Player Matchup

Hun Batz
Hun Batz
Ghostie-I
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 110L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
I3ubbles7346
Baron Samedi
Level 33
God Stats
2W - 3L
1,547 SR
Queue Stats
64W - 74L
1,445 Elo+
Party 1
Agni
Agni
NJtheNBK
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,567 Elo+
Solo
Medusa
Medusa
Taborda08
Medusa
Level 105
God Stats
2W - 4L
1,709 SR
Queue Stats
163W - 161L
1,466 Elo+
Party 2
Cerberus
Cerberus
llopezg95
Cerberus
Level 18
God Stats
5W - 9L
1,500 SR
Queue Stats
24W - 47L
1,106 Elo+
Party 2
Team Averages
Level 78
1,551 SR
1,407 Elo+

VS

Team Averages
Level 158
1,598 SR
1,493 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ArmorMasterX
Anubis
Level 171
God Stats
13W - 5L
1,813 SR
Queue Stats
147W - 119L
1,573 Elo+
Solo
Guan Yu
Guan Yu
PrimaryFire905
Guan Yu
Level 193
God Stats
16W - 10L
1,596 SR
Queue Stats
479W - 487L
1,492 Elo+
Solo
Hachiman
Hachiman
SmolLad12
Hachiman
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,391 Elo+
Solo
Neith
Neith
thecosmodreamers
Neith
Level 154
God Stats
29W - 28L
1,583 SR
Queue Stats
29W - 28L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ghostie-I
Hun Batz
10
0 / 3 / 2
5,506
501
3,780
10,191
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
I3ubbles7346
Baron Samedi
11
0 / 1 / 0
6,113
556
3,869
5,439
1,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
11
0 / 4 / 0
5,525
502
1,720
6,973
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Taborda08
Medusa
11
2 / 2 / 1
6,187
562
5,224
6,440
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
llopezg95
Cerberus
8
2 / 2 / 1
5,633
512
550
5,669
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 2 / 3
6,360
578
5,826
5,911
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
14
6 / 0 / 1
8,579
780
8,791
5,086
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 1
7,444
677
2,250
8,715
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
SmolLad12
Hachiman
11
3 / 2 / 1
6,597
600
4,196
6,042
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 4
5,936
540
1,887
3,671
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
3
1.75
W
Anubis
6
0
1
6.5
L
Hun Batz
Ghostie-I
Hun Batz
0
3
2
0.33
L
Baron Samedi
I3ubbles7346
Baron Samedi
0
1
0
0
L
Agni
0
4
0
0
W
1
0
1
1.5
W
Hachiman
SmolLad12
Hachiman
3
2
1
1.75
L
Medusa
Taborda08
Medusa
2
2
1
1.25
L
Cerberus
llopezg95
Cerberus
2
2
1
1.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,143
Damage
22,950
34,712
Taken
29,425
10,470
Mitigated
10,723
9,933
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,826
1,458
0
1,075
5,911
1,372
0
339
5,572
41,714
0
W
Anubis
8,791
946
0
3,808
5,086
2,179
488
1,720
3,366
59,635
959
L
Hun Batz
Ghostie-I
Hun Batz
3,780
297
0
4,364
10,191
2,449
0
4,296
5,793
0
36,818
L
Baron Samedi
I3ubbles7346
Baron Samedi
3,869
511
0
2,135
5,439
1,916
0
1,549
3,890
40,117
0
L
Agni
1,720
160
0
756
6,973
1,044
0
4,785
1,743
28,426
0
W
2,250
275
120
2,888
8,715
4,457
0
3,789
4,926
0
45,497
W
Hachiman
SmolLad12
Hachiman
4,196
1,950
0
2,471
6,042
1,693
477
291
5,751
0
36,322
L
Medusa
Taborda08
Medusa
5,224
1,014
0
1,107
6,440
1,789
0
1,173
5,267
0
43,155
L
Cerberus
llopezg95
Cerberus
550
28
0
1,571
5,669
3,272
0
2,223
3,362
7,390
0
W
1,887
420
0
1,145
3,671
1,022
387
0
3,671
0
31,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
34,916
320
Minions Killed
423
0
Camps Cleared
0
1,119,398
Distance Traveled
1,153,552
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,360
578
67
6
0
248,834
0
W
Anubis
8,579
780
137
12
0
235,740
4
L
Hun Batz
5,506
501
72
7
0
257,664
0
L
Baron Samedi
6,113
556
83
8
0
165,932
0
L
Agni
5,525
502
67
6
0
245,940
0
W
Guan Yu
7,444
677
97
9
0
227,445
1
W
Hachiman
6,597
600
65
6
0
227,248
8
L
Medusa
6,187
562
70
6
0
221,203
4
L
Cerberus
5,633
512
28
3
0
228,659
0
W
Neith
5,936
540
57
5
0
214,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role