Player Matchup

Vulcan
Vulcan
Gold II
AvengerDav
Vulcan
Gold II
Level 187
God Stats
4W - 5L
1,327 SR
Queue Stats
278W - 290L
1,563 MMR
Solo
Izanami
Izanami
Gold III
Campmepls
Izanami
Gold III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 120L
1,609 MMR
Solo
Artio
Artio
Gold IV
ItzJez1758
Artio
Gold IV
Level 89
God Stats
50W - 36L
1,639 SR
Queue Stats
80W - 87L
1,539 MMR
Party 2
Janus
Janus
Gold I
LQMAN
Janus
Gold I
Level 123
God Stats
4W - 3L
1,880 SR
Queue Stats
115W - 109L
1,559 MMR
Solo
Hun Batz
Hun Batz
Gold II
LachyWoodend
Hun Batz
Gold II
Level 94
God Stats
5W - 3L
1,627 SR
Queue Stats
86W - 90L
1,649 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,594 SR
1,584 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,580 SR
1,564 MMR
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
Am0m
Mulan
Gold IV
Level 192
God Stats
12W - 12L
1,600 SR
Queue Stats
233W - 235L
1,422 MMR
Party 1
Kali
Kali
Gold IV
Keratt
Kali
Gold IV
Level 147
God Stats
35W - 24L
1,606 SR
Queue Stats
110W - 107L
1,555 MMR
Solo
Anhur
Anhur
Platinum IV
ZukaMoka
Anhur
Platinum IV
Level 192
God Stats
5W - 6L
1,692 SR
Queue Stats
73W - 60L
1,741 MMR
Party 1
Poseidon
Poseidon
Gold V
那天你左我右
Poseidon
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AvengerDav
Vulcan
5
0 / 1 / 0
3,102
620
1,907
1,883
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Campmepls
Izanami
8
1 / 0 / 1
4,477
895
1,845
3,091
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
5
0 / 1 / 0
3,307
661
1,286
2,849
1,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
LQMAN
Janus
7
1 / 0 / 1
3,814
763
2,313
3,077
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
LachyWoodend
Hun Batz
6
2 / 0 / 1
3,775
755
1,027
3,362
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresAthenaKumbhakarnaCerberus

VS

Bans
AchillesHe BoBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 0 / 1
3,415
683
1,829
3,804
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
Am0m
Mulan
6
0 / 2 / 0
3,417
683
2,734
4,667
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
Keratt
Kali
3
0 / 0 / 0
2,675
535
189
1,068
295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
ZukaMoka
Anhur
6
2 / 0 / 0
3,774
755
1,924
1,811
455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 2 / 0
3,436
687
570
3,567
515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
1
0.5
L
Mulan
Am0m
Mulan
0
2
0
0
W
Vulcan
AvengerDav
Vulcan
0
1
0
0
W
Izanami
Campmepls
Izanami
1
0
1
1.5
W
Artio
0
1
0
0
L
Kali
Keratt
Kali
0
0
0
0
W
Janus
LQMAN
Janus
1
0
1
1.5
W
Hun Batz
LachyWoodend
Hun Batz
2
0
1
2.5
L
Anhur
ZukaMoka
Anhur
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,378
Damage
7,246
14,262
Taken
14,917
3,884
Mitigated
3,982
7,049
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,829
624
0
1,550
3,804
1,150
0
2,117
1,687
698
13,048
L
Mulan
Am0m
Mulan
2,734
635
0
1,421
4,667
1,567
0
1,793
2,606
0
14,161
W
Vulcan
AvengerDav
Vulcan
1,907
45
0
584
1,883
337
0
0
1,883
16,897
0
W
Izanami
Campmepls
Izanami
1,845
1,102
0
1,460
3,091
762
0
555
2,536
0
30,925
W
Artio
1,286
68
158
1,182
2,849
1,343
0
81
2,768
5,149
0
L
Kali
Keratt
Kali
189
125
0
534
1,068
295
0
124
942
0
3,253
W
Janus
LQMAN
Janus
2,313
192
0
1,853
3,077
712
0
0
3,077
16,850
1,849
W
Hun Batz
LachyWoodend
Hun Batz
1,027
333
0
1,812
3,362
730
0
36
3,326
0
13,513
L
Anhur
ZukaMoka
Anhur
1,924
704
0
916
1,811
455
0
1,076
735
0
14,093
L
570
40
0
1,859
3,567
515
0
0
3,567
19,688
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,475
Gold Earned
16,717
163
Minions Killed
122
0
Camps Cleared
0
559,411
Distance Traveled
456,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,415
683
20
4
0
108,138
0
L
Mulan
3,417
683
26
5
0
112,312
0
W
Vulcan
3,102
620
30
6
0
108,534
0
W
Izanami
4,477
895
60
12
0
95,784
0
W
Artio
3,307
661
3
1
0
131,676
0
L
Kali
2,675
535
8
2
0
38,480
0
W
Janus
3,814
763
40
8
0
101,281
0
W
Hun Batz
3,775
755
30
6
0
122,136
0
L
Anhur
3,774
755
28
6
0
98,078
0
L
Poseidon
3,436
687
40
8
0
99,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role