Player Matchup

Hades
Hades
Rollinlex90
Hades
Level 129
God Stats
4W - 6L
1,061 SR
Queue Stats
419W - 457L
1,401 Elo+
Party 1
Loki
Loki
gr1mr3493r420
Loki
Level 45
God Stats
1W - 1L
1,285 SR
Queue Stats
124W - 120L
1,297 Elo+
Solo
Bacchus
Bacchus
usedstiffsock
Bacchus
Level 36
God Stats
30W - 44L
1,468 SR
Queue Stats
275W - 308L
1,369 Elo+
Party 1
Team Averages
Level 70
1,271 SR
1,356 Elo+

VS

Team Averages
Level 77
1,399 SR
1,347 Elo+
Izanami
Izanami
Captain_Zanzibar
Izanami
Level 132
God Stats
5W - 9L
1,273 SR
Queue Stats
428W - 424L
1,436 Elo+
Solo
Anubis
Anubis
KibishiTamashi
Anubis
Level 33
God Stats
2W - 4L
1,370 SR
Queue Stats
6W - 13L
1,229 Elo+
Solo
Pele
Pele
TTV_fadedboss569
Pele
Level 66
God Stats
31W - 23L
1,553 SR
Queue Stats
433W - 476L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,448
945
11,803
6,493
4,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

4
0 / 0 / 0
4,371
437
0
0
0
Bacchus
15
3 / 0 / 6
8,530
853
7,527
8,683
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,757
676
2,600
6,958
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
6,565
657
2,203
5,741
1,935
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 2 / 0
7,493
749
5,574
9,739
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
0
0
W
6
0
3
7.5
L
0
2
0
0
W
0
0
0
0
W
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
10,377
15,176
Taken
22,438
11,304
Mitigated
8,689
6,533
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,600
1,588
72
2,099
6,958
3,478
320
6,134
824
0
14,817
L
2,203
60
83
420
5,741
1,935
388
5,549
192
11,976
0
W
11,803
556
494
3,289
6,493
4,274
963
1,070
5,413
31,498
0
L
5,574
1,347
153
2,272
9,739
3,276
296
7,671
2,068
0
32,147
W
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
7,527
758
0
2,750
8,683
7,030
440
1,148
7,438
21,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,349
Gold Earned
20,815
89
Minions Killed
109
0
Camps Cleared
0
363,976
Distance Traveled
450,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,757
676
24
2
0
145,259
0
L
Anubis
6,565
657
22
2
0
113,796
0
W
Hades
9,448
945
62
6
0
172,770
0
L
Pele
7,493
749
63
6
0
191,745
0
W
Loki
4,371
437
0
0
0
0
0
W
Bacchus
8,530
853
27
3
0
191,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role