Player Matchup

Baron Samedi
Baron Samedi
CapalotKingKy
Baron Samedi
Level 122
God Stats
15W - 3L
1,793 SR
Queue Stats
740W - 716L
1,428 Elo+
Solo
Apollo
Apollo
GuyOnMeds
Apollo
Level 158
God Stats
3W - 2L
1,593 SR
Queue Stats
275W - 284L
1,515 Elo+
Solo
He Bo
He Bo
StainedWeevil70
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,566 Elo+
Solo
Baba Yaga
Baba Yaga
StillTheRipper
Baba Yaga
Level 139
God Stats
2W - 2L
1,549 SR
Queue Stats
134W - 171L
1,477 Elo+
Solo
Cthulhu
Cthulhu
kind1500
Cthulhu
Level 153
God Stats
4W - 2L
1,608 SR
Queue Stats
256W - 287L
1,394 Elo+
Solo
Team Averages
Level 118
1,609 SR
1,476 Elo+

VS

Team Averages
Level 146
1,496 SR
1,464 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Budstache55
Olorun
Level 125
God Stats
4W - 5L
1,528 SR
Queue Stats
330W - 320L
1,433 Elo+
Solo
Camazotz
Camazotz
SEABEE_BRUSKI_
Camazotz
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,472 Elo+
Solo
Ymir
Ymir
THUND3R OKC
Ymir
Level 158
God Stats
11W - 6L
1,642 SR
Queue Stats
436W - 481L
1,507 Elo+
Solo
Thor
Thor
Theonlydk2
Thor
Level 150
God Stats
2W - 5L
1,311 SR
Queue Stats
236W - 364L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapalotKingKy
Baron Samedi
16
5 / 2 / 12
9,559
869
8,843
6,450
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
GuyOnMeds
Apollo
17
7 / 1 / 11
10,199
927
8,066
6,604
2,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 15
9,421
856
7,576
4,555
1,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
StillTheRipper
Baba Yaga
16
1 / 1 / 17
9,353
850
9,326
7,565
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
kind1500
Cthulhu
14
3 / 5 / 13
9,241
840
10,706
14,021
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 5 / 4
7,745
704
11,668
9,657
5,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
2 / 5 / 3
7,764
706
7,579
10,372
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
15
2 / 6 / 2
8,026
730
4,074
11,548
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 5
8,028
730
5,633
13,116
14,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 2 / 2
6,112
556
905
2,451
902

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
22
Kills
7
9
Deaths
22
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
5
4
0.8
L
Olorun
2
5
3
0.7
W
Baron Samedi
CapalotKingKy
Baron Samedi
5
2
12
5.5
W
Apollo
GuyOnMeds
Apollo
7
1
11
12.5
L
Camazotz
2
6
2
0.5
W
6
0
15
13.5
W
Baba Yaga
StillTheRipper
Baba Yaga
1
1
17
9.5
L
1
4
5
0.88
L
0
2
2
0.5
W
Cthulhu
kind1500
Cthulhu
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
29,859
39,195
Taken
47,144
24,994
Mitigated
30,833
14,834
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,668
1,264
834
750
9,657
5,632
0
8,178
1,479
25,658
618
L
Olorun
7,579
3,642
1,516
1,982
10,372
4,773
0
7,814
2,558
17,954
0
W
Baron Samedi
CapalotKingKy
Baron Samedi
8,843
0
2,996
1,163
6,450
3,683
577
4,463
1,987
15,205
0
W
Apollo
GuyOnMeds
Apollo
8,066
4,508
422
1,620
6,604
2,801
1,928
3,922
2,682
0
23,775
L
Camazotz
4,074
125
12
2,203
11,548
4,604
0
9,347
2,201
0
15,628
W
7,576
452
732
681
4,555
1,611
40
3,021
1,534
12,031
0
W
Baba Yaga
StillTheRipper
Baba Yaga
9,326
653
1,370
2,971
7,565
3,727
357
4,794
2,771
26,318
1,829
L
5,633
179
227
2,618
13,116
14,922
0
8,179
4,937
9,140
0
L
905
0
174
65
2,451
902
0
1,533
918
0
2,409
W
Cthulhu
kind1500
Cthulhu
10,706
182
644
2,235
14,021
13,172
140
8,285
5,736
18,297
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
37,675
134
Minions Killed
90
0
Camps Cleared
0
1,065,043
Distance Traveled
774,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,745
704
20
2
0
181,885
0
L
Olorun
7,764
706
27
2
0
176,261
0
W
Baron Samedi
9,559
869
18
2
0
217,570
0
W
Apollo
10,199
927
45
4
0
208,782
0
L
Camazotz
8,026
730
23
2
0
200,668
0
W
He Bo
9,421
856
8
1
0
215,949
0
W
Baba Yaga
9,353
850
38
3
0
226,327
0
L
Ymir
8,028
730
17
2
0
154,674
0
L
Thor
6,112
556
3
0
0
61,402
0
W
Cthulhu
9,241
840
25
2
0
196,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role