Player Matchup

Zhong Kui
Zhong Kui
Bronze III
EeveeVengeance
Zhong Kui
Bronze III
Level 121
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Honored_speedy
Tyr
Gold IV
Level 121
God Stats
0W - 5L
1,221 SR
Queue Stats
165W - 221L
1,479 MMR
Solo
Set
Set
Gold V
LilRancor
Set
Gold V
Level 110
God Stats
6W - 3L
1,642 SR
Queue Stats
9W - 8L
1,657 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,481 SR
1,545 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,562 SR
1,597 MMR
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
IFLORIDAIBOY
Xing Tian
Diamond V
Level 205
God Stats
55W - 38L
1,501 SR
Queue Stats
600W - 486L
2,033 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
IMrPerezoso
Baron Samedi
Silver I
Level 150
God Stats
4W - 10L
1,685 SR
Queue Stats
258W - 347L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EeveeVengeance
Zhong Kui
14
0 / 5 / 0
8,190
745
6,906
9,425
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 1
9,783
889
6,160
15,665
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 1
8,507
773
6,532
8,446
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KumbhakarnaNe ZhaAchillesSerqetKuzenbo

VS

Bans
CerberusChang'eAresEsetFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 0 / 9
10,485
953
14,907
9,012
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
IFLORIDAIBOY
Xing Tian
15
3 / 1 / 11
9,447
859
4,172
13,617
14,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
IMrPerezoso
Baron Samedi
15
6 / 3 / 8
10,031
912
8,914
6,794
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
14
14
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
9
9.5
L
Zhong Kui
EeveeVengeance
Zhong Kui
0
5
0
0
L
3
5
1
0.7
W
Xing Tian
IFLORIDAIBOY
Xing Tian
3
1
11
8.5
W
Baron Samedi
IMrPerezoso
Baron Samedi
6
3
8
3.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
27,993
33,536
Taken
29,423
21,189
Mitigated
21,894
7,696
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,907
7,903
0
3,901
9,012
4,451
2,990
2,355
6,635
0
43,024
L
Zhong Kui
EeveeVengeance
Zhong Kui
6,906
0
0
2,164
9,425
7,206
0
4,063
5,059
23,676
727
L
6,160
543
0
4,814
15,665
10,242
0
4,583
10,740
0
29,163
W
Xing Tian
IFLORIDAIBOY
Xing Tian
4,172
108
0
1,975
13,617
14,253
307
2,957
10,630
15,379
801
W
Baron Samedi
IMrPerezoso
Baron Samedi
8,914
489
1,198
1,492
6,794
3,190
1,060
1,314
5,456
29,986
735
L
6,532
1,933
0
718
8,446
3,741
0
3,705
4,641
0
38,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
29,963
138
Minions Killed
143
0
Camps Cleared
0
621,747
Distance Traveled
632,566
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,485
953
63
6
0
217,832
0
L
Zhong Kui
8,190
745
47
4
0
190,647
1
L
Tyr
9,783
889
38
3
0
224,745
4
W
Xing Tian
9,447
859
30
3
0
225,221
7
W
Baron Samedi
10,031
912
50
5
0
189,513
0
L
Set
8,507
773
53
5
0
206,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role