Player Matchup

Nemesis
Nemesis
Tererizer
Nemesis
Level 93
God Stats
3W - 2L
1,535 SR
Queue Stats
51W - 82L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zoic IceKing
Cu Chulainn
Level 109
God Stats
1W - 4L
1,272 SR
Queue Stats
402W - 405L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
Zoic Recon
Jormungandr
Level 97
God Stats
18W - 13L
1,642 SR
Queue Stats
228W - 241L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
mondayzzz3
Gilgamesh
Level 65
God Stats
13W - 8L
1,641 SR
Queue Stats
197W - 201L
1,457 Elo+
Party 2
Anubis
Anubis
stroker99
Anubis
Level 125
God Stats
11W - 8L
1,529 SR
Queue Stats
147W - 131L
1,551 Elo+
Solo
Team Averages
Level 98
1,524 SR
1,498 Elo+

VS

Team Averages
Level 93
1,483 SR
1,493 Elo+
Horus
Horus
DapperRat
Horus
Level 82
God Stats
22W - 20L
1,572 SR
Queue Stats
156W - 155L
1,530 Elo+
Solo
Persephone
Persephone
DixxonUrFace
Persephone
Level 149
God Stats
4W - 10L
1,396 SR
Queue Stats
139W - 134L
1,481 Elo+
Party 1
Poseidon
Poseidon
JuSlimeto
Poseidon
Level 68
God Stats
2W - 4L
1,389 SR
Queue Stats
161W - 152L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
WizardWelly
Heimdallr
Level 24
God Stats
1W - 2L
1,558 SR
Queue Stats
29W - 37L
1,448 Elo+
Party 1
Cerberus
Cerberus
xSheLuvGlo
Cerberus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tererizer
Nemesis
14
3 / 1 / 6
7,926
566
5,568
8,543
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Zoic IceKing
Cu Chulainn
14
4 / 1 / 4
8,116
580
9,834
11,667
8,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Zoic Recon
Jormungandr
14
0 / 2 / 3
8,693
621
6,065
7,930
4,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
mondayzzz3
Gilgamesh
14
7 / 2 / 5
8,549
611
10,336
14,001
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
stroker99
Anubis
15
5 / 2 / 3
8,968
641
7,441
9,507
4,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DapperRat
Horus
9
0 / 5 / 1
5,818
416
3,283
13,752
8,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
DixxonUrFace
Persephone
13
3 / 4 / 1
8,501
607
6,162
6,355
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
JuSlimeto
Poseidon
13
2 / 6 / 4
7,290
521
8,530
10,655
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
WizardWelly
Heimdallr
11
0 / 1 / 1
6,261
447
5,774
7,456
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xSheLuvGlo
Cerberus
12
3 / 3 / 0
7,382
527
8,043
16,161
8,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
8
8
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
DapperRat
Horus
0
5
1
0.1
L
Persephone
DixxonUrFace
Persephone
3
4
1
0.88
L
Poseidon
JuSlimeto
Poseidon
2
6
4
0.67
W
Nemesis
Tererizer
Nemesis
3
1
6
6
L
Heimdallr
WizardWelly
Heimdallr
0
1
1
0.5
W
Cu Chulainn
Zoic IceKing
Cu Chulainn
4
1
4
6
W
Jormungandr
Zoic Recon
Jormungandr
0
2
3
0.75
W
Gilgamesh
mondayzzz3
Gilgamesh
7
2
5
4.75
W
Anubis
stroker99
Anubis
5
2
3
3.25
L
Cerberus
xSheLuvGlo
Cerberus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
31,792
51,648
Taken
54,379
26,508
Mitigated
24,147
12,404
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DapperRat
Horus
3,283
1,561
2,045
3,718
13,752
8,702
0
2,389
11,363
0
14,360
L
Persephone
DixxonUrFace
Persephone
6,162
47
0
896
6,355
1,455
392
2,153
4,183
44,655
661
L
Poseidon
JuSlimeto
Poseidon
8,530
1,620
0
794
10,655
3,162
0
3,326
7,329
51,799
2,137
W
Nemesis
Tererizer
Nemesis
5,568
1,820
0
1,234
8,543
2,926
0
3,495
4,948
0
49,984
L
Heimdallr
WizardWelly
Heimdallr
5,774
2,487
0
2,477
7,456
2,754
0
533
6,923
0
43,598
W
Cu Chulainn
Zoic IceKing
Cu Chulainn
9,834
1,440
0
712
11,667
8,121
0
3,362
8,207
908
47,229
W
Jormungandr
Zoic Recon
Jormungandr
6,065
2,237
0
1,188
7,930
4,251
0
4,680
2,832
63,415
1,881
W
Gilgamesh
mondayzzz3
Gilgamesh
10,336
4,148
0
4,940
14,001
7,187
0
4,996
8,933
0
48,028
W
Anubis
stroker99
Anubis
7,441
196
0
4,330
9,507
4,023
0
5,142
4,359
71,253
713
L
Cerberus
xSheLuvGlo
Cerberus
8,043
359
0
6,148
16,161
8,074
0
5,271
10,890
44,116
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
35,252
466
Minions Killed
402
0
Camps Cleared
0
1,565,218
Distance Traveled
1,399,131
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,818
416
15
1
0
307,387
4
L
Persephone
8,501
607
73
5
0
276,083
4
L
Poseidon
7,290
521
81
6
0
286,740
0
W
Nemesis
7,926
566
76
5
0
361,455
0
L
Heimdallr
6,261
447
84
6
0
267,606
0
W
Cu Chulainn
8,116
580
75
5
0
361,099
3
W
Jormungandr
8,693
621
127
9
0
248,272
4
W
Gilgamesh
8,549
611
64
5
0
338,138
0
W
Anubis
8,968
641
124
9
0
256,254
3
L
Cerberus
7,382
527
149
11
0
261,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role