 1 / 2
6,833
683
8,090
4,673
1,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
xxSpartan007
Thanatos
11
6 / 1 / 0
6,420
642
4,144
8,214
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
15
16
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
2
0
0
2
L
Ix Chel
0
1
0
0
L
1
2
0
0.5
L
2
3
0
0.67
W
Horus
nether99
Horus
0
0
4
2
L
Izanami
sophin8or
Izanami
0
6
1
0.08
L
Sylvanus
waytoobaad
Sylvanus
0
4
0
0
W
6
1
2
7
W
Thanatos
xxSpartan007
Thanatos
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
25,455
38,199
Taken
29,156
12,685
Mitigated
12,838
11,564
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,418
494
213
1,493
5,110
3,109
0
385
4,725
19,577
0
W
3,115
267
0
2,029
3,638
1,104
0
1,749
1,889
40,695
1,276
L
Ix Chel
1,617
243
41
1,011
4,047
1,037
21
1,753
2,118
28,815
0
L
4,905
1,961
0
3,200
8,560
3,766
0
0
8,560
1,474
26,965
L
4,901
1,373
0
3,403
7,920
1,991
0
1,496
6,247
0
29,433
W
Horus
nether99
Horus
5,688
2,073
190
2,593
7,521
4,753
0
246
6,736
0
40,672
L
Izanami
sophin8or
Izanami
1,918
977
0
1,204
8,935
2,156
0
1,222
7,499
0
25,158
L
Sylvanus
waytoobaad
Sylvanus
1,253
412
1,240
1,465
8,737
3,735
0
2,146
6,380
10,826
1,416
W
8,090
2,716
26
1,466
4,673
1,320
2,212
625
4,048
0
49,531
W
Thanatos
xxSpartan007
Thanatos
4,144
1,313
0
6,189
8,214
2,552
23
157
7,925
0
40,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
30,879
211
Minions Killed
347
0
Camps Cleared
0
873,007
Distance Traveled
929,413
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,054
505
24
2
0
188,543
0
W
Nox
6,228
623
86
9
0
177,680
0
L
Ix Chel
4,876
488
61
6
0
178,611
0
L
Surtr
5,225
523
45
5
0
186,715
0
L
Loki
5,404
540
50
5
0
229,989
1
W
Horus
6,344
634
78
8
0
160,848
0
L
Izanami
4,511
451
38
4
0
144,946
2
L
Sylvanus
4,488
449
17
2
0
132,746
0
W
Skadi
6,833
683
83
8
0
176,305
0
W
Thanatos
6,420
642
76
8
0
226,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role