Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ElianSwag27
Janus
Level 82
God Stats
3W - 3L
1,636 SR
Queue Stats
215W - 198L
1,498 Elo+
Solo
Heimdallr
Heimdallr
MarcusFromGears
Heimdallr
Level 40
God Stats
3W - 6L
1,563 SR
Queue Stats
37W - 25L
1,568 Elo+
Solo
Tyr
Tyr
Mr921Panda34
Tyr
Level 93
God Stats
39W - 32L
1,562 SR
Queue Stats
154W - 158L
1,503 Elo+
Solo
Susano
Susano
WheeZyyuh
Susano
Level 65
God Stats
0W - 2L
1,286 SR
Queue Stats
79W - 97L
1,449 Elo+
Solo
Team Averages
Level 88
1,510 SR
1,504 Elo+

VS

Team Averages
Level 148
1,600 SR
1,474 Elo+
Hades
Hades
RekageUltra
Hades
Level 100
God Stats
3W - 1L
1,797 SR
Queue Stats
104W - 99L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
Tererizer
Erlang Shen
Level 93
God Stats
4W - 8L
1,500 SR
Queue Stats
46W - 73L
1,395 Elo+
Solo
Ymir
Ymir
godorann
Ymir
Level 155
God Stats
25W - 15L
1,616 SR
Queue Stats
267W - 242L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
shrimp007
Tsukuyomi
Level 173
God Stats
21W - 20L
1,566 SR
Queue Stats
428W - 407L
1,504 Elo+
Solo
Hachiman
Hachiman
tybaltc
Hachiman
Level 217
God Stats
14W - 7L
1,522 SR
Queue Stats
290W - 289L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 3 / 0
10,244
603
14,216
7,645
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 0
7,384
434
3,125
9,253
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MarcusFromGears
Heimdallr
16
2 / 1 / 0
8,889
523
11,429
11,389
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 0
6,676
393
3,864
8,420
4,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
WheeZyyuh
Susano
12
0 / 9 / 0
6,964
410
5,195
15,395
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 7
10,750
632
10,706
11,519
4,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Tererizer
Erlang Shen
14
0 / 2 / 5
7,824
460
3,418
15,845
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
13
1 / 0 / 4
7,870
463
5,469
8,869
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
shrimp007
Tsukuyomi
15
9 / 1 / 5
9,694
570
9,192
11,629
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
tybaltc
Hachiman
15
2 / 2 / 2
8,599
506
8,808
10,482
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
5
Kills
21
21
Deaths
5
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
0
1
L
0
6
0
0
L
Heimdallr
MarcusFromGears
Heimdallr
2
1
0
2
L
0
2
0
0
W
9
0
7
12.5
W
Erlang Shen
Tererizer
Erlang Shen
0
2
5
1.25
L
Susano
WheeZyyuh
Susano
0
9
0
0
W
Ymir
1
0
4
3
W
Tsukuyomi
shrimp007
Tsukuyomi
9
1
5
11.5
W
Hachiman
tybaltc
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,829
Damage
37,593
52,102
Taken
58,344
22,484
Mitigated
26,677
15,913
Healing
25,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,216
2,083
0
2,120
7,645
5,667
138
676
6,969
89,293
908
L
3,125
195
0
1,975
9,253
2,292
69
3,850
5,403
38,995
270
L
Heimdallr
MarcusFromGears
Heimdallr
11,429
6,305
0
5,160
11,389
5,024
67
2,459
8,930
0
81,402
L
3,864
37
0
2,579
8,420
4,511
0
2,613
5,807
0
16,018
W
10,706
2,634
456
7,648
11,519
4,399
482
2,786
8,449
78,914
2,124
W
Erlang Shen
Tererizer
Erlang Shen
3,418
968
0
5,182
15,845
8,438
0
10,298
5,521
0
43,666
L
Susano
WheeZyyuh
Susano
5,195
1,749
0
4,079
15,395
4,990
0
6,007
9,388
0
45,910
W
Ymir
5,469
841
0
2,303
8,869
7,073
29
0
8,869
29,601
2,670
W
Tsukuyomi
shrimp007
Tsukuyomi
9,192
1,904
0
4,958
11,629
3,829
0
3,682
7,867
0
63,663
W
Hachiman
tybaltc
Hachiman
8,808
6,403
0
5,035
10,482
2,938
995
0
10,478
0
69,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
44,737
438
Minions Killed
471
0
Camps Cleared
0
1,463,331
Distance Traveled
1,755,319
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,244
603
145
9
0
296,510
2
L
Janus
7,384
434
76
4
0
280,646
4
L
Heimdallr
8,889
523
134
8
0
329,173
0
L
Tyr
6,676
393
16
1
0
215,997
4
W
Hades
10,750
632
148
9
0
330,804
0
W
Erlang Shen
7,824
460
67
4
0
336,346
0
L
Susano
6,964
410
67
4
0
341,005
1
W
Ymir
7,870
463
38
2
0
375,408
6
W
Tsukuyomi
9,694
570
90
5
0
393,016
0
W
Hachiman
8,599
506
128
8
0
319,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role