Player Matchup

Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Aranthur
Xbalanque
Level 149
God Stats
9W - 4L
1,525 SR
Queue Stats
694W - 270L
1,634 Elo+
Solo
Hel
Hel
Chelhell
Hel
Level 162
God Stats
7W - 7L
1,505 SR
Queue Stats
1,441W - 1,489L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kushblazer357
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,802 SR
Queue Stats
137W - 151L
1,508 Elo+
Solo
Nu Wa
Nu Wa
ed249e
Nu Wa
Level 170
God Stats
4W - 1L
1,495 SR
Queue Stats
215W - 237L
1,495 Elo+
Solo
Team Averages
Level 146
1,565 SR
1,527 Elo+

VS

Team Averages
Level 157
1,559 SR
1,525 Elo+
Yemoja
Yemoja
 
Yemoja
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CeeeBe
Tyr
Level 202
God Stats
2W - 2L
1,563 SR
Queue Stats
228W - 199L
1,585 Elo+
Solo
Yu Huang
Yu Huang
V4nH3ls1ng
Yu Huang
Level 89
God Stats
1W - 1L
1,731 SR
Queue Stats
15W - 11L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 7
6,109
1,222
2,838
4,478
4,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Aranthur
Xbalanque
12
7 / 1 / 2
7,274
1,455
8,676
3,949
1,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 4
6,110
1,222
2,336
2,799
2,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Kushblazer357
Morgan Le Fay
10
0 / 2 / 7
6,038
1,208
4,653
4,153
1,648
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
ed249e
Nu Wa
12
0 / 0 / 9
6,329
1,266
6,242
2,404
814
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 3
5,511
1,102
856
5,064
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ares
 
Ares
8
0 / 1 / 2
5,138
1,028
966
5,086
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
 
Sol
10
0 / 2 / 2
5,115
1,023
4,203
5,684
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
CeeeBe
Tyr
11
4 / 3 / 0
5,751
1,150
5,271
6,806
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
V4nH3ls1ng
Yu Huang
9
0 / 3 / 0
4,835
967
628
5,368
2,108
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
10
Kills
4
5
Deaths
10
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
7
4.5
L
Yemoja
 
Yemoja
0
1
3
1.5
L
Ares
 
Ares
0
1
2
1
L
Sol
 
Sol
0
2
2
0.5
W
Xbalanque
Aranthur
Xbalanque
7
1
2
8
L
Tyr
CeeeBe
Tyr
4
3
0
1.33
W
2
1
4
4
W
Morgan Le Fay
Kushblazer357
Morgan Le Fay
0
2
7
1.75
L
Yu Huang
V4nH3ls1ng
Yu Huang
0
3
0
0
W
Nu Wa
ed249e
Nu Wa
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
11,924
17,783
Taken
28,008
10,174
Mitigated
16,947
8,064
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,838
367
0
790
4,478
4,123
54
1,901
2,577
423
4,796
L
Yemoja
 
Yemoja
856
314
6,491
1,683
5,064
3,414
0
2,430
2,634
4,132
0
L
Ares
 
Ares
966
40
0
1,016
5,086
4,393
0
2,018
3,068
2,132
0
L
Sol
 
Sol
4,203
408
0
1,138
5,684
1,738
0
2,627
3,057
17,806
0
W
Xbalanque
Aranthur
Xbalanque
8,676
5,551
0
586
3,949
1,506
318
1,970
1,979
0
18,607
L
Tyr
CeeeBe
Tyr
5,271
105
0
274
6,806
5,294
0
2,882
3,924
0
11,130
W
2,336
36
3,378
1,138
2,799
2,083
0
921
1,878
4,035
209
W
Morgan Le Fay
Kushblazer357
Morgan Le Fay
4,653
217
0
64
4,153
1,648
356
982
3,171
12,187
481
L
Yu Huang
V4nH3ls1ng
Yu Huang
628
0
228
316
5,368
2,108
0
3,121
2,247
3,609
0
W
Nu Wa
ed249e
Nu Wa
6,242
2,379
564
1,544
2,404
814
673
879
1,525
14,241
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
26,350
61
Minions Killed
54
0
Camps Cleared
0
577,395
Distance Traveled
463,996
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,109
1,222
5
1
0
127,849
0
L
Yemoja
5,511
1,102
4
1
0
99,149
1
L
Ares
5,138
1,028
4
1
0
66,754
0
L
Sol
5,115
1,023
22
4
0
88,680
0
W
Xbalanque
7,274
1,455
26
5
0
102,960
0
L
Tyr
5,751
1,150
13
3
0
120,054
0
W
Hel
6,110
1,222
1
0
0
109,976
0
W
Morgan Le Fay
6,038
1,208
20
4
0
118,964
0
L
Yu Huang
4,835
967
11
2
0
89,359
0
W
Nu Wa
6,329
1,266
9
2
0
117,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role