Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Finsxnity
Ra
Level 88
God Stats
1W - 1L
1,355 SR
Queue Stats
310W - 311L
1,436 Elo+
Solo
Mulan
Mulan
HapsuuspaH
Mulan
Level 63
God Stats
4W - 4L
1,299 SR
Queue Stats
178W - 147L
1,541 Elo+
Party 1
Nut
Nut
Kanokas
Nut
Level 131
God Stats
5W - 4L
1,500 SR
Queue Stats
123W - 109L
1,534 Elo+
Party 1
Hercules
Hercules
NyrkkiPerse
Hercules
Level 18
God Stats
10W - 16L
1,246 SR
Queue Stats
76W - 74L
1,502 Elo+
Party 1
Team Averages
Level 78
1,380 SR
1,503 Elo+

VS

Team Averages
Level 121
1,525 SR
1,496 Elo+
Thanatos
Thanatos
FoTH-_-KoBA
Thanatos
Level 122
God Stats
11W - 11L
1,691 SR
Queue Stats
365W - 336L
1,507 Elo+
Solo
Nut
Nut
Rhytmx
Nut
Level 147
God Stats
7W - 12L
1,387 SR
Queue Stats
170W - 172L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Spl_winner
Baron Samedi
Level 140
God Stats
10W - 7L
1,637 SR
Queue Stats
520W - 503L
1,516 Elo+
Solo
Janus
Janus
TotoRinoh
Janus
Level 66
God Stats
1W - 3L
1,408 SR
Queue Stats
119W - 129L
1,479 Elo+
Party 2
Ravana
Ravana
iSinyz
Ravana
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
360W - 364L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 3 / 8
5,618
562
1,940
8,992
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 0 / 2
7,198
720
4,869
3,403
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
10
4 / 3 / 7
6,711
671
4,847
6,863
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nut
13
12 / 1 / 3
8,422
842
11,569
8,185
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
NyrkkiPerse
Hercules
10
2 / 3 / 2
6,149
615
4,093
7,829
4,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FoTH-_-KoBA
Thanatos
10
5 / 6 / 4
6,095
610
6,486
12,977
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
Rhytmx
Nut
9
2 / 8 / 2
5,201
520
3,631
8,096
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Spl_winner
Baron Samedi
9
0 / 3 / 1
5,111
511
2,684
8,724
5,370
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
TotoRinoh
Janus
10
1 / 3 / 3
6,069
607
5,094
5,001
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
iSinyz
Ravana
12
2 / 2 / 2
6,785
679
5,382
6,375
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
22
Kills
10
10
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
3
8
1.67
W
3
0
2
4
L
Thanatos
FoTH-_-KoBA
Thanatos
5
6
4
1.17
W
Mulan
4
3
7
2.5
W
Nut
12
1
3
13.5
W
Hercules
NyrkkiPerse
Hercules
2
3
2
1
L
Nut
Rhytmx
Nut
2
8
2
0.38
L
Baron Samedi
Spl_winner
Baron Samedi
0
3
1
0.17
L
Janus
TotoRinoh
Janus
1
3
3
0.83
L
Ravana
iSinyz
Ravana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,318
Damage
23,277
35,272
Taken
41,173
14,941
Mitigated
17,425
12,133
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,940
1,180
0
2,381
8,992
3,198
0
1,492
7,331
0
15,725
W
4,869
245
192
1,175
3,403
1,168
373
856
2,380
48,538
1,105
L
Thanatos
FoTH-_-KoBA
Thanatos
6,486
1,575
0
6,129
12,977
4,300
0
695
11,997
0
36,292
W
Mulan
4,847
678
0
716
6,863
3,304
222
2,381
4,354
0
20,073
W
Nut
11,569
7,542
0
4,918
8,185
3,001
214
2,046
6,052
0
62,484
W
Hercules
NyrkkiPerse
Hercules
4,093
1,740
0
2,751
7,829
4,270
0
538
6,883
0
36,085
L
Nut
Rhytmx
Nut
3,631
1,440
0
169
8,096
1,731
0
390
7,626
0
22,404
L
Baron Samedi
Spl_winner
Baron Samedi
2,684
407
172
3,008
8,724
5,370
0
0
8,678
23,109
0
L
Janus
TotoRinoh
Janus
5,094
106
0
466
5,001
1,178
0
2,057
2,634
29,505
0
L
Ravana
iSinyz
Ravana
5,382
1,226
0
1,198
6,375
4,846
0
1,341
4,904
0
40,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
29,261
356
Minions Killed
259
0
Camps Cleared
0
1,072,200
Distance Traveled
1,017,027
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,618
562
38
4
0
247,861
0
W
Ra
7,198
720
106
11
0
229,004
0
L
Thanatos
6,095
610
46
5
0
232,334
2
W
Mulan
6,711
671
44
4
0
219,860
1
W
Nut
8,422
842
99
10
0
196,843
4
W
Hercules
6,149
615
69
7
0
178,632
0
L
Nut
5,201
520
41
4
0
205,344
7
L
Baron Samedi
5,111
511
35
4
0
161,690
0
L
Janus
6,069
607
61
6
0
231,257
2
L
Ravana
6,785
679
76
8
0
186,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role