Player Matchup

Achilles
Achilles
Kastner101
Achilles
Level 43
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 5L
1,324 Elo+
Party 2
Thanatos
Thanatos
Nanotekker
Thanatos
Level 40
God Stats
3W - 9L
1,062 SR
Queue Stats
37W - 59L
1,364 Elo+
Solo
Nu Wa
Nu Wa
gluecksmaedchen
Nu Wa
Level 127
God Stats
25W - 21L
1,562 SR
Queue Stats
374W - 357L
1,488 Elo+
Solo
Ares
Ares
neosamba06
Ares
Level 64
God Stats
6W - 5L
1,675 SR
Queue Stats
159W - 128L
1,520 Elo+
Solo
Artemis
Artemis
pk0815xd
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,310 Elo+
Party 2
Team Averages
Level 61
1,506 SR
1,401 Elo+

VS

Team Averages
Level 68
1,550 SR
1,459 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Arxiles
Arachne
Level 55
God Stats
24W - 18L
1,562 SR
Queue Stats
115W - 128L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Nsoov
Danzaburou
Level 125
God Stats
41W - 22L
1,666 SR
Queue Stats
323W - 345L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
asm0a
Nu Wa
Level 32
God Stats
56W - 54L
1,520 SR
Queue Stats
132W - 167L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kastner101
Achilles
9
0 / 2 / 0
4,976
498
1,944
8,944
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Nanotekker
Thanatos
9
0 / 3 / 1
4,843
484
1,584
7,604
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 2 / 0
5,921
592
3,864
3,970
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 2 / 1
5,655
566
2,312
8,856
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
pk0815xd
Artemis
7
0 / 6 / 0
4,459
446
2,521
6,936
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 0
6,911
691
5,893
5,267
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
 
Medusa
11
3 / 1 / 5
6,061
606
5,012
4,990
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Arxiles
Arachne
11
3 / 0 / 4
5,841
584
5,569
4,438
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Nsoov
Danzaburou
11
5 / 2 / 1
6,451
645
4,395
7,409
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
asm0a
Nu Wa
11
1 / 1 / 4
6,101
610
2,526
3,596
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Medusa
 
Medusa
3
1
5
5.5
W
Arachne
Arxiles
Arachne
3
0
4
5
L
Achilles
Kastner101
Achilles
0
2
0
0
L
Thanatos
Nanotekker
Thanatos
0
3
1
0.17
W
Danzaburou
Nsoov
Danzaburou
5
2
1
2.75
W
Nu Wa
asm0a
Nu Wa
1
1
4
3
L
3
2
0
1.5
L
1
2
1
0.75
L
Artemis
pk0815xd
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,225
Damage
23,395
36,310
Taken
25,700
17,674
Mitigated
9,190
9,586
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,893
304
0
2,220
5,267
3,233
0
188
4,647
41,452
989
W
Medusa
 
Medusa
5,012
1,614
0
2,111
4,990
1,454
87
1,141
3,831
0
30,092
W
Arachne
Arxiles
Arachne
5,569
4,533
0
833
4,438
1,535
0
1,132
3,247
0
35,834
L
Achilles
Kastner101
Achilles
1,944
372
0
3,476
8,944
4,336
0
5,104
3,232
0
23,803
L
Thanatos
Nanotekker
Thanatos
1,584
460
0
3,112
7,604
2,654
0
1,432
6,128
0
34,572
W
Danzaburou
Nsoov
Danzaburou
4,395
1,911
0
3,232
7,409
2,271
320
1,012
6,234
0
40,658
W
Nu Wa
asm0a
Nu Wa
2,526
514
0
871
3,596
697
389
1,825
1,482
34,817
0
L
3,864
714
0
750
3,970
1,047
0
766
3,204
32,809
859
L
2,312
348
0
1,677
8,856
7,148
0
200
8,656
28,600
1,011
L
Artemis
pk0815xd
Artemis
2,521
1,035
0
571
6,936
2,489
42
212
6,724
0
18,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
31,365
251
Minions Killed
332
0
Camps Cleared
0
934,464
Distance Traveled
1,062,772
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,911
691
88
9
0
194,133
4
W
Medusa
6,061
606
50
5
0
208,282
0
W
Arachne
5,841
584
61
6
0
233,018
0
L
Achilles
4,976
498
54
5
0
185,025
0
L
Thanatos
4,843
484
53
5
0
201,233
0
W
Danzaburou
6,451
645
58
6
0
219,066
0
W
Nu Wa
6,101
610
75
8
0
208,273
0
L
Nu Wa
5,921
592
64
6
0
170,154
0
L
Ares
5,655
566
38
4
0
196,930
0
L
Artemis
4,459
446
42
4
0
181,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role