Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DJwilldoit
Ra
Level 105
God Stats
12W - 10L
1,662 SR
Queue Stats
257W - 244L
1,468 Elo+
Solo
Cernunnos
Cernunnos
IamKelevra
Cernunnos
Level 155
God Stats
2W - 0L
1,760 SR
Queue Stats
24W - 23L
1,540 Elo+
Solo
Pele
Pele
Krauloth
Pele
Level 67
God Stats
14W - 6L
1,641 SR
Queue Stats
316W - 315L
1,469 Elo+
Solo
Atlas
Atlas
XKingGucci05X
Atlas
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 59L
1,424 Elo+
Solo
Team Averages
Level 98
1,612 SR
1,480 Elo+

VS

Team Averages
Level 142
1,405 SR
1,479 Elo+
Geb
Geb
Danilo_Ribeiro_
Geb
Level 159
God Stats
0W - 5L
1,130 SR
Queue Stats
307W - 299L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
Distallguy
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
EverstillUchiha
Sun Wukong
Level 147
God Stats
6W - 9L
1,435 SR
Queue Stats
151W - 155L
1,426 Elo+
Party 1
Janus
Janus
Nirvanist69
Janus
Level 155
God Stats
8W - 11L
1,453 SR
Queue Stats
340W - 339L
1,450 Elo+
Solo
Medusa
Medusa
PairewsBF
Medusa
Level 123
God Stats
0W - 4L
1,506 SR
Queue Stats
71W - 61L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 1
5,827
583
4,677
10,094
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 4
6,009
601
1,581
4,519
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
IamKelevra
Cernunnos
11
5 / 2 / 0
6,127
613
5,915
6,394
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
6 / 1 / 4
6,402
640
7,063
7,443
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 1 / 2
4,545
455
2,543
4,325
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,907
491
3,425
7,167
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Distallguy
Erlang Shen
9
1 / 3 / 0
5,263
526
1,580
6,784
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
EverstillUchiha
Sun Wukong
9
1 / 2 / 1
5,150
515
5,245
8,123
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
5,356
536
5,120
5,136
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PairewsBF
Medusa
10
2 / 3 / 0
5,768
577
4,306
6,435
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
1
0.5
W
1
0
4
3
L
0
1
2
1
L
Erlang Shen
Distallguy
Erlang Shen
1
3
0
0.33
L
Sun Wukong
EverstillUchiha
Sun Wukong
1
2
1
0.75
W
Cernunnos
IamKelevra
Cernunnos
5
2
0
2.5
W
Pele
6
1
4
8
L
1
4
1
0.38
L
Medusa
PairewsBF
Medusa
2
3
0
0.67
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
19,676
32,775
Taken
33,645
11,176
Mitigated
15,923
12,113
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,677
2,587
0
5,004
10,094
3,828
0
995
8,545
0
37,368
W
1,581
49
350
2,460
4,519
1,324
0
2,336
1,763
39,146
0
L
3,425
436
1,129
2,367
7,167
3,693
0
1,123
6,044
16,090
0
L
Erlang Shen
Distallguy
Erlang Shen
1,580
845
0
1,928
6,784
2,872
0
256
6,528
0
29,446
L
Sun Wukong
EverstillUchiha
Sun Wukong
5,245
1,179
0
2,368
8,123
6,216
0
219
7,904
0
30,171
W
Cernunnos
IamKelevra
Cernunnos
5,915
2,772
0
2,812
6,394
1,957
0
746
5,648
0
41,591
W
Pele
7,063
1,877
0
1,375
7,443
2,697
0
1,853
5,431
0
44,872
L
5,120
136
0
1,186
5,136
1,391
0
1,960
3,132
32,173
1,428
L
Medusa
PairewsBF
Medusa
4,306
1,792
0
1,393
6,435
1,751
0
522
5,913
0
38,996
W
2,543
1,270
0
112
4,325
1,370
0
1,617
2,557
9,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
26,444
305
Minions Killed
258
0
Camps Cleared
0
1,027,112
Distance Traveled
933,821
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,827
583
79
8
0
212,608
0
W
Ra
6,009
601
82
8
0
202,868
0
L
Geb
4,907
491
28
3
0
187,510
5
L
Erlang Shen
5,263
526
49
5
0
205,655
1
L
Sun Wukong
5,150
515
52
5
0
177,909
2
W
Cernunnos
6,127
613
72
7
0
183,591
1
W
Pele
6,402
640
64
6
0
256,646
0
L
Janus
5,356
536
70
7
0
192,434
0
L
Medusa
5,768
577
59
6
0
170,313
0
W
Atlas
4,545
455
8
1
0
171,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role