Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Crack555
Ares
Level 127
God Stats
5W - 8L
1,465 SR
Queue Stats
237W - 242L
1,464 Elo+
Solo
The Morrigan
The Morrigan
fidgety_tipple7
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,426 Elo+
Solo
Horus
Horus
sonnyb1312
Horus
Level 89
God Stats
0W - 3L
1,173 SR
Queue Stats
152W - 132L
1,484 Elo+
Party 2
Team Averages
Level 101
1,428 SR
1,475 Elo+

VS

Team Averages
Level 92
1,476 SR
1,475 Elo+
Cthulhu
Cthulhu
Ende4vor
Cthulhu
Level 120
God Stats
13W - 7L
1,582 SR
Queue Stats
287W - 290L
1,495 Elo+
Party 1
Nox
Nox
Eqee
Nox
Level 89
God Stats
3W - 3L
1,380 SR
Queue Stats
331W - 340L
1,493 Elo+
Party 1
Hercules
Hercules
R33borN
Hercules
Level 87
God Stats
4W - 1L
1,688 SR
Queue Stats
206W - 194L
1,474 Elo+
Party 1
Ix Chel
Ix Chel
misetik
Ix Chel
Level 29
God Stats
2W - 5L
1,228 SR
Queue Stats
101W - 138L
1,437 Elo+
Party 1
Skadi
Skadi
tyroz
Skadi
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 8 / 2
8,289
829
10,853
10,306
6,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
 
He Bo
13
2 / 5 / 4
7,111
711
12,331
9,107
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
1 / 6 / 4
7,031
703
5,227
14,439
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
fidgety_tipple7
The Morrigan
15
3 / 4 / 6
8,037
804
8,741
6,406
3,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
0 / 6 / 5
6,627
663
4,068
14,470
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ende4vor
Cthulhu
17
9 / 3 / 15
10,524
1,052
11,654
15,325
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nox
Eqee
Nox
14
2 / 4 / 18
8,756
876
7,421
7,196
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
R33borN
Hercules
16
8 / 1 / 11
9,653
965
11,113
14,474
9,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
misetik
Ix Chel
15
5 / 2 / 17
9,123
912
6,921
9,273
2,745
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
tyroz
Skadi
16
5 / 3 / 15
9,674
967
12,462
9,357
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
13
Kills
29
29
Deaths
13
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
8
2
1
L
He Bo
 
He Bo
2
5
4
0.8
L
Ares
1
6
4
0.5
W
Cthulhu
Ende4vor
Cthulhu
9
3
15
5.5
W
Nox
Eqee
Nox
2
4
18
2.75
W
Hercules
R33borN
Hercules
8
1
11
13.5
L
The Morrigan
fidgety_tipple7
The Morrigan
3
4
6
1.5
W
Ix Chel
misetik
Ix Chel
5
2
17
6.75
L
Horus
0
6
5
0.42
W
Skadi
tyroz
Skadi
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
49,571
54,728
Taken
55,625
43,021
Mitigated
31,557
8,237
Healing
26,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,853
1,930
106
348
10,306
6,439
0
4,345
5,961
0
12,938
L
He Bo
 
He Bo
12,331
713
111
872
9,107
3,791
0
3,568
5,539
21,577
0
L
Ares
5,227
285
386
1,342
14,439
15,740
0
4,977
9,462
11,775
0
W
Cthulhu
Ende4vor
Cthulhu
11,654
717
1,072
952
15,325
13,899
786
6,017
9,308
31,464
1,755
W
Nox
Eqee
Nox
7,421
951
27
520
7,196
2,215
1,050
1,583
5,613
16,964
0
W
Hercules
R33borN
Hercules
11,113
3,563
349
6,980
14,474
9,689
120
9,248
5,226
0
20,136
L
The Morrigan
fidgety_tipple7
The Morrigan
8,741
2,341
346
711
6,406
3,308
0
4,452
1,896
18,056
435
W
Ix Chel
misetik
Ix Chel
6,921
710
8,030
4,766
9,273
2,745
889
3,813
5,460
16,521
0
L
Horus
4,068
1,437
1,276
2,739
14,470
13,743
0
6,874
7,596
0
5,276
W
Skadi
tyroz
Skadi
12,462
4,897
2,107
2,134
9,357
3,009
3,129
5,203
4,154
0
27,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
47,730
57
Minions Killed
113
0
Camps Cleared
0
807,578
Distance Traveled
993,134
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,289
829
2
0
0
149,778
0
L
He Bo
7,111
711
20
2
0
172,755
0
L
Ares
7,031
703
15
2
0
175,870
3
W
Cthulhu
10,524
1,052
29
3
0
200,720
0
W
Nox
8,756
876
20
2
0
193,539
0
W
Hercules
9,653
965
19
2
0
208,181
0
L
The Morrigan
8,037
804
18
2
0
160,660
0
W
Ix Chel
9,123
912
18
2
0
206,474
0
L
Horus
6,627
663
2
0
0
148,515
0
W
Skadi
9,674
967
27
3
0
184,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role