Player Matchup

Surtr
Surtr
BartBart619
Surtr
Level 105
God Stats
5W - 8L
1,476 SR
Queue Stats
157W - 167L
1,457 Elo+
Party 2
Ullr
Ullr
badger201
Ullr
Level 83
God Stats
24W - 28L
1,518 SR
Queue Stats
142W - 154L
1,449 Elo+
Solo
Hera
Hera
sniper-elite2131
Hera
Level 119
God Stats
27W - 16L
1,609 SR
Queue Stats
111W - 112L
1,448 Elo+
Party 2
Team Averages
Level 102
1,535 SR
1,451 Elo+

VS

Team Averages
Level 72
1,532 SR
1,438 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Eldemonslayer
Anubis
Level 26
God Stats
4W - 1L
1,629 SR
Queue Stats
45W - 44L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
laplumenoire
Kuzenbo
Level 65
God Stats
8W - 5L
1,467 SR
Queue Stats
97W - 95L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,938
694
3,925
8,154
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
11
1 / 3 / 0
6,976
698
4,665
5,928
2,025
10
0 / 6 / 1
6,489
649
4,710
6,951
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
9 / 0 / 5
10,441
1,044
9,942
6,847
4,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

14
3 / 1 / 7
8,806
881
2,175
5,149
2,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
laplumenoire
Kuzenbo
14
2 / 0 / 11
8,629
863
6,086
7,733
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
0
5
11.5
L
0
5
1
0.1
W
3
1
7
6.5
L
Ullr
1
3
0
0.33
W
Kuzenbo
laplumenoire
Kuzenbo
2
0
11
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,300
Damage
18,203
21,033
Taken
19,729
7,613
Mitigated
15,511
1,469
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,942
2,534
0
3,028
6,847
4,258
1,172
2,095
4,566
0
43,355
L
3,925
1,081
0
762
8,154
3,534
0
3,300
4,389
350
11,709
W
2,175
158
0
2,456
5,149
2,382
678
1,591
3,405
33,216
0
L
Ullr
4,665
1,049
0
293
5,928
2,025
0
1,876
3,713
0
22,128
W
Kuzenbo
laplumenoire
Kuzenbo
6,086
1,850
0
1,154
7,733
8,871
968
1,557
6,007
13,194
2,451
L
4,710
473
0
414
6,951
2,054
0
1,971
4,492
11,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,403
Gold Earned
27,876
86
Minions Killed
139
0
Camps Cleared
0
477,215
Distance Traveled
590,958
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,441
1,044
59
6
0
212,104
0
L
Surtr
6,938
694
24
2
0
176,465
3
W
Anubis
8,806
881
64
6
0
178,850
0
L
Ullr
6,976
698
48
5
0
140,863
0
W
Kuzenbo
8,629
863
16
2
0
200,004
0
L
Hera
6,489
649
14
1
0
159,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role