Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Haggis921863
Anubis
Level 98
God Stats
1W - 1L
1,482 SR
Queue Stats
58W - 84L
1,435 Elo+
Solo
Ymir
Ymir
IronGuard199
Ymir
Level 82
God Stats
3W - 1L
1,798 SR
Queue Stats
61W - 76L
1,430 Elo+
Solo
Horus
Horus
Maskof96
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 124L
1,443 Elo+
Solo
Hun Batz
Hun Batz
xProSmOkeR_
Hun Batz
Level 108
God Stats
0W - 2L
1,333 SR
Queue Stats
186W - 168L
1,501 Elo+
Solo
Team Averages
Level 87
1,523 SR
1,462 Elo+

VS

Team Averages
Level 109
1,464 SR
1,455 Elo+
Geb
Geb
 
Geb
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Esdeth2
Bastet
Level 117
God Stats
5W - 3L
1,482 SR
Queue Stats
89W - 106L
1,433 Elo+
Party 2
Hera
Hera
SMITE-Divine
Hera
Level 159
God Stats
5W - 6L
1,428 SR
Queue Stats
344W - 340L
1,477 Elo+
Party 1
Horus
Horus
SaifusNight
Horus
Level 66
God Stats
2W - 2L
1,591 SR
Queue Stats
199W - 207L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
WeedPanda9215
Jing Wei
Level 126
God Stats
2W - 4L
1,317 SR
Queue Stats
124W - 149L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 2 / 0
4,396
879
1,765
2,679
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
10
2 / 3 / 2
5,405
1,081
1,548
4,287
1,818
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,616
923
602
4,473
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
Maskof96
Horus
1
0 / 0 / 0
1,212
242
0
0
0
Hun Batz
xProSmOkeR_
Hun Batz
7
0 / 2 / 0
4,478
896
987
2,244
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 5
6,419
1,284
1,779
4,244
2,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
Esdeth2
Bastet
9
2 / 1 / 3
5,994
1,199
2,937
3,472
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 4
6,445
1,289
5,198
2,241
529
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 4
5,698
1,140
956
4,143
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
WeedPanda9215
Jing Wei
12
2 / 0 / 6
6,677
1,335
2,149
1,730
667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
8
8
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Geb
 
Geb
1
1
5
3.5
W
Bastet
Esdeth2
Bastet
2
1
3
3.5
L
Anubis
2
3
2
1
L
0
1
0
0
L
Horus
Maskof96
Horus
0
0
0
0
W
3
1
4
5
W
0
2
4
1
W
Jing Wei
WeedPanda9215
Jing Wei
2
0
6
5
L
Hun Batz
xProSmOkeR_
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,902
Damage
13,019
13,683
Taken
15,830
5,645
Mitigated
6,982
3,208
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,765
0
0
500
2,679
798
0
2,026
653
1,926
0
W
Geb
 
Geb
1,779
128
172
459
4,244
2,726
425
682
3,480
7,569
1,355
W
Bastet
Esdeth2
Bastet
2,937
500
163
519
3,472
930
986
438
3,034
0
5,657
L
Anubis
1,548
84
0
458
4,287
1,818
0
1,781
2,506
5,884
149
L
602
0
109
1,866
4,473
2,186
0
1,995
2,478
4,054
0
L
Horus
Maskof96
Horus
0
0
0
0
0
0
0
0
0
0
0
W
5,198
1,283
67
158
2,241
529
1,401
794
1,365
13,329
410
W
956
277
808
815
4,143
2,130
350
784
3,319
0
1,217
W
Jing Wei
WeedPanda9215
Jing Wei
2,149
1,006
319
93
1,730
667
2,674
958
732
0
9,018
L
Hun Batz
xProSmOkeR_
Hun Batz
987
0
162
113
2,244
843
0
894
1,350
0
3,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,107
Gold Earned
31,233
27
Minions Killed
55
0
Camps Cleared
0
218,963
Distance Traveled
510,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,396
879
3
1
0
61,812
0
W
Geb
6,419
1,284
15
3
0
111,829
0
W
Bastet
5,994
1,199
7
1
0
114,717
0
L
Anubis
5,405
1,081
9
2
0
64,227
0
L
Ymir
4,616
923
8
2
0
46,321
0
L
Horus
1,212
242
0
0
0
0
0
W
Hera
6,445
1,289
20
4
0
81,506
0
W
Horus
5,698
1,140
0
0
0
109,965
0
W
Jing Wei
6,677
1,335
13
3
0
92,897
0
L
Hun Batz
4,478
896
7
1
0
46,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role